Im guessing all the talents arent there as you said. Some of them don't make sense, like the Paladin healing tier
Im guessing all the talents arent there as you said. Some of them don't make sense, like the Paladin healing tier
I don't even care if these talents seem overpowered or unbalanced. They look like Fun. Something PvP has been sorely missing for a long time in its current state.
World needs more Goblin Warriors https://i.imgur.com/WKs8aJA.jpg
Can you use those talents anywhere or only in bgs and arenas?
I'm not sure I understand how this is meant to make skill balancing for PvP easier, and separate from PvE balancing.
I mean, you use only the regular talents for PvE, but those are also usable in PvP, so when they do balance/change them for PvE, it will also be affecting PvP.
The PvP talents seem to be very numerous as well. While adding huge variety, which is always great, the whole system seems overwhelming, and it seems to me that balancing PvP will end up being much harder than it is right now.
A lot of PvP and PvE talents both are just old glyphs made into talents. This coupled with legion ability pruning is going to cause for an easier time balancing things, and isnt as overwhelming as it appears.
We are essentially losing things to make it look like we're gaining.
World needs more Goblin Warriors https://i.imgur.com/WKs8aJA.jpg
it'll be easier.. cause if something gets changed in pve talents its hard to balance it in pvp at all.. look right now, turbo won blizzcon, but blizzard buffed warriors and enh shamans..
but with pvp talents even if some of the pve stuff got buffed and became op in pvp they can just nerf some of the pvp talents and make it more balanced.. and vice versa
Any chance Selfless Healer or Eternal Flame are part of the Paladin pvp talent trees for ret? We seem to be lacking any of the former sustainability or off healing we had
This is a bigger disappointment than I was expecting, though there's always time to change up these talents.
Resto Shamans have to pick between wind shear and grounding ... as well as earth shield and spirit link ... So resto shaman gameplay is going to be a lot slower since you don't need to worry about actively shearing people, or alternatively actively looking to ground CC. It will be increasingly difficult to differentiate from bad shamans.
Subtlety Rogues May I remind you that subtlety rogues lost:
1. Shadow dance (passive garbage now that if you screw it up, it doesn't even matter)
2. Shadowstep (Shadowstrike is terrible. You can't even kick people anymore on cast because you need to be holding on to your combo points, and it costs a GCD, not to mention the numerous skillful uses the highly flexible shadowstep had)
3. Premeditation (Again, another ability that separated the bad rogues from the good ones. Tying your premed into ambush or cheapshot was stupid, as a lot of the time you'd just waste it as you had 5cp from the ambush in the first place.)
4. Shiv (Again, another skill component removed from the game. Bad rogues never would focus shiv that warrior off of your healer, or in more extreme skill cases, shiv a healer behind a pillar and sap them out of it)
5. Slice and Dice (Again, bad rogues have less things to worry about. Keeping rupture + snd up required quite a bit of experience, I certainly struggled to keep them both up for a long time because my awareness wasn't as good back then)
6. Blind (Really? Blind? You removed blind from the control spec?)
7. Garrote (Well, it's going to be really nice to face mages now, especially with their new 6 second blazing speed. I would've been fine with removing the silence glyph to tone down sub CC, which wasn't even that high compared to resto druid & mage, and it had two conditions and a cost)
8.Preparation (Fuck it, why not. Less things to think about again. How long do I hold on to prep? Do I want to use prep offensively or defensively? Bad rogues rejoice)
9. Hemorrhage (It's back in the form of a talent, but whatever may have been in place of hemorrhage in the talent tree is now gone. You know, shadowstep?)
Also, why is our only slow tied to a 5cp finisher? Anyone not worried at all about how clunky that might be ... I don't know ... maybe versus mages with 6 sec blazing speed that we don't have a garrote vs anymore?
Mages Overall good changes. Probably the only class that turned out good from what I've seen. The primary reason why I say so is because of the talents Deep shatter and Ice form. Shattering is back, boys! Temporal shield is also a nice sight for sore eyes, the skillful ability making a return, and it has some good contenders like the spellsteal glyph that removes all buffs with a cooldown attached to it - good for sniping that NS if you're fast enough.
As for the other classes, I am disappointed to see strangulate being a blood DK thing only, master's call being survival only, monks getting back dematerialize which was absolutely insanely strong vs rogues when we still had garrote, and among other things that most of the pvp talents are passives that read along the lines of "increases dmg, but ability doesn't do aoe anymore" (Howling blast)
I'd say so far they need to bring back all those lovely PvP abilities back through the PvP talent system, not make us choose between iconic abilities like grounding and shear. Make us choose between grounding + 2 entirely new abilities, possibly even self damage reductions to make a real decision: "do I want a guaranteed dmg resistance, or am I a pro and will I ground that strangulate vs TSG and keep my team out of the druid's cyclones?"
So prot pallies has a 2 second stun with 3 charges, and a 100 range charge with 2 charges and 3 second cooldown?
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I think I totally misunderstood.
I thought the class would have their baseline abilities through levelling.
Then they get a pve tree and a seperate pvp tree.
This would then allow blizz to change pve talents without impacting on pvp and vice versa because they are seperate.
So for example when I enter Arena I cant use the pve tree. This then makes balancing easier. But someone has suggested otherwise.
World needs more Goblin Warriors https://i.imgur.com/WKs8aJA.jpg