Still waiting to see anything regarding Ret mobility.
My body is so fething ready for another batch of "immovable juggernaut" crap.
Hammer of Wrath is back boys! :O :O :O
Armory: https://worldofwarcraft.com/en-us/ch.../dalaran/ryuji
Song that's currently stuck in my head: pretty much anything from Dance With the Dead
I'm assuming it'll hit hard since it's holy damage and our mastery is being change to be flat holy damage % incrase, but it's got a long-ish CD still. Probably better off with the TV talent.
I'll likely end up going for Hammer of Wrath as well, though BoJ procs help a lot when wings is up and when it's down, not sure.
Probably gonna switch between Divine Vengeance for AoE and Wake for ST, or in the case of +s, just stick with Divine Vengeance, and likely just use Inquisition as the last tier option since we're losing longer wings duration.
Armory: https://worldofwarcraft.com/en-us/ch.../dalaran/ryuji
Song that's currently stuck in my head: pretty much anything from Dance With the Dead
Also, seems like no DH anymore? And as ppl say who are on alpha, the whole cleave shit is gone, u either go full st spec or full aoe (3+ targets). Regardless, seems more fun and entertaining than before, would like to experiment myself but rip invite.
With that said, Inquisition might actually be good since wings's duration is nerfed but i really really HATE that talent...
Well currently you don't use Divine Hammer anyway so long as you have 2 piece Tier 21. I've tried using DH with it but there's too many gaps in the rotation, feels clunky.
As far as going full ST or full AoE, it's likely because Blizzard wants you to change talents up instead of just lock into 1 default selection of talents and stick with that for a tier. Could be problematic(and kind of has been) in +s though.
Armory: https://worldofwarcraft.com/en-us/ch.../dalaran/ryuji
Song that's currently stuck in my head: pretty much anything from Dance With the Dead
They're on the right track here with these talents, somewhat. Consecration still as a talent though.. maybe if it moved around with you? Like, you consecrate the ground in a radius around you as you walk for X seconds, with an X second cooldown (reduced by haste). Keeps the ability basically the same but with a new spin on it that meshes well thematically. Probably have the duration half as long as the base cooldown, whatever they want to set it to. Would make it a bit more useful overall, as any kind of movement and consecration don't go well together at all.
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I am still kinda irked there's no movement options there though, will have to see if they add anything to baseline stuff.
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I'm a little concerned about our utility situation if we're not getting any in the talents..
Oh and anyone else see that Justicar's Vengeance nerf that sneaked right by? Then they changed Word of Glory to yourself and 4 targets instead of yourself and 5 targets and upped the range to 30 yards. I'm actually hoping they remove the dumb charges.. it's fine if it still costs HP, you're still sacrificing some DPS to do some healing.
Last edited by Reith; 2018-02-24 at 12:53 PM.
Back when we still used Glyphs to effect our spells in useful ways, there was a glyph that did make Consecration move around with us. So, yeah, if it's baseline it should be stuck on the spot - but if it's a talent, it should definitely be something that moves with you, I think.
Through the power of Wishful Thinking I command you to reveal thyself, Movement Tier!
Selfless Healer (New) Row 6, Column 1. Spell: Selfless Healer
Selfless Healer is back, booooiz.
Last edited by Reith; 2018-02-28 at 08:52 AM.
I'd still rather pick that talent over the rest, since JV got nerfed (Always loved using it on stunned targets with the +100% damage) and Word of Glory costs Holy Power. I guess the mana reduction could've been nice but, given how long it takes to cast 3 Judgments, I'm fine with it.
Selfless Healer was good because it was 60%. At 30%, it's not even worth using when you consider that Supplication (100% crit and 50% extra healing on a honorable or experience kill) is not here either, on top of a higher Judgment cooldown so you'll be having access to it less often, though that's not as big a deal.
The old Flash of Light was a bit stronger than the current one, probably around 20% more, so that's already 20% stronger. Then you factor in Supplication, that's 50% extra healing and 100% crit, 360% more effective than the current Flash of Light by itself. With Selfless Healer, that's 600%, with the current Flash of Light with Selfless Healer at 130% (260% IF you crit, probably 1/4 chance of that happening or less). Not worth using in PVE at all as it stands.
EDIT: Totally wrong about old Selfless Healer being 100%, it was actually 60%. Still, Supplication made it what it was.
Last edited by Reith; 2018-02-28 at 03:18 PM.