Which, IMO, shows a fairly distinct lack of understanding of how the Wheel actually works.
Another turning of the Wheel isn't going to produce a "nearly identical but with slight changes" version of the previous iteration. The Wheel re-uses large scale plot devices and general character beats every time the cycle repeats. It operates on very broad stroke abstracts. A repeat of the cycle sees "a hero" chosen to represent the light face off against "a champion" chosen to represent the dark. It is populated with the occasional return of noteworthy "characters", such as "female archer who falls in love with the ugly guy" or "Arthurian style hero king". But that is about as close to specific details as it gets. It does emphatically NOT just re-tell the story of "Rand-Al-Thor from The Two Rivers who this time decided to go directly to Tar-Valon instead of Caemlyn", because literally NONE of those people or places would even exist on the next turn around.