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  1. #1

    Legion - Druid Artifact Forms, Legendary Items, 6.2.3 Hotfixes, Tweets, WoW Sale

    New HotA and Seismic Slam Affixes, PTR Patch 2.4 Hotfix List, PTR 2.4 Builds

    Iksar on the Inspire Mechanic "There's a Long Future Ahead", Noxious' Fun Tech Bombs & Spells Mage

    Towers of Doom Now Available, Watch Dreamhack and Unlock Cho'Gall, PTR Offline

    Overwatch Beta Returns!, Jeff Kaplan Responds to Feedback, How Overwatch Balances Heroes

    Legion - Druid Artifact Forms
    Feral and Guardian Druids get customized forms with their Artifacts in Legion.










    Legion - Legendary World Drops
    The Legion alpha added the legendary world drops that were mentioned at Blizzcon. So far, all we know:

    • Rare world drops, but not fully random. There will be ways to target specific items.
    • Powerful throughout the expansion. When you get one, you will want to keep it for the entire expansion.
    • Role, class, and spec based effects on the items.

    Level Type Slot Name
    940OtherHead Collar of the Lifebinder
    940OtherFeet Nochtadh, Footpads of the Deft Assasin
    940OtherFeet Aman'Thul's Stride
    940OtherWrists Thornbraces
    940OtherWrists Nightmare Strands
    940OtherNeck Star of Norgannon
    940OtherNeck Earth-Warder's Scale
    940OtherShoulders Tidecaller
    940OtherShoulders Stormwing
    940OtherShoulders Gilded Wings
    940OtherShoulders Amice of the Dreamweaver
    940OtherShoulders Dreamboughs
    940OtherChest Smolderweave
    940OtherWaist Cord of the Nightborne
    940OtherWrists Storm Tempests
    940OtherWrists Timeshifters
    940OtherBack Shroud of Ysera
    940OtherBack Not Used - Stormtide Drape
    940OtherBack Soulweave
    940OtherBack Cursed Burden
    940OtherBack Platinum Repose
    900NeckNeck Vermuund's Beads of Great Convergence
    940FingerFinger Helztstone
    940BackBack Mantle of Ashildir
    900BackBack Mantle of Flames
    940NeckNeck Eyir's Tear
    940NeckNeck Martyr Chain
    940NeckNeck Soulcaster
    940NeckNeck The Arcen Star
    940NeckNeck Nether Prism
    940NeckNeck Star of Norgannon
    900ClothHead Wilfred's Hood of Superior Summoning
    900ClothHead Halo of the Ebon Martyr
    940ClothChest Vestments of the Wo-Chi
    940ClothChest Fatebender
    940ClothWrists Coiled Ley Lines
    940LeatherHead Bramble Helm of Shala'drassil
    940LeatherHead Draugr, Helm of the Everlasting King
    940LeatherWaist Essence Accelerant
    940LeatherWaist Cinidaria
    940LeatherWaist Cannibal's Fervor
    940LeatherFeet The Haugbuir
    940LeatherFeet Grovewalkers
    940LeatherFeet Destiny Drivers
    940LeatherWrists Verjas, Protectors of the Berserker Kings
    940LeatherWrists Shackles of Bryndaor
    940LeatherHands Guillotine Grips
    940LeatherHands Ceann-Ar Gauntlets
    900LeatherFeet Boots of Wondrous Rapidity
    900LeatherFeet Hidden Master's Forbidden Handwraps
    940MailFeet Sparklight Stompers
    940PlateHead Crown of Helheim
    940PlateHands The King's Hands
    940PlateHands Maelstrom Gauntlets
    900PlateFeet Pauldrons of the Golden Val'kyr


    Patch 6.2.3 Hotfixes: November 20 - 23
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    World Events
    Pilgrim's Bounty
    • Players should now be able to correctly obtain credit for the Undercity portion of the achievement, Pilgrim's Peril or Pilgrim's Bounty.

