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  1. #1081
    Quote Originally Posted by xuros View Post
    How reliable is PAWN for deciding on gear upgrades?
    Depends on what numbers you put into it. Naturally it cannot calculate the strength of a proc or a set bonus.

  2. #1082
    Quote Originally Posted by Woz View Post
    Yes it will be.

    - - - Updated - - -

    Almost fully updated for 7.1.5....

    To do:

    Trinkets
    Extra rotations
    Sim stack for talents
    Hey Not, are you gonna stay Demo as mainspec in 7.1.5?

  3. #1083
    Do we want Mark of the Claw enchant now instead of Satyr?

  4. #1084
    Is it its worth switching to Impending Doom if you have the demo belt now?

  5. #1085
    Looks like impending dooms bugged. Without my doom time is 14 sec flat. With its 11.9.

  6. #1086
    Not, just wanted to say that I appreciate your time and effort helping the Warlock community...not sure where we'd all be without your guides and your WeakAura programming skills...

  7. #1087
    Quote Originally Posted by xuros View Post
    Looks like impending dooms bugged. Without my doom time is 14 sec flat. With its 11.9.
    It is bugged in game right now, yes.

  8. #1088
    Deleted
    Quote Originally Posted by Woz View Post
    It is bugged in game right now, yes.
    I take it it reduces the base 20s duration before haste instead of after being modified by haste?

  9. #1089
    I have the doom belt and impending doom is garbage. Barely takes any time off doom it must be bugged. I tested it out on several fights and improved dreadstalkers was significantly better. I won't be using impending doom until it gets fixed.

  10. #1090
    Deleted
    Will we be using a different neck enchant now?

  11. #1091
    Deleted
    Quote Originally Posted by Drexxau View Post
    Something i still don't see in the patchnotes and i did not find it by following this thread for a while:

    Does Impending Doom reduce the Doom-Timer by 3 seconds before or after haste? After haste would be way better.
    Nobody answered me, so now I'll answer myself :-)
    It applies BEFORE haste, so it reduces the timer from 20 to 17 and 17 is then reduced by haste. Unfortunately it doesn't work at all and doesn't reduce anything.

  12. #1092
    Deleted
    In your "our" new opener.
    Even with 40% haste your not applying Doom till over 11sec with HoG.
    Would it not be a bad idea to apply doom just after 0 on pull timer. Then .....as you guild.

    Also I think it's going to be best to use fel special attack after DE (after summoning 2nd) to max that out.
    Last edited by mmoc105d7ec9fd; 2017-01-11 at 11:32 AM.

  13. #1093
    Deleted
    Is Hand of Doom STILL better than Power Trip on singletarget? Seems kind of ridicolous if it is.

  14. #1094
    have been asked a couple time with no answer yet, and im not sure if that part of the guide was updated yet.
    marke of the satyr or claw ?

  15. #1095
    In simcraft I get 528K dps with satyr and 529K with claw single target. At 3 target I get 848K with satyr and 861K with claw.

  16. #1096
    Not is running mark of the claw.
    Last edited by Dietrik; 2017-01-11 at 06:16 PM.
    Demo is fine... play better.

  17. #1097
    Just fyi...for those who think impending doom is bugged (maybe it is), but haste reduction is calculated after the talent (should be before, but sadly it's not)
    formula is a simple 20/(1+x) where x is your haste percentage in decimal format (i.e. 30% = .3)
    impending doom is simply (20-3)/(1+x), it is not (20/(1+x))-3
    Higher haste, gets a reduced effect from impending doom. I assume that improved dreadstalker will be better, especially once you get 4pcT19
    Here's a simple chart to show the second difference reduction is reduced as haste increases.
    Haste No talent Talent Diff
    0.0 20.000 17.000 3.000
    0.1 18.182 15.455 2.727
    0.2 16.667 14.167 2.500
    0.3 15.385 13.077 2.308
    0.4 14.286 12.143 2.143
    0.5 13.333 11.333 2.000
    Last edited by Wickedevil; 2017-01-11 at 09:14 PM.

  18. #1098
    Quote Originally Posted by Colactic View Post
    Is Hand of Doom STILL better than Power Trip on singletarget? Seems kind of ridicolous if it is.
    Do you really want to be in a position where you have to talent into ST or aoe and they are mutually exclusive? Because it's a far better situation that your best ST talent is also an AoE talent so you can compete with specs that have working baseline aoe instead of having to talent into it.

  19. #1099
    Deleted
    Any idea on openr with Service ? i want to try it oute, got sindorei writs so im guessin i should pair Serivice with doomguard. But im still not sure how should i do opener for THC with this.

  20. #1100
    Quote Originally Posted by Wickedevil View Post
    Just fyi...for those who think impending doom is bugged (maybe it is), but haste reduction is calculated after the talent (should be before, but sadly it's not)
    formula is a simple 20/(1+x) where x is your haste percentage in decimal format (i.e. 30% = .3)
    impending doom is simply (20-3)/(1+x), it is not (20/(1+x))-3
    Higher haste, gets a reduced effect from impending doom. I assume that improved dreadstalker will be better, especially once you get 4pcT19
    Here's a simple chart to show the second difference reduction is reduced as haste increases.
    Haste No talent Talent Diff
    0.0 20.000 17.000 3.000
    0.1 18.182 15.455 2.727
    0.2 16.667 14.167 2.500
    0.3 15.385 13.077 2.308
    0.4 14.286 12.143 2.143
    0.5 13.333 11.333 2.000
    Fwiw ID is bugged even taking this into consideration.

    Tooltip for me says 12.3s but when I apply Doom it ticks after 14s.

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