Originally Posted by
Notshauna
Honestly, they seriously risk shooting themselves in the foot unless they approach it reasonably. F2P with Hero unlocks just won't cut it anymore, not when you're trying to muscle in the most overcrowded genre. Additionally you can't just charge full price for a multiplayer only first person shooter, even though most games have shit single player Titanfall's death was due to that model. As is the only way they can get a solid non-Blizzard playerbase is either free-to-play with cosmetic unlocks or buy to play at a discounted price. Hearthstone is kept successful by being the only competitor in it's sphere, this unlocking grind killed Heroes in the womb (not that I think it had a serious chance anyways but that's another discussion) grinding characters doesn't work as a model anymore.