Beta Key Giveaway Week 3: Winners have been selected!

  1. #1381
    Quote Originally Posted by Darkith View Post
    Anyone else worried that affliction will be nerfed next week? Seems like aff locks are crushing the meters on nearly every fight.
    Not even 2 nights of raiding to sample from yet, lol. Let's see how it falls out by the end of this weekend.

  2. #1382
    Quote Originally Posted by Darkith View Post
    Anyone else worried that affliction will be nerfed next week? Seems like aff locks are crushing the meters on nearly every fight.
    Don't trust ranking 2 days into release. Most people are in ToS gear, not Antorus. Things will probably look different once everyone has tier, trinkets, etc.

  3. #1383
    How's the Insignia quest legendary compared to our other options? It doesn't seem too powerful, we still want the helm/belt/chest maybe or Prydaz if suffering from concrete shoes syndrome, correct?
    Quote Originally Posted by judgementofantonidas View Post
    most men find them selves being covertly abused by women since rosa parks decided she was too good for the back of the bus.

  4. #1384
    Quote Originally Posted by Rurts View Post
    How's the Insignia quest legendary compared to our other options? It doesn't seem too powerful, we still want the helm/belt/chest maybe or Prydaz if suffering from concrete shoes syndrome, correct?
    Pretty much. It's not terrible, but there are better options.

  5. #1385
    Quote Originally Posted by Biomega View Post
    Don't trust ranking 2 days into release. Most people are in ToS gear, not Antorus. Things will probably look different once everyone has tier, trinkets, etc.
    Not sure what you'd expect to change. Aff scales better and has better tier. If anything, the gap will only get bigger as time goes on. Plus, the mythic version of the only fight Aff is bad at has add spawns whereas heroic doesn't, so it will naturally favor Aff then too

  6. #1386
    Quote Originally Posted by Jondar View Post
    Not sure what you'd expect to change. Aff scales better and has better tier. If anything, the gap will only get bigger as time goes on. Plus, the mythic version of the only fight Aff is bad at has add spawns whereas heroic doesn't, so it will naturally favor Aff then too
    I'm not saying Aff is bad, or that it won't be great even once everyone is in Antorus gear. I'm just cautioning against "omg OP nerf" calls after 2 days of logs.

  7. #1387
    Quote Originally Posted by Biomega View Post
    I'm not saying Aff is bad, or that it won't be great even once everyone is in Antorus gear. I'm just cautioning against "omg OP nerf" calls after 2 days of logs.
    ... :/

    From the announced notes:

    Corruption and Agony damage reduced 6%
    Unstable Affliction damage reduced 4%

    Diabolic Raiment 4-piece – Spending a Soul Shard now has a chance to grant you 10% Haste (was 15%).
    Grim Inquisitor’s Regalia 4-piece – Unstable Affliction and Seed of Corruption now increase the damage targets take from your Agony and Corruption by 15% (was 10%).
    <Insurgency> is recruiting !
    ·My Youtube channel|My Twitch channel·
    ·I have a standing, open Road to Glory challenge in WWE 2K18 for PC (my Steam)·

  8. #1388
    Was to be expected, it's not too big a deal. Probably still in a good place.

  9. #1389
    So... Given the buff to T21, is there any changes of how it is supposed to be treated now? I mean, if going full council mode, with 4t21, Sacrolash, Hood and SL, is it worth it to try and keep the tier bonus rolling through the fight, like a maintaineance debuff?

  10. #1390
    My post keeps getting deleted in the "Fix-My-DPS" thread, so i've decided to post here instead.

    Hi guys, I'm trying to get a hang of Aff lock rotation (MG/Contagion),

    however i can't seem to constantly hit my simdps in a patchwerk setting, against a dummy.
    Here's a fight log against a dummy: (Add in the www infront of the link)
    warcraftlogs.com/reports/MgZTFwr83nkf4c1X#fight=last&type=damage-done&source=1

    And here's a report of my simulated dps: (Add in the www infront of the link)
    raidbots.com/simbot/report/aRmCvFrjApiwpooyF6nD4X/simc

    More often than not, I'm not able to maintain that 80% uptime on Deadwind harvester,
    Usually hitting between 40-70% uptime on Deadwind Harvester only.
    Here's some example (scaled to 120secs):
    warcraftlogs.com/reports/nRBp4vr72VygWjNK/#fight=last&type=damage-done&source=1&start=924786&end=1044965
    warcraftlogs.com/reports/ztxC27h1W93QJmVp#type=damage-done&fight=last&source=1
    warcraftlogs.com/reports/WVgmBwYzG7jP4acR/#fight=last&type=auras&source=1

    (Ignore my other logs, I'm still trying to do a proper rotation on patchwerk before being able to dps in raid environment)

    Another problem is, somehow even if I was able to hit my SimDPS. That'll only give me a whooping blue parse. Any idea where I might have gone wrong?
    (Nope i do not have the Netherlord ring legendary. I have Master Harvester/Powercords/Sacrolash/Prydaz/Pillars/KJ trinket)

  11. #1391
    Quote Originally Posted by FroztSpectre View Post
    Any idea where I might have gone wrong?
    Thinking sims are applicable as guidelines for absolute numbers within the game is where you went wrong.

    Sims have first and foremost COMPARATIVE value. If you want to know which piece of gear to take or which talent to switch, comparing two sims is a great way to go about things. What sims are NOT for is going "my sim says 2 million dps on patchwerk, so I should be pulling 2 million on Varimathras"; that is a very poor use of sims, because there are too many variable factors involved in actual encounters that sims don't model correctly. They'll be an approximation of sorts, but the margin for error is way too large to be truly useful in that respect.

    Comparing against other people's real logs within close ilvl brackets is about as good as it gets in terms of objectively gauging performance, but even that method has an entire catalog of flaws and caