- Vanilla was legitimately bad; we just didn't know any better at the time - SirCowDog
I love raiding. What i dont love is the toxic meritocracy blizzard added to the game. It just creates elitism and the idea, that every content should be limited to a few only. All those negative feelings like loot-envy from those that dont want to share "their" content with other difficulty-levels.
They're mythic only, but they're not current content mythic only.
Mounts can be obtained at any time (except t7 meta), and plenty of people enjoy mount hunting solo or in small groups in older content.
People still run places like ICC to this day to try and get mounts.
If you've still got people running your raid after it's been out for 6 years I'd say that's a pretty decent return on the money spent on those assets. If everyone that wants that mount gets it as current content you just don't get that return.
Nobody thinks that way apart from you. Majority of players are happy to know they can work hard (be it through group play, gold or just overgearing it at the end of the xpack) and get the rewards. It's pretty likely if the same mount with reskins were available from LFR upwards. Subs would be even lower because everyone would have got the mount in LFR and quit.
Because it is a Massively Multiplayer Online RPG
bolded on the important bits. The games origins are playing as a group. You group up and you work together to defeat your goal. The more complicated the organized group the better the rewards. So spamming your ability on a group world boss in Tanaan. Not very complicated, you get a mediocre reward. Working together for weeks, months and some cases year to complete Mythic content. Dedicated, complicated and therefore a high reward.
So you want to tell me the game didnt lack content in Warlords of Draenor? And that people had enough to do even for the last 18 months of content drought?
I mean.. sure you may have that opinion.. but i could argue that blizzard stopped adding new content a year ago, so all you could do for the last months was tanaan, alts and the same raid over and over..
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Thats just a dogma. Do i have to quote Gaffney again if i write that (more than) 60% of the players of a MMORPG are solo players?
Absolutely. The harder you work, the better the rewards. Fuck entitled LFR heroes who get butthurt about not being given the same goodies as Mythic raiders. This is coming from a Heroic raider at best.
If you work at a Gas Station, you're not entitled to a Ferrari.
A soldier will fight long and hard for a bit of colored ribbon.
Then i wonder what your benefit would be if a mount you would like was rewarded for a gamestyle you never could participate in.
Yes, as a computer game is so much comparable to real life.
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And you base that number on which quote or statistic? Or do you just pull it out of the air to counter a argument with a hyperbole?