Originally Posted by
silkworm
Rip with T21 is very strong.
1- open wounds artifact 15% armor ignore for your direct damage
2- T21 x 2pc (extra damage from rip)
3- T21 x 4c procs (When Rip deals damage, you have a 4% chance to cause your next Ferocious Bite to consume no Combo Points and count as if you spent the maximum amount of Energy)
4- For Ashamane's Rip procs (Your combo point generators against targets bleeding from your Rip have a 10% chance to awaken the Spirit of Ashamane, which inflicts a Shadowy duplicate of that Rip on the target.)
So even if TF is coming up lets say 5 seconds later, you should rip even with 2 cp. Its not the damage here but the debuff that gives you all above (possible)benefits. And yes given the chance in TF window make a 5CP rip within pandemic so you will have a max damage max duration rip until next TF window.
Rake and Rip must be maintained at all costs more so rip, and given the chance their high damage snapshot versions must be used.
Regarding Artefact Ability, its best to use it right after a TF . If TF is on cooldown you can wait until next TF. CD on Ashamane's Frenzy is 1,25 seconds and is rigid. Does not get modified by any other ability. So you know how many times you can use it in a given fight. As long as delaying it does not deny your max. total AF in a duration, you can a-wait for the TF window. i.e if the fight allows you for 3 AF, and delaying one will deny you the opportunity to use the third one, do not delay it (short fights generally like M+ etc) It also gives a %30 damage increase for 6 seconds so you will want to enter AF phase with rake and rip on target (Moonfire if talented) and try to do as much direct damage as possible within TF+AF window. This usually means 2 shred + FB, 2 shred + FB Replace shred with Brutal Slash if talented. It will run like this
Rip+Rake+MF on target
check if I have savage roar
TF
AF (gives 3 cp)
Shred(1 or 2 CP) + FB
Shred>Shred>FB
At this point with lag and everything the AF buff duration will finish.