    Raids and Dungeons
    Hellfire Citadel
    • Gorefiend
      • Gorebound Spirit will no longer immediately use Raging Charge when emerging from Gorefiend’s stomach. Raging Charge’s damage is now properly reduced on Raid Finder and Normal difficulty.

    Dungeons
    • Grim Batol
      • Valiona's Devouring Flames should no longer be dealing significantly more damage than intended.

    Class Balance Tuning Changes
    Hunter
    • Marksmanship
      • Chimaera Shot now deals 10% less damage while in PvP combat (down from dealing 20% less damage in PvP combat).

    Monk
    • Windwalker
      • Rising Sun Kick now deals 20% more damage while in PvP combat.

    Priest
    • General
      • Weakened Soul effect from Power Word: Shield now has an 11-second duration while in PvP combat (down from 15 seconds). The perk, Enhanced Power Word: Shield (Discipline, Shadow) will continue to reduce the duration of Weakened Soul by an additional 3 seconds.
    • Talents
      • Saving Grace (Discipline, Holy) is now 25% less effective while in PvP combat (down from being 33% less effective).

    Shaman
    • Elemental
      • Lava Burst now deals 20% more damage while in PvP combat.
    • Enhancement
      • Maelstrom Weapon now increases direct healing done by 5% while in PvP combat (down from a 10% increase to direct healing).

    Warlock
    • Destruction
      • Shadowburn now deals 20% more damage while in PvP combat.
      • 4-piece PvP set bonus for Destruction Warlocksnow increases damage dealt by Incinerate on targets afflicted by the casting Warlock's Immolate by 100% (up from 50%).

    World
    Ashran
    • Players entering Ashran on a flying mount should no longer cause a Fel Reaver sound to play.

    Quests
    Hellfire Citadel
    • Dark Waters: Players that abandon the quest should now have an easier time acquiring it again.

    Raids and Dungeons
    Timewalking
    • Players are now scaled to item level 350 (up from 300) while Timewalking in End Time.

    Items
    • Fangs of the Father's 2-piece set bonus should now correctly grant the 5 combo point bonus.
    • Warmongering Gladiator's Runeaxe should now be correctly labeled as a Warlords Season 3 item.

    Blue Tweets
    Originally Posted by Blizzard Entertainment
    Classes
    Paladin (Forums / Skills / Talent Calculator)
    Is Light of the Martyr based on SP or HP, is it a one-to-one transfer of health, is only the heal modified by crit/mast/ver?
    It's based on SP. Currently one-to-one, but that may change in tuning. Only the heal is modified by crit/mastery. (WarcraftDevs)

    Rogue (Forums / Skills / Talent Calculator)
    Will Outlaw Rogues still use Stealth?
    Outlaws do have Stealth, but it's less of a focus for them. (WarcraftDevs)

    PvE
    New BOA Mythic 5 man trinket drops attached to Loot eligibility? Is it obtainable with subsequent kills in the same week?
    You need to be eligible for loot in order to win the trinkets. (WarcraftDevs)

    PvP
    Hi Holunki, will there be any sort of PvP Class Talent Previews coming, or just wait until Beta?
    I don't think we'll do a PvP talent preview. We are hoping to have a broader PvP systems blog though. (holinka)

    If I turn off XP, can I still gain PvP lvl? Will I have access to same PvP spell & prestige reward as a lvl 10 like a lvl 110?
    The PvP Honor system is only available at level 110. (WarcraftDevs)

    Transmogrification
    New tmog system: Will gear tooltips reflect if we have the item's appearance saved to the system? Would help TONS collecting.
    We'll make the info available through some means, but haven't decided exactly how yet. (WarcraftDevs)

    'Tis the Season! Give the Gift of WoW – 75% Off
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Looking for a truly epic gift this holiday season? Give the gift of Warcraft and you can reach Legendary status with your friends and family. Starting November 24, 2015 through January 4, 2016 at 11:59 p.m. PST, you’ll be able to save 75% on the digital versions of World of Warcraft and Warlords of Draenor.


