Why they bother hotfixing (nerfing) sell prices of items from old dungeons at this point is beyond me.
My garrison is shitting out 60.000 gold a week. That is a problem, not old 5 mans and raids.
Why they bother hotfixing (nerfing) sell prices of items from old dungeons at this point is beyond me.
My garrison is shitting out 60.000 gold a week. That is a problem, not old 5 mans and raids.
Lol rere just used the word majority in relation to wow. Yea listening to the "majority" is what killed this game and consequently the entire genre.
Every single bad feature was requested by the "majority"
Ever heard of the bell curve? Understand intelligent quotient And how it's quantified? Why 100 is baseline/average and each deviation above is a fraction of the population?
Because just like anywhere and everywhere (but especially with wow and the web) the majority are ultimately dumber than the minority. Statistical fact.
Never listen to the majority If you want something right.
There is no way you can make 60k gold on a dead EU realm. If you have a barn, a tradeing post, maybe a lumberer, with full treasure hunter followers, fully upgraded shityard which sometimes needed 500 gr to handle encounters and at least 2 skill shops... there is just no way to do that with 1-2hrs/day.
10-15k is the top if you have no life. But I would like to see a video how you can make this day by day.
The legendary questline was disappointing compared to MoP. I was only a casual player during MoP, but I found some bits of the legendary questline to be fun. I specifically remember the stuff on the Isle of Thunder being a somewhat cool solo challenge. But the WoD quests were rather lame. Going to fight Kairoz was good, but everything else was so quick and rushed. Both the Garona fight and the last fight were right there where the tower was. Felt really underwhelming. I guess they maybe made it quick like that for the people who leave mid-raid to go get their ring and come back? Whatever the reason, it did not compare to the MoP questline at all. The PvP portion in MoP was absolutely terrible, though. I am glad they did not continue that particular trend.
I assume they're not going to have another one of these with artifacts on the way. Probably a good thing.
I've done it on 2 toons now, and I was away for the first 6 weeks of the expansion surprised more people don't have it
Finished on my main. 25/33 on my primary alt. Then I have an assortment of guys that are sitting at the beginning of the Fel Tomes collection. It's rough to even want to begin that slog through LFR.
I'm on the last part. I just don't have the drive to raid HFC in normal or LFR. I've done some LFR and it was just awful.
not motivated to grind same raid bosses for a boring ring
i completed 1 ring, and have ~4 characters at or just before the tome phase, but the thought of stepping into HFC on any of them gives me the hibijibies...
People like you are everything that's wrong with this game. 1: not an active player, yet subs to contribute to unnecessary protest for an unnecessary feature, then unsubs after getting way. 2: whines about a totally optional legendary questline (which is less time investment/grindy than MoP or other previously mandatory rep grinds). 3: expect monumental gameplay shifts for temporary feature that only relates to said questline and most people don't want/like. 4: obviously rode the hype train and forgot what the game actually is. Still/more-quickly bored of endgame yet blames new features/lack of content.
I wonder if MMO-C has got the hint yet that nobody wants to work for them lol
MMO-Champion's audience is and always has been a small minority of WoW's playerbase.
The sample size for the achievement data was 2.1 million accounts. The sample size for the poll is currently 21k users. In other words, all of the people who voted in that poll amount to only 1% (repeat: ONE PERCENT) of the achievement data sample size. If you were to compare that to subscribers worldwide, it would be close to 0.4%.
The absolute truth is that the vast majority of WoW players don't actively engage with the community, post on forums, or even keep up to date with WoW news on sites like this one. Most players just play the game, and that's about as far as their experience extends.
You'd be surprised how many active subscribers are out there who wouldn't even know Legion was announced if it weren't for the news banner on the Battle.net Launcher.
Hmm why not... it is doable: 11 lvl 100 chars doing just gold missions - selling crap from scavage boxes, gettin legion medallions or other crap to sell in ah for extra cash. Every char must do just 5k each Week ... sending followers to misisons and selling items from the scavanged boxes 10 mins per char - that are 2 hours a day.