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  1. #21
    Quote Originally Posted by HeavenDenies View Post
    Are you certain about that? From what I read it was ticking for 270k~, but now it's 55-65k~. That seems to me like a justified nerf, but then again, I'm not in the beta.
    270k a tick was high, but 55k is absolutely nothing when squishies have 1.5 million health. Bear in mind Rupture is supposed to be a core part of every rogue's rotation.

    Not to mention classes like hunters can still mash two abilities and completely destroy anybody.

  2. #22
    Quote Originally Posted by Ouch View Post
    Sub does not have blind either, only outlaw does.
    I thought blind was Outlaw and Sub only? When did they make this change?

  3. #23
    Quote Originally Posted by hachidori View Post
    270k a tick was high, but 55k is absolutely nothing when squishies have 1.5 million health. Bear in mind Rupture is supposed to be a core part of every rogue's rotation.

    Not to mention classes like hunters can still mash two abilities and completely destroy anybody.
    Not every rogue's rotation.
    A witty saying proves nothing.
    -Voltaire
    winning
    plus ça change, plus c'est la même chose

  4. #24
    Quote Originally Posted by Hobbes0773 View Post
    I thought blind was Outlaw and Sub only? When did they make this change?
    sub has blind, idk what they're talking about

  5. #25
    Its a good thing if rupture was nerfed. Maybe stat weights will shift back to mastery> again

  6. #26
    Quote Originally Posted by elfporn View Post
    Its a good thing if rupture was nerfed. Maybe stat weights will shift back to mastery> again
    Nerfed in pvp you know that place you get to do nothing with your stats not pve.

  7. #27
    You shouldn't judge PTR numbers, specially without an Artifact weapon, they also still have to tune all the numbers.

  8. #28
    Why do people insist on taking numbers so seriously, so early on?

  9. #29
    So early on is not quite the correct term for a release planned in 2 months.
    A witty saying proves nothing.
    -Voltaire
    winning
    plus ça change, plus c'est la même chose

  10. #30
    Quote Originally Posted by ymirsson View Post
    So early on is not quite the correct term for a release planned in 2 months.
    PTR is releasing in less than a month more than likely.

  11. #31
    Deleted
    Got 2 questions with Pre-Patch content:
    1.: Is it worthly for Assasination to get Mark of Shattered Hand enchant on weapons to get additional bleed effect?
    2.: If I get loads of crit stat from mulistrike stat and if I decide to go with Deeper Stratagem instead of Anticipation - Should I spend my combo points on 4-5 so I don't waste any on another Crit mutilate for Envenom, or Even if I get 5 - use another Mutilate for 6 combo point Envenom - that mean waste 1-2 CP.

  12. #32
    Quote Originally Posted by Sorkee View Post
    Got 2 questions with Pre-Patch content:
    1.: Is it worthly for Assasination to get Mark of Shattered Hand enchant on weapons to get additional bleed effect?
    Venomous wounds only triggers off your bleed abilities, doesn't trigger off shattered hand bleed.

    2.: If I get loads of crit stat from mulistrike stat and if I decide to go with Deeper Stratagem instead of Anticipation - Should I spend my combo points on 4-5 so I don't waste any on another Crit mutilate for Envenom, or Even if I get 5 - use another Mutilate for 6 combo point Envenom - that mean waste 1-2 CP.
    Most of the multistrike on my gear actually turned into haste. But to answer your question, it currently seems like 5+ finishers is the way to go with Deeper Stratagem. So if you're at 4, mutilate again, 5-6, use a finisher. Obviously also using the CP from Garrote intelligently as well.

    Higher crit chance smooths out how often you'll get 6pt finishers instead of 5, and reduces the average number of mutilates you have to do in between finishers.

  13. #33
    Deleted
    Thank You !

  14. #34
    Quote Originally Posted by kindath View Post
    Most of the multistrike on my gear actually turned into haste.
    Most of it turned into crit then mastery for me

    Live
    26% crit
    15% haste
    65% mastery
    45% multi

    Beta
    41% crit
    20% haste
    80% mastery

    With the haste buff gone I guess I did gain a decent amount of haste but still gained more crit.
    Last edited by Wow; 2016-06-27 at 11:24 PM.

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