    Don’t delay—Azeroth is waiting!
    Last edited by chaud; 2015-11-25 at 12:08 PM.

  2. #2
    happy pvp scaling with these legendaries..

  3. #3
    really worried for alts now - power creep will be insane when people will have 5 or 6 of those legendaries :/

  4. #4

    Angry

    Quote Originally Posted by Arvandor View Post
    happy pvp scaling with these legendaries..
    Orange is the new purple.
    The kids will be satisfied!

  5. #5
    Deleted
    Everyone is going to look so fancy.

  6. #6
    Quote Originally Posted by kamuimac View Post
    really worried for alts now - power creep will be insane when people will have 5 or 6 of those legendaries :/
    You need to learn what and how power creep works mate.

  7. #7
    Deleted
    wait they are going to drop legendaries out random in the world?

    oh wow, so close to F2P

  8. #8
    I honestly don't think I'm going to like this legendary thing... I don't want to start off pessimistic about it, but you know what's going to happen. They're going to be tied to LV110 mob drops and areas of the map where the RNG is "better" is just going to be camped all day and night. It happened with the Savage Blood/Wetlands Trampler and trapping for the barn... It WILL happen again and we're going to have all sorts of posts about "So and so is the only place to farm legendaries, and my guild group expects me to get them for my raid spot... Please make things drop easier!". Unless a spot has INSANE respawn timers, or an alternate way of getting these things, it's going to be a clusterf**k!

    I also don't get their thought process behind legendary items. All the sudden them just dropping is ok? I guess I'm not supposed to get it. Obtaining a legendary was supposed to show of serious prestige and dedication to getting one. Now they just drop? It's very odd to me that these went from very few having them due to a significant amount of work, to the "EVERYBODY GETS ONE" model.

    I'm reserving my judgement until I see how "targeting" specific legendaries works, and I'm DESPERATELY holding out hope that they require a serious quest to get and not just farming mobs and saying "here you go, it's orange! Enjoy!" This game is grindy enough as it is, I don't need to be spending all my free time killing the same elite mobs over and over again just because I have to for a raid spot.

    If these are tied to drops, and this is Blizzard's answer to "getting us out in the world", then I'll be personally upset!
    Last edited by Strathaczar; 2015-11-25 at 12:49 PM.

  9. #9
    Mind if I roll need? xskarma's Avatar
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    Quote Originally Posted by Strathaczar View Post
    I honestly don't think I'm going to like this legendary thing... I don't want to start off pessimistic about it, but you know what's going to happen. They're going to be tied to LV110 mob drops and areas of the map where the RNG is "better" is just going to be camped all day and night. It happened with the Savage Blood/Wetlands Trampler and trapping for the barn... It WILL happen again and we're going to have all sorts of posts about "So and so is the only place to farm legendaries, and my guild group expects me to get them for my raid spot... Please make things drop easier!". Unless a spot has INSANE respawn timers, or an alternate way of getting these things, it's going to be a clusterf**k!
    It's going to take some farming if you want to have the item, that's for sure, BUT the crowded area thing might not be too bad. They made it so every mob can be tagged by up to 5 people at once, effectively increasing the number of mobs there are by 5 (if people are efficient). I think that should cut down on most of the nasty mob sniping problems we've had and make sure that if you want to farm something, you can.

    The problem of your guild demanding you have the item is a personal problem between you and your guild. That's not something Blizz can help.

  10. #10
    Powerful throughout the expansion. When you get one, you will want to keep it for the entire expansion.
    Thanks Jay Wilson for destroying WoW balance after you destroyed Diablo 3.

    Quote Originally Posted by xskarma View Post

    The problem of your guild demanding you have the item is a personal problem between you and your guild. That's not something Blizz can help.
    No, it's Blizzard problem forcing people to farm these legendaries. I'm saying about raiding, because only people who raid will agree with me. People want as good players as possible, simple and easy example:
    "LF HFC normal, link curve and +710ilvl!!!"
    Last edited by Eazy; 2015-11-25 at 12:52 PM.

