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  1. #141
    Quote Originally Posted by Grumpymuppet View Post
    You sir, are a real hero. Not all heroes wear capes.

    /love

    Grumpy
    the import seems to have a problem with "multi" ?
    This part is greyed when i try tzo import:
    Code:
                }
            },
            "additional_triggers": [],
            "yOffset": 216.59020996094,
            "numTriggers": 1
        },
        "v": 1421,
        "a": [],
        "c": [
            {
                "yOffset": -240.72686767578,
                "borderSize": 5,
                "id": "HW-glow 3",
                "additional_triggers": [],
                "model_path": "spells/dragonbreath_fire_jade.m2",
                "regionType": "model",
                "animation": {
                    "main": {
                        "preset": "pulse"
                    }
                },
                "activeTriggerMode": 0,

  2. #142

  3. #143
    yaya i'll update this sometime this week since i started playing again.

  4. #144
    Ok, I just started retooling my UI for my Druid. I am looking to use the feral code. Once I put it in and import it, and then start attacking I get this:

    Message: integer overflow attempting to store -1.#IND
    Time: 04/08/17 17:55:14
    Count: 776
    Stack: [C]: in function `format'
    [string "return function()..."]:3: in function `triggerFunc'
    Interface\AddOns\WeakAuras\GenericTrigger.lua:497: in function `ScanEvents'
    Interface\AddOns\WeakAuras\GenericTrigger.lua:878: in function <Interface\AddOns\WeakAuras\GenericTrigger.lua:876>

    Locals: (*temporary) = "%i"
    (*temporary) = -1.#IND


    I have no idea what that all means. All I know is that something is wrong. I have no idea what. Any help would be appreciated.

  5. #145
    The Patient Kritkin's Avatar
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    I recently made a Balance Druid HUD Weakauras I thought I'd share here



    White Rune is for when New/Half/Full Moon is castable
    Top is Starsurge castable
    Left is Lunar Empowerments with stacks
    Right is Solar Empowerments with stacks
    Bottom is Owlkin Frenzy
    ! is Moonfire NOT on current target
    ! is Sunfire NOT on current target
    Icons on either side are for Oneth's Intuition buffs showing free Starsurge and Starfall buffs

    Feel free to give feedback and suggestions!
    >(^v^)< <(^v^)> >(^v^)< <(^v^)> ^(^v^)v v(^v^)^ ^(^v^)v <(^v^<) <(___)> (>^v^)> <(^v^)> >(^v^)< ^(^v^)v v(^v^)^
    - Moonkin Dance: It's better than yours

    My Armory

  6. #146
    Not sure anyone needs a notification to know Starsurge is castable, and a 'not on target' indicator doesn't mean much past the initial pull. I would consider adding the traditional AP bar and dot tracker

  7. #147
    The Patient Kritkin's Avatar
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    Quote Originally Posted by Myztikrice View Post
    Not sure anyone needs a notification to know Starsurge is castable, and a 'not on target' indicator doesn't mean much past the initial pull. I would consider adding the traditional AP bar and dot tracker
    Blue Bar above the map is AP, as far as dots, they can fall off, so it's just something I thought was handy for me. can always disable it

    - - - Updated - - -

    Made a few changes, and a video!

    https://youtu.be/ehqpBfjDbGI

    Feedback is always great
    >(^v^)< <(^v^)> >(^v^)< <(^v^)> ^(^v^)v v(^v^)^ ^(^v^)v <(^v^<) <(___)> (>^v^)> <(^v^)> >(^v^)< ^(^v^)v v(^v^)^
    - Moonkin Dance: It's better than yours

    My Armory

  8. #148
    You should be refreshing dots in their pandemic window, not after they fall off.

  9. #149
    The Patient Kritkin's Avatar
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    Quote Originally Posted by Myztikrice View Post
    You should be refreshing dots in their pandemic window, not after they fall off.
    I'm aware of this. It's just an alert to say "hey it fell off". You likely won't see it much
    >(^v^)< <(^v^)> >(^v^)< <(^v^)> ^(^v^)v v(^v^)^ ^(^v^)v <(^v^<) <(___)> (>^v^)> <(^v^)> >(^v^)< ^(^v^)v v(^v^)^
    - Moonkin Dance: It's better than yours

    My Armory

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