1. #9981
    Quote Originally Posted by Darya View Post
    You shouldn't have to play many games. Last season I had 13 hours played, my rating fluctuated like hell during that time and my highest for the season was around 3200. Know where I ended the season? 2800. If you need to play hundreds of hours, it's a broken system. I can play whenever I want to in CS, how many games I want to and never have to deal with this fluctuation in my rank there.

    OW has one of the shittiest ranked modes I've ever played.
    So don't play it, if it's that upsetting for you. I'm not necessarily defending the necessity to grind to improve/stabilise your SR, but it makes sense given the complexity of the game, you essentially have 5 different positions, each filled by different characters with different abilities and playstyles and then on top of that you have the synergies or lack thereof given which heroes are chosen to fill which positions.

    Also, your season end being 400 SR lower than your peak doesn't mean much, that's 16 losses (thereabouts, there's the plat and below performance adjusted thing too). What's your mean SR? How many games played total? How often do you play your preferred hero/position? Throwing out random numbers is meaningless without context. Do you expect to play 20 games and have the matchmaking system understand your ability perfectly? I think that's unreasonable.

    Given the number of variables, I think SR does a good job of reflecting ability, unless they're obvious smurfs/throwers it's usually pretty easy to identify bronze/silver players vs. gold/plat etc.

  2. #9982
    Quote Originally Posted by Kharadin View Post
    So don't play it, if it's that upsetting for you.
    Why do you think I have such low hours of played last season? It's because I've abandoned the game for other games.
    Quote Originally Posted by Kharadin View Post
    I'm not necessarily defending the necessity to grind to improve/stabilise your SR, but it makes sense given the complexity of the game, you essentially have 5 different positions, each filled by different characters with different abilities and playstyles and then on top of that you have the synergies or lack thereof given which heroes are chosen to fill which positions.
    No, it doesn't make sense. Other games with ranked systems have far lower fluctuations and are more accurate in assessing where you should be.
    Quote Originally Posted by Kharadin View Post
    Do you expect to play 20 games and have the matchmaking system understand your ability perfectly? I think that's unreasonable.
    Yes? Whenever I've played Quick Play on new accounts, it is fast as hell to make me face people who are similar skill level as me instead of against new players. So, they do have the ability to match people with/against people of similar skill level. It's quite embarrassing that quick play is better and faster at that than ranked. While ranked might make your MMR to where it should be, your SR is not. In Quick Play it typically takes 10-15 games and then I no longer meet new players and I'm teamed with/against players who feel more like they're diamond/master level of skill.
    Last edited by Darya; 2019-05-07 at 02:49 PM.

  3. #9983
    Quote Originally Posted by Darya View Post
    snip
    Interesting you'd come in here to assert your knowledge of the SR system in a game you don't play.

    Other games of similar complexity have a lower (normalised) variance in player MMR with less time spent in game? I'd be interested if you could prove that.

    I don't even know where to start w.r.t QP lol, who cares about QP? The only reason you might feel it's more well balanced is because you're much likely to be in a 6 dps vs. 6 dps clusterfuck where people of similar mechanical skill are just fragging each other over and over. Do you feel similarly about the practice vs. bots gamemode?

  4. #9984
    Quote Originally Posted by Kharadin View Post
    Interesting you'd come in here to assert your knowledge of the SR system in a game you don't play.
    13 hours last season. I've got several hundreds of hours played over all my accounts.

    Quick Play is capable of determining where you should be really fast, it takes 10-15 games. Know why? Because the system realizes someone wrecking the opponents shouldn't be faced against those new players. When I come out of the games with like 80 eliminations, the system will push me away from that MMR really fucking fast in Quick Play even if the team loses because of my performance. MMR exists in ranked but SR also exists in ranked. To get SR, you need to win. If you don't win, you don't get any SR. They also removed the performance mattering in diamond and above for some fucking stupid reason.

    This is what they implemented to stop people starting new accounts from destroying new players experience. The game would be a lot better if you could lose/gain rating independently of your team winning or losing.

    In CS you can gain ranks even if you lose. You can lose rank even if you win. That's why there's no huge mismatch between peoples rank and skill in that game compared to Overwatch.
    Last edited by Darya; 2019-05-07 at 03:05 PM.

  5. #9985
    Performance based SR above diamond is removed because making a system that accounts for all of the swaps you made to counterplay and time played on a character in a round or in a match is difficult.

    Shit my team is being stomped by hammond and doomfist so I play sombra for 30 seconds, deny these heroes but do less damage than I would on something else, am able to deny them the pressure they had from these heroes but they pull back and consequently I get less eliminations than I would on say Genji:

    Should this personal SR system penalize me for doing less damage and getting less kills based on how the enemy turtled and my damage was reduced?

    What if I only utilize hack and never EMP after that because they start to trickle and it would be pointless to use it, should I be penalized for less ults per minute?

    There are thousand upon thousands of nuanced situations that a personal SR system can't begin to account for- and that is why it doesn't belong in masters or gm, or even diamond for that matter. Once the game is being played mostly correctly such a system just punishes you for playing the game how its supposed to be played.
    ---
    I have gotten to the point where I will throw a game on my alts if someone is ubertoxic to someone else.

    I just had an Ana main who got literally 0 antis on the enemy team shit talking our meek little zenyatta player non stop- all game long. So i calmly explained that the Ana deserved to lose and apologized to everyone else and offered to help the zen win a few to compensate.
    Last edited by Thirza; 2019-05-08 at 01:45 AM.

  6. #9986
    You know the SR system is busted when 2 players on your team can't dps worth a fuck,
    you ask them to let someone else try (nicely), and both of them can't heal well either.

    So...yeah. Flawless system for fucking over people who do know how to play.

  7. #9987
    All of the autoaim in this game needs to be deleted.

    Visor, moira, deadeye, winston, brig, mercy, torb and sym, mei.

  8. #9988
    The Insane Jessicka's Avatar
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    Quote Originally Posted by Thirza View Post
    All of the autoaim in this game needs to be deleted.

    Visor, moira, deadeye, winston, brig, mercy, torb and sym, mei.
    Someone complaining about Deadeye? My word.

  9. #9989
    Quote Originally Posted by Jessicka View Post
    Someone complaining about Deadeye? My word.
    More that I just want all autoaim out of the game?

    Quote Originally Posted by Girighet View Post
    Mei doesn't have autoaim nor does mercy or symmetra.
    Turrets autoaim, and Mei's gun is basically a narrow cone, which is aim assist to such a degree that it should be deleted. Mercy's primary and secondary fire are 100% autoaim. It should not be -that easy- to heal someone.

  10. #9990
    Don't be one of those 'All aim, no brain' type of people.
    "It's 2013 and I still view the internet on a 560x192 resolution monitor!"

  11. #9991
    Haven't really played since goats became a thing

    My DeviantART: http://hypzone.deviantart.com/ | Requests: Closed

  12. #9992
    Quote Originally Posted by NoiseTank13 View Post
    Don't be one of those 'All aim, no brain' type of people.
    It is just starting to be tedious.

  13. #9993
    It's going to be a lot more tedious to have every game Sniperwatch because you dumpstered Winston and the tanks for having 'auto-aim'.
    "It's 2013 and I still view the internet on a 560x192 resolution monitor!"

  14. #9994
    Quote Originally Posted by NoiseTank13 View Post
    It's going to be a lot more tedious to have every game Sniperwatch because you dumpstered Winston and the tanks for having 'auto-aim'.
    You can have a countersniper without autoaim.

    3 Shot burst, no recoil, big clip size, no damage fall off but projectile travel time. Needs to be able to survive 1 headshot but not 2 body shots or 1 head 1 body.

    The problem they are having is that a lot of heroes are just poorer versions of snipers for people who can aim.
    Last edited by Thirza; 2019-05-09 at 10:59 PM.

  15. #9995
    Been going OK. Im as usual in the 2350-2750 bracket, right between gold & plat. Right where I belong! A bracket where I can hook people off edges all day long and having a great laugh and create alot of rage lol.

    Been noticing people generally are goint alot more now for a normal comp like 2-2-2 and swaps heroes if something dont work. Its not perfect, but its better than it used to be.

    Biggest issue is all of the random dcs people get. I get it sometimes too.

    BUT - I did my 10 placement matches and I ended up right above 2000. Man that was painful for a while. Climbed my way back to 2540 right now.

  16. #9996
    Why does it seem that this game gets a little stale the more I play it? The only thing really driving me is the desire to get better at the game and not suck so much

  17. #9997
    Grey area autoaims.

  18. #9998
    Took a break for about 6 months. Come back for 2 placements, don’t think the break was long enough.

  19. #9999
    Pandaren Monk MisterBigglez's Avatar
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    Moira throws her heals, everyone is quiet. As soon as you throw a dps orb, everyone complains that you're not healing. God forbid I build some ult charge when theres noone near us. Also, gotta love how so many people don't understand that her right click gives her mana back so she can heal more.

  20. #10000
    I feel they need to rework the leaver system. Just today I've had 8 people leave in 10 games. That's a lot of rating lost due to leavers.

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