  11. #11
    My guess is you will only be able to wear one piece of legendary armor... If anyone knows better let me know ������

  12. #12
    It is my understanding thst in legion pvp your gear is effectively neutralised for the most part, only your artifact being active.
    You gain stats from template for that spec, increased by higher item level.

  13. #13
    ermergerd those druid forms

  14. #14
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    Well hard to say how this will all work the drop rate could be so low that the chances of seeing a legendary could be remote.. Like look at how often you saw epic level or even blue level world drops, they were so rare that when you did get one you were stoked..

    So until we know more it is hard to judge what the drop rate will be, I mean you look at what it took in Vanilla and TBC with legendaries it was just a case of RNG and being lucky to win the roll.. WoTLK and Cata was build your own and being chosen by your guild to be given the parts to the legendary.. MoP and WoD where everyone got one anyways and all it was, was just one long grind fest and you would do it on maybe one or two toons as the grinding for the parts made it so that doing it anymore was a right pain in the butt..

  15. #15
    Quote Originally Posted by xskarma View Post
    It's going to take some farming if you want to have the item, that's for sure, BUT the crowded area thing might not be too bad. They made it so every mob can be tagged by up to 5 people at once, effectively increasing the number of mobs there are by 5 (if people are efficient). I think that should cut down on most of the nasty mob sniping problems we've had and make sure that if you want to farm something, you can.

    The problem of your guild demanding you have the item is a personal problem between you and your guild. That's not something Blizz can help.
    Oh yeah, I know that the guild demand is a problem on my end. I fully get that; however, the caveat is that if Blizz does decide in the end to have legendaries just drop that's forcing a lot of guilds to make members grind non-stop for them especially in the elite of the elite guilds. It's no secret that if there's something better out there in the world that you can't get raiding, but will make you more powerful, you're going to be grinding for it, or you lose your spot to someone who will grind for it. This isn't so much in my guild as I'm VERY casual at this game (IRL commitments), but I can see it being a HUGE problem and drain on people who are expected to do it.

    I just hope they stick to their word of shared mob tagging. It was mentioned once and I've never heard a mention of it again.
    Last edited by Strathaczar; 2015-11-25 at 01:25 PM.

  16. #16
    Kinda surprised (and pleased somewhat) that the legendaries are BoP and as such wont create a massive economy problem by being a commodity. That said, can you imagine how gutted youd be to get lucky and find one, only to find your class/spec cant use it? (Bind on Account would be better?)

  17. #17
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    Quote Originally Posted by VitesseEOD View Post
    Kinda surprised (and pleased somewhat) that the legendaries are BoP and as such wont create a massive economy problem by being a commodity. That said, can you imagine how gutted youd be to get lucky and find one, only to find your class/spec cant use it? (Bind on Account would be better?)
    I doubt it would be like that but hard to tell.. And as mentioned at the top of the list this idea was mentioned at Blizzcon so there should be no surprises at least for those who saw / went to Blizzcon..

  18. #18
    Herald of the Titans theredviola's Avatar
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    And yet again, resto is boned. Literally every other spec of Druid got a new high rez form, and trees are left with the same model since it was put in the game -- and no, the cool down doesn't count.

  19. #19
    Quote Originally Posted by VitesseEOD View Post
    Kinda surprised (and pleased somewhat) that the legendaries are BoP and as such wont create a massive economy problem by being a commodity. That said, can you imagine how gutted youd be to get lucky and find one, only to find your class/spec cant use it? (Bind on Account would be better?)
    this is my thought also - it would be much much better if they worked as heirlooms being accountwide and having accountwide progress

  20. #20
    9 months of "The sky is falling, the sky is falling" and people who think alpha = finished.

    Yay.

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