1. #10701
    Quote Originally Posted by Lily Demon View Post
    Ever consider that maybe you're not as good at tanking as you think you are?
    If I wasn't, I would be a lot lower. Considering what they've done in this current version of the game, I think I'm
    doing the best that I can do.

    That being said, if you have games where the dps don't ever switch their characters to counter-play the other
    team, you're going to lose. Only reason I can't climb is literally because of DPS players being fucking terrible
    at their role.

    I've had no problems when I was making my way to diamond.
    How very lucky for you. Must be nice to get DPS that can actually...DPS.
    Last edited by ThatsOurEric; 2019-12-21 at 04:03 AM.

  2. #10702
    Loving the shield nerf, even though 2/2/2 still boring.

  3. #10703
    Over 9000! Jinro's Avatar
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    Come back to try out the shield changes.

    I still insist that they need to implement personal performance influencing your rating hugely. If you can't play, you should be able to lose points even though your team wins and you should be able to gain points even if your team loses if you perform well.

    So many people who are at ratings they shouldn't be at.

  4. #10704
    I still say ratings suck and the game needs to move away from them. They seem inaccurate, too easy to manipulate, everyone complains about them and it must be a giant headache.
    Quote Originally Posted by Kokolums View Post
    I want the ruins of K'aresh for 9.0 as I envision it as Netherstorm on steroids. A broken, shattered world. Eco-domes are stuck on various chunks to protect flora & fauna. I imagine a K'aresh ocean & maybe some islands contained in an eco dome or a snow-capped peak with some jungle valleys in another. Flesh version of Ethereals that never got altered. Space platforms as in Starcraft. Just a totally fantastic tileset & theme that I'd be very keen to explore. They could do some wild things.

  5. #10705
    yeah, even after shield nerf game feels still unplayable

  6. #10706
    Quote Originally Posted by Explicit Teemo Nudes View Post
    So just did my placements for all 3 roles.

    I got:
    Damage: 2785
    Support: 2558
    Tank: 2268

    During the old system I would most of the time play support, but maybe I should play dps to get higher ranking?
    My placement matches this time:
    Damage: 2806
    Support: 2454
    Tank: 2146

    So pretty much the same as last time. The big difference was that my tank games were absolutely horrible this time with my team doing absolutely nothing in most of the games.

  7. #10707
    My friend and I were destroying as a Monkey + Mercy combo last night. One match one of the opposing DPS decided to go Reaper to shred me, which he did. I switched to Rein and made it my sole purpose to solo-shatter him. We won and I believe I shattered him and him alone 8 times. He tried to solo ult me a few times but did not succeed.

    Fun match!

    Thanks to me and my mate not caring about our SR the game is a lot more enjoyable.

  8. #10708
    They need to nerf Bap and Doomfist. Doomfist is extremely unfun to play against.
    He should only one shot if you are actually standing close to a wall and reduce the distance he can jump.
    Bap's damage should be lowered and the lamp require less shots to destroy.

  9. #10709
    So glad placement matches mean nothing.

  10. #10710
    Quote Originally Posted by Eapoe View Post
    So glad placement matches mean nothing.
    What do you mean? I've gained 200 rating as a tank compared to last season, 100 as dps and 300 as support.

  11. #10711
    Quote Originally Posted by Player Eleven View Post
    What do you mean? I've gained 200 rating as a tank compared to last season, 100 as dps and 300 as support.
    And I lost 4 games, all where we got rolled, and I lost 10 points.
    Placement matches are a joke.

  12. #10712
    Placement games weren't great, but then are they ever? Started off higher than last season, which is a plus at least.
    Still not where I should be, but I'll take it.

  13. #10713
    After playing placements and placing 3100 on my alt account I've decided to permanently turn off voice. They really need to do something about the toxicity in the game towards women.

  14. #10714
    Love Sigma, complete garbage with him.

  15. #10715
    So close to hitting where I should be, but the Matchmaking turned on it's "fuck you" mode and
    threw bad teammates after bad teammates. Most of which were shit dps players.

  16. #10716
    just play arcade then? why are you playing if you dont have fun at all?
    I stopped playing MM a lon g time ago and only do it once every season and then only the placements to get my next gold weapon in two years

  17. #10717
    Wondering how you could implement queue in such a shitty way.

    EVERY TIME you queue, the Game searches players for your skill rating and the longer you wait, the more they expand the range.
    This sounds good at first, but is shit if you think about it.
    They know how much players are online and instead of starting small and expanding the range for everyone who searches a game with every queue again, they should increase the overall range to matching the current server load/players that are online.

    If the queue was implemented in a better way, you could have it like in wow, where at least one role never needs to wait.

    Instead of having waiting tmes like
    tank - 2 minutes
    heal - 3 minutes
    dps - 7 minutes

    you could have
    tank - instand
    heal - 1 minute
    dps - 5 minutes

    I really tried to play today..
    queued as dps, started deathmatch while waiting.
    Deathmatch was empty for two minutes.
    After 7 minutes I got into a game, was 30 seconds long because the game was already ending
    -> start queue again

    I really want to play, but I just can't. This is stupid.
    Worgen DK

  18. #10718
    they are going good but really bit me the ass when I lost at arm wrestling on gta 5. I literally was taking a shit if you know what I mean with the bananas lol

  19. #10719
    Quote Originally Posted by Inukashi View Post
    Wondering how you could implement queue in such a shitty way.

    EVERY TIME you queue, the Game searches players for your skill rating and the longer you wait, the more they expand the range.
    This sounds good at first, but is shit if you think about it.
    They know how much players are online and instead of starting small and expanding the range for everyone who searches a game with every queue again, they should increase the overall range to matching the current server load/players that are online.

    If the queue was implemented in a better way, you could have it like in wow, where at least one role never needs to wait.

    Instead of having waiting tmes like
    tank - 2 minutes
    heal - 3 minutes
    dps - 7 minutes

    you could have
    tank - instand
    heal - 1 minute
    dps - 5 minutes

    I really tried to play today..
    queued as dps, started deathmatch while waiting.
    Deathmatch was empty for two minutes.
    After 7 minutes I got into a game, was 30 seconds long because the game was already ending
    -> start queue again

    I really want to play, but I just can't. This is stupid.
    They said they are experimenting with 1/2/3 comps 1 as in tank
    https://us.forums.blizzard.com/en/ov...132/446226/100


    They could also just arbitrarily add a dps slot without removing a tank 7 man teams?

  20. #10720
    Quote Originally Posted by arandomuser View Post
    They said they are experimenting with 1/2/3 comps 1 as in tank
    https://us.forums.blizzard.com/en/ov...132/446226/100


    They could also just arbitrarily add a dps slot without removing a tank 7 man teams?
    I'd love to see 1/3/2

    Uhh, Jeff replyed 7 man slots are too much work to implement. The whole game is built around 6 slots.
    Worgen DK

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