Originally Posted by
I Push Buttons
I know Ubishit has a bad record, but they are just publishing this right? It was made by Massive Entertainment, the people who made World in Conflict... Which was a fucking great game...
As far as the end game, it sounds like a simplified version of Diablo 3 with various systems similar to other games. They have stated loot is randomized, like random items, random stats on the items, etc. There are three primary stats, weapon skill (which increases your weapon damage), electronics (which increases the effectiveness of skills), and stamina which increases health.
They have stated that items with increased rarity will have a wider selection of stats, with orange items having the best selection. They stated that starting with blue items, gear will start to have additional skills on them akin to the likes of legendary weapons in Fallout 4... Like little added bonuses built into the weapon (like healing when you kill an enemy, increased critical hit damage, cool down reduction, etc). They have said that those bonuses will require specific stats... So like the critical hit damage skill, for example, for that to function you would need a certain amount of weapon skill stat...
They have said that certain gear slots have specific functions... Like chest pieces relate to defensive stats, knee pads relate to survival stats, backpacks have skills, masks deal with contamination, weapons have skills, etc... There are also vanity item slots.
I say simplified Diablo 3 because it is basically the same style, rng loot, rng stats on the loot, etc... There is just a lot less variation/slots to fill, at least it seems that way...