Soon we will all know where Sargeras went when he went AWOL in WoW.
Soon we will all know where Sargeras went when he went AWOL in WoW.
Maybe I missed it, but I am 90% sure that the follower storylines WERE wrapped up, to a large extent.
- Kormac essentially purged his order, and is now the new Grand Martial or whatever. His storyline is pretty much done.
- Eirena recovered all her lost memories, put the spirits of her sisters to rest, and disccovered that the figure that guided her and her sisters is an angel, who is now dead. Case closed, remainder of her life is now hers to guide.
- Lyndon is the only one who might have a story line you could still continue, since he still has to avenge his brother's murder, i think.
The only Artisan with a story to follow is the Jewl Crafter, as the Enchanter never really had one, and the smith you pretty much wrap up when you find him an apprentice to look after, thereby giving him greater purpose to his mostly aimless life at that point.
Also, as far as i was aware, Leah's fate was prety clearly spelled out. Diablo manifesting as the Prime Evil using her as the vessel essentilly obliterated her moral "soul". To the best of my knowledge, she is utterly lost / unrecoverable, which is one of the reasons the Nephalim was so goddamned pissed and hellbent on making diablo pay.
- - - Updated - - -
Umm, its a launcher tool to launch their games? And there most certainly will be a Diablo 4, and quite possibly a WoW 2 if they ever decide the old one simply cant be upgraded overtop of any more.
Last edited by Surfd; 2015-12-11 at 10:19 AM.
"Also, as far as i was aware, Leah's fate was prety clearly spelled out. Diablo manifesting as the Prime Evil using her as the vessel essentilly obliterated her moral "soul". To the best of my knowledge, she is utterly lost / unrecoverable, which is one of the reasons the Nephalim was so goddamned pissed and hellbent on making diablo pay."
That's assuming the Nephalim are 100% correct in their understanding of how this works... which we've seen time and time again is patently false.
how do you guys think the graphics system will be in d4
Infracted. No need for pointless posts.
Last edited by Coldkil; 2015-12-15 at 10:30 AM.
The intelligence and elegance of the original video game story was that it was simple. A demon was buried under the church. Go down into the catacombs and destroy its risen form and all demons it brought with it.
Its ok to develop a greater mythology beyond that, but a HUGE problem is power creep. By the time we get to Diablo 3, our heroes are standing at the center of heaven. That quite a leap from that church. It also makes it really difficult to develop the story further because you can't go bigger without getting silly.
The story needs to get small again. A simple story of terror in a town or something. But that's probably really difficult at this point.
The current plot for the series seems to be:
D1: The demon and the church
D2: Killing the prime evils across the planet
D3: Going to heaven and killing demons and saving the angels
D4: How can you go bigger? Alternate realities? Meta universe entities? Yikes... Horrible writing choices.
I would have done something like:
D1: The demon and the church
D2: Killing lesser demons across the planet that are weak but a threat
D3: One major demon breaks through at about full power and you are defending one city.
D4: A whole bunch of major demons break into the world at once.
D5: The heroes get sucked into Hell and have to escape.
D6: An offensive against Hell itself. Fails.
I've still got heaven on the table and I've done 6 games.
Last edited by Kokolums; 2015-12-27 at 03:59 PM.
TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.
This is personally quite the pet peeve, it's completely insane to expect the designers of a gamer to plan 6 games ahead of time. Instead you should focus on making the current game the best game while still honoring the spirit of the earlier ones. That means Diablo and the evils should be gone, flat out gone never to come back. That means future Diablo games/expansions should deal with the consequences of that, do the angels try and destroy evil completely to end the eternal conflict? Does the like of Imperious turn on mankind? Do dark Nephalems take up their role as the new masters of hell? Does Lilith attempt to free Inarius? etc.
TO FIX WOW:1. smaller server sizes & server-only LFG awarding satchels, so elite players help others. 2. "helper builds" with loom powers - talent trees so elite players cast buffs on low level players XP gain, HP/mana, regen, damage, etc. 3. "helper ilvl" scoring how much you help others. 4. observer games like in SC to watch/chat (like twitch but with MORE DETAILS & inside the wow UI) 5. guild leagues to compete with rival guilds for progression (with observer mode).6. jackpot world mobs.
Which is basically who we are.
First Nephalem were demigods - having powers from both heaven and hell and for this they were literally over the top from day 1. The story is basically how our heroes just awaken these powers into themselves.
Yeah, story in the Diablo franchise has never been one of the strong points and i agree that the power creep into lore is quite fast with the last game. Still, we're literally descendants of a demon and an angel and i didn't expect any different.
For the records: heroes of D1 were all "normal" humans and they all died in D2 (you kill the ranger in act1, the wizard in act2 and the warrior, well, it's Leoric second son and the Lone Wanderer). We don't have a lot of infpo about D2 heroes (D3 barb should have been the same that was in D2 but then the idea was scrapped, though i would like more clarity).
In D3 our heroes are true Nephalems - yes thing just kinda exploded but the power scale is not a completely different level lore-wise.
Non ti fidar di me se il cuor ti manca.
Diablo is alive, it's confirmed.
My predictions about the second expansion - announcement at Gamescom, release around 20th anniversary of Diablo.