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  1. #1

    20/21 Characters balanced 1/21 OP

    Don't get me wrong I think there are several characters that could use minor numerical adjustments, but of all the characters, Tracer is the only one who is truly oppressive due to her kit mechanics.

    I hit level 30 already (Xbox one) and the skill level of my opponents is noticeably increasing. And Tracer spam is getting more and more common.

    She is quickly becoming a staple within my group of friends too because she is plain broken.

    IMO it is her rewind that is the issue. The fact that she can simply undo any mistake she makes or lucky hit that you get against her as well as use the ability to out play you or even use it to reload her weapon for increased damage burst is just ridiculous.

    Her mobility is already unmatched by any other character which means that if it comes down to a foot race to a health pack she wins and she is always going to be the first to an objective and when she does die she will get back to the fight faster than everyone else. Her damage is also very high and her effective range is moderate (better than many) and she is able remove any non-tank within a burst or two from close to moderate range. The fact that she is also ridiculously survivable due to the fact that she can self heal in combination to being able to manually dodge almost anything is crazy.

    Rewind should not affect her hp. She should at least have to save some of her mobility cool-downs to potentially escape if she gets in trouble rather than being able to just mitigate damage constantly. Any damage dealt to her needs to stick because she is so good at avoiding damage in the first place and she can so easily get to health packs.

    Cloud 9 after their tourny win said the same thing. Tracer is OP and she needs a nerf. Every other champion is pretty close to being balanced but she is just way too oppressive in her ability to harass and survive and pressure without relent.

    Oh... and then they give her a game changing AoE 1HK ult that has almost no counter play on top of all that... super...

    This character has no weakness and no downside. She needs a nerf. Anyone who comes back and says that her low hp pool is balance enough is a fool. With rewind refilling her hp pool constantly I can promise you that Tracer soaks more damage per life than any other offense character including soldier who has a heal. She soaks more damage than all other characters besides the Tanks and Mei (and maybe Bastion) when all are being played to a high skill level.
    Last edited by Peligrad; 2016-05-26 at 02:35 PM.

  2. #2
    Deleted
    Tracer is rather easy to kill, and you generally should never die, unless she catches you by surprise, which very very few Tracers do well.

    Though certain maps make her better, especially those without open layouts, so she can not recall behind a wall to hide.

  3. #3
    You should try McCree. Flashbang her feet and unload the clip. Winston makes quick work of her too. You don't have to kill her, really, all you need to do is render her useless.
    Her ult is countered by Lucio's ult, Mercy's ult, but you don't have to go that far. A Zarya can easily shield anything from any one big hit - both of her barriers eat up all overkill damage - so you can easily block D'Va, Tracer, Junkrat ults and get a ton of charge out of that.

  4. #4
    Titan Charge me Doctor's Avatar
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    Rightclick,hook,leftclick,melee = dead tracer regardless of her rewind
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  5. #5
    Quote Originally Posted by Charge me Doctor View Post
    Rightclick,hook,leftclick,melee = dead tracer regardless of her rewind
    If she is bad enough to get hooked in the first place. If she rewinds as you throw the hook you miss and then she dances around charging her ult on your fat body.

    Same with McCree. All she has to do is outplay the flashbang with dash or rewind and keep track of your cool down and she will win that duel every time. McCree is very good, easily the second best offense hero, but Trace out matches him easily when both are played optimally.

    I'll admit that Roadhog is fairly solid against Tracer but good ones can use you as a tool to charge their ult and you'll just dance around each other indefinitely. That's not really winning. Especially since once she decides to she can just leave any time she wants due to her vastly superior mobility.

    Winston is really the only thing you can say is somewhat a counter to Tracer. And because of that the game devolves into 2 Tracers, 2 Winstons, and 2 Lucios (or something along those lines) at the most competitive tiers. It is unhealthy.

    You can kill almost anything with almost anything if you catch them off-guard. It's a pretty lame claim to justify something being balanced when that is the primary counter...
    Last edited by Peligrad; 2016-05-26 at 02:53 PM.

  6. #6
    Immortal Ealyssa's Avatar
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    As allready said, get good at McCree. He has no problem dealing with tracer. Stun, unload, done. She can't rewind once dead.
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  7. #7
    Quote Originally Posted by Peligrad View Post
    If she is bad enough to get hooked in the first place. If she rewinds as you throw the hook you miss and then she dances around charging her ult on your fat body.

    Same with McCree. All she has to do is outplay the flashbang with dash or rewind and keep track of your cool down and she will win that duel every time. McCree is very good, easily the second best offense hero, but Trace out matches him easily when both are played optimally.
    So basically, she has to be good at her class and she won't die.. Just like every other character.

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  8. #8
    The Insane Raetary's Avatar
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    i cant believe what i just read.
    tracer is my main, and she is far from OP.
    you just have to know what the hell you are doing and she's dead.
    count her blinks and use your big dmg shit after she rewinds.
    if its so hard for you to kill a hero with only 150 hp then just take junkrat, her best counter, and blow her up.
    McCree can easily kill her too, flashbang -> right click -> dance on her corpse.
    Last edited by Raetary; 2016-05-26 at 02:57 PM.


    Formerly known as Arafal

  9. #9
    Quote Originally Posted by Dakushisai View Post
    Tracer is rather easy to kill, and you generally should never die, unless she catches you by surprise, which very very few Tracers do well.

    Though certain maps make her better, especially those without open layouts, so she can not recall behind a wall to hide.
    Well, you never saw any competative matches, did you?
    Tracer and McCree spam is not that uncommon. Quite the oposite and for a reason.

  10. #10
    Deleted
    Quote Originally Posted by Peligrad View Post
    /snip Tracert OP
    She dies in 1 hit from any bodyshot by Widowmaker, and on consoles there's aim assist.

    --------

    Quote Originally Posted by Aggrophobic View Post
    Well, you never saw any competative matches, did you?
    Tracer and McCree spam is not that uncommon. Quite the oposite and for a reason.
    OP is talking about consoles.

  11. #11
    Quote Originally Posted by Arafal123 View Post
    i cant believe what i just read.
    tracer is my main, and she is far from OP.
    you just have to know what the hell you are doing and she's dead.
    count her blinks and use your big dmg shit after she rewinds.
    if its so hard for you to kill a hero with only 150 hp then just take junkrat, her best counter, and blow her up.
    McCree can easily kill her too, flashbang -> right click -> dance on her corpse.
    I mainly play tracer as I enjoy the mobility and speed, her skillcap is quite high and with that her potential but i'd argue she is quite broken in the right hands. Some classes counter her sure but she counters a hell of alot more, the main issue is as I previously mentioned that she has a high skillcap. She is the SSBM Fox of OW right now. Does she need a nerf? Probably not as people will find more and more ways to deal with her and most players won't be able to push her to the cap of potential.

    There is a reason competative teams run double tracer on alot of maps.

    Edit: that being said this is based on PC, I don't know how well the aim assist works but I can imagine it making her flat out broken if there is no skill required to hit a fullclip.
    Last edited by Nuckels; 2016-05-26 at 03:04 PM.

  12. #12
    Deleted
    if any were OP i would have said it was soldier 76. Tracer can be annoying to deal with, but i don't find my self dying to her much.

  13. #13
    The Insane Dug's Avatar
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    Go Mei and never worry about a Tracer ever again

  14. #14
    Herald of the Titans OnlineSamantha's Avatar
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    Quote Originally Posted by LeRoy View Post
    She dies in 1 hit from any bodyshot by Widowmaker, and on consoles there's aim assist.

    --------



    OP is talking about consoles.
    Now that I think about it, she must feel awful to control on console. Her entire character revolves around zipping around, and part of that is turning quickly. You can't do that on a console.
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  15. #15
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    Don't the consoles have some kind of an aim assist built in? Might just be a console issue. On PC she's little more than a nuisance.

  16. #16
    Quote Originally Posted by peggleftw View Post
    if any were OP i would have said it was soldier 76. Tracer can be annoying to deal with, but i don't find my self dying to her much.
    Soldier is like the easiest character to play wiith the lowest skillcap, hes not broken just easy to use. In my eyes he's honestly a crap character.

  17. #17
    Quote Originally Posted by Nuckels View Post
    I mainly play tracer as I enjoy the mobility and speed, her skillcap is quite high and with that her potential but i'd argue she is quite broken in the right hands. Some classes counter her sure but she counters a hell of alot more, the main issue is as I previously mentioned that she has a high skillcap. She is the SSBM Fox of OW right now. Does she need a nerf? Probably not as people will find more and more ways to deal with her and most players won't be able to push her to the cap of potential.

    There is a reason competative teams run double tracer on alot of maps.

    Edit: that being said this is based on PC, I don't know how well the aim assist works but I can imagine it making her flat out broken if there is no skill required to hit a fullclip.
    ^This^

    Like I said, all I want is for her Rewind to not affect her HP. In less skilled hands that feature of her kit is a double edged sword anyway. In skilled hands it is ridiculous and made even more ridiculous by running an organized team comp with proper support such as Lucio who can give her ridiculous amounts of hit points and then she can rewind as they decay and get them all back again making her a super tank for a decent duration.

  18. #18
    Deleted
    Play Pharah. Never had any issue with Tracer other than the times where I wasn't paying attention and got ass bombed.

  19. #19
    Quote Originally Posted by Dugraka View Post
    Go Mei and never worry about a Tracer ever again
    Tracer hard counters Mei. All competitive players know this. Bad Tracers won't hit enough to deal enough damage to Mei between her CDs, good Tracers will all while staying at Mei's medium distance where neither of her primary weapon fires are very effective.

    Quote Originally Posted by Unknown Healer View Post
    Play Pharah. Never had any issue with Tracer other than the times where I wasn't paying attention and got ass bombed.
    Pharah is utterly ineffective on certain maps/terrains. Yes she edges out Tracer in certain other terrains which is why good offense players never stick to just one character. But Pharah has a solid list of counters of her own even when she has a favorable terrain.
    Last edited by Peligrad; 2016-05-26 at 03:19 PM.

  20. #20
    Regardlessly I am not a fan of nerfing characters that are solid, maybe its because the main competative game I play on a active level is SSB:Melee but bad characters need slight buffs not the other way around. Nerfs are never fun and should only be applied if REALLY gamebreaking which tracer is not. (yet.)

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