Can someone really explain any other reason to this absolutely retarded matchmaking other than that this game forces a loss on people on a win streak at somepoint? I've never, NEVER in 13 season seen a close match. It's always one sided as fuck. Just last match was 5 man premade with a smurf on the other team, with combined SR of 3274. While our team was all solo queued with combined SR of 3235. Just how the fuck is that actually balanced in any way??
Nah it's all good, I didn't take what you said the wrong way. =) Getting banned actually made me think a lot about my priorities and why the game made me so angry, so all in all it was probably a good thing. Like I said, the frustration for me was that I felt like I was always doing the "right" things (being nice to people, switching to whatever role was needed if others wouldn't, etc.) and I think I just became more and more resentful to the point where I was just angry a lot playing it. Should've stuck with QP since I never got angry playing that but really wanted that third gold weapon. Oh well. Problem is that you can be the bigger person all day long in that game and it changes absolutely nothing, which is a shitty way to feel when you're playing a game to try to relax after work or whatever.
There's no excuse for the behavior that you've mentioned from other players. The only time I'd "throw" (so to speak) is occasionally if everyone refused to play anything but dps and I'd go "well fuck it, me too." We actually won a comp game I was in with 6 dps which was hilarious but I guess anything is possible in bronze!
I'm just sit in silver and can't getting out of it. Regardless what i play, i can't get further 1800. Gold Kills, gold heals, gold on target... my mates are trash and ruin every game.
It's high noon.
Personality: INTJ
You are dependant of the team. If they pick/play like shit, you are doomed. Simple as that.
It's high noon.
Personality: INTJ
Not exactly a positive win rate, but doing okay with Ashe/Widow/Pharah. Not tanking anymore, not until they at least make some kind of overtures towards fixing the shit state they're in.
Play less now than I used to and I been better for it. Since cutting the amount of games I play to about 4 games a day, I have lowered my toxicity and improved win rate. all in all how I am playing now is better for me. Although I no longer play ranked, a sacrifice that is worth it I feel.
Healthy plays
I love Warcraft, I dislike WoW
Unsubbed since January 2021, now a Warcraft fan from a distance
What do you mean by shit state? The current meta includes three tanks, and Road is pretty strong in Solo Q, and Winston is strong on dive maps. I know playing Rein is a ballache unless your team can help you play around CC but otherwise Tanks are pretty strong as far as I can see.
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Not totally, if you outplay your counterpart on the opposing team you will generally climb. Have you heard of the 1/3 rule? It's a pretty loose rule but I quite like the idea. One third of all your games you will win, regardless of your play, one third you will lose. The other third will depend on your play entirely.
I like it, and there's definitely some truth in it. It also helps me avoid tilt every now and then, getting a minute into a game and mentally writing it off as the bottom third, and know all I'm gonna do is try to improve my play during it rather than win.
What works in Pro play doesn't translate to ladder, in Gold, nobody plays Tanks. It's been a real eye opener to be honest, running with 1 or 0 tanks if I don't tank myself seems to be basically the norm, moreso than getting 2 Tanks. Rein with Zarya is basically the only viable choice at this level, or at a pinch D.Va in place of Zarya but the rest don't do well at all.
If you get a tank or two at the start, it doesn't mean you'll finish with them either; because there's so little synergy between them, especially if you end up with Zarya-Roadhog, which happens a lot, and they just end up feeding.
Yeah I feel your pain with the double off-tank, I'm trying to rank up my dps account and the number of times I see double OT just makes eye-roll so hard. I disagree about Rein/Zar being the only viable choice though, D.Va is really strong in any rank, and a Winston paired with any other-divey characters is fantastic at punishing positional mistakes in gold since they occur so often.
While you're right about pro play not translating directly to ladder, especially in lower ELOs there's something to be said for it. Goats being as strong as it is lends itself to Ana/Rein being picked more often, which is really strong if you plan to overrun the enemy. If ever no one chooses main supp. I usually choose Ana and tell my tanks to be super aggressive, unless the enemy flanks me Ana's raw healing output can easily carry games.
Hog is another strong pick if you wanna punish poor positioning, he doesn't have much of a place in the meta but in lower ELOs one good hook can ruin the enemy team. As long as you don't feed lol.
So in the past 2 weeks, the MM in Heroes of The Storm, which I had considered surprisingly
WORSE then Overwatch's, has actually allowed me to climb and not trap me in the ELO Hell
it had trapped me in for 3 seasons.
Luckily, Overwatch's MM System is still fucking garbage, and continues to purposely fuck me
over.
Because the game will throw you (purposely) on a non-stop losing streak, then stop you for
a handful of games before throwing you again. And from there, there's no win streak. It literally
traps you.
Anytime you try to climb out, it literally yanks on your chain and throws you back into ranks you
don't deserve to be in.
Last edited by ThatsOurEric; 2019-01-12 at 04:31 AM.
Starting to get very annoyed by how easy it is for reinhardt to disrupt your gameplay. Just run after you holding left-click and you can't aim because you're being pushed around all the time and your team is stupid and doesn't focus him down with no shield up.
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If you can't climb you are where you should be. If you do not improve you will be stuck.
No, that is, and always has been bullshit.
The very fact that this game's MM gets so much shit is because OTHER PLAYERS are as equally
responsible as the user for whether they climb. Its retarded to expect every player to carry a
game alone. Not everyone is a dps main, and not everyone is top 500.
So no, its most of the time, not "where you should be." If the game throws you shitty teammates,
and you don't win, that is NOT your fault.
No, that is how this rating system works. I have friends who say it is impossible to get out of silver. I play their accounts and then after a few days of playing on it they are in platinum, could be in diamond if I kept playing on their accounts. They can't stay in platinum and go back down to silver and blame it on their teammates instead of owing up to their skill not being good enough to be in platinum.
So how come people who are good can climb out of the lower tiers? You don't see GMs hardstuck in gold, because they thrash everyone and win.
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No, that's not true. Some knowledge of probability and statistics would tell you that you have a larger impact on your ability to climb than your teammates.
Actually I’ve seen a lot of higher ranked players saying that they have alt accounts that are hard stuck in Gold. I mean, eventually you should get out but it isn’t necessarily as easy as just getting good.
As for my own games, I’m back in Silver. Quit tanking and it’s basically where my DPS probably should be right now. I’m maining Ashe (with some Pharah and Widowmaker) and getting better, starting to win and climb a bit again. As frustrating as dropping 400SR was initially, it tought me that being honest with myself, that my DPS probably has been the hole in my skillset that stopped me climbing. I always had poor win rates when pushed to it, and I guess this experience has proven it is where I need to get better, and few matches last night I’m starting to feel like I am getting better.
Last edited by Jessicka; 2019-01-12 at 10:47 AM.