I like the idea of W4 taking place long after the events of WoW and with a drastically tone down the Alliance/Horde (or even destroy them). I believe part of the problem now is that all the factions revolve around the Alliance and the Horde to the point that things have gotten stale.
I also think W4 would benefit from a setting where arcane, druidism, shamanism, and gnomes/goblins were scaled back. Right now, everyone is basically a marvel super hero.
Rather than find new power, I would have the factions fight over old relics that still have hints of magic, etc. I think the scarcity of magic/shamanism would make it that much for gratifying.
Story-wise, I would have characters look back on the WoW era the same way the War of the Ancients is currently looked at (mythical beings just walking around, magic everywhere).
Blizzard :
MMO - WoW
RTS - Starcraft
Cardgame - HS
MOBA - HotT
Shooter - Overwatch
(action rpg?) - Diablo
It's been like this for years.. don't get me wrong, I would love warcraft 4. They just seem focused on this trend. There's a reason we do not see some kind of "World of Diablo" or "World of Starcraft" MMOs, they have each game following a kind of game.
Interfering with WoW would be secondary if you're talking about lore.
Sure. But the fans are now fixated on those characters. When you start a franchise you obviously start fresh. But when you continue it, few people will care about new characters and rather care about old ones.
Look at the recent characters: Apart from Garrosh no one is memorable and Garrosh is already some 10 years old since he was first shown in TBC.
The Warcraft franchise has been carried by the big names and every time they run out of big names they bring back other big names- Malfurion, Khadgar, Illidan, Maiev were all brought back from nowhereland.
By that logic, "new characters" like Illidan, Arthas, Thrall, Jaina, and Sylvanas were only cared about by a few people when Warcraft 3 came out, and most people continued to care about the old ones from Warcraft 1 like Gul'dan, Medivh, Blackhand, and Lothar. The franchise started at Warcraft: Orcs and Humans, not at Warcraft III.
Most of the characters that were used in WC1 and WC2 did not appear in WoW.
Gul'dan, Orgrim, Blackhand, Durotan, Khadgar, Turalyon, Alleria, Kurdran Wildhammer, Danath Trollbane all took a massive backseat.
So the franchise was, again, carried by characters from Warcraft 3.
Most people think Deathwing was a new character.
I honestly think the closest we'll ever get to a new Warcraft RTS is graphically updated Orcs&Humans, 2 (+expansion) and 3 (+ expansion).
And I'd be fine with that, because 3 looks like it was ran over by a truck on modern screens!
I think I would like a Warcraft 4. But to me it would all be about lore.
The way World of Warcraft has become I can't really find anything dignifying.
To be honest, I'd just want to go back in time completely with how the lore was in classic. Playing Warcraft 4 and then a remade World of Warcraft with classic-like lore.
I really doubt that, they're both pretty different RTS games and now that the Starcraft hype has died down a lot it would be a good time to announce WC4 soon as I'm sure it's already in the making.
They could make WC4 a huge pile of shit and it would still sell millions of copies and still be an esport for years. I see no reason why any company would throw away that opportunity to make money.
wc4 connected to the current wow universe would be pretty easy to do
distant past, distant future, infinite dragonflight, alternate timelines, alternate protagonists
im sure theres more ways to do it as well
A young Demon named Llarht awakens from a disturbing dream and is tasked with forming a new Legion. He discovers that his long term friend Maercslleh had been captured by the Azerothians. Llarht rescues his friends and heads off for distant shores.....
Not happening, get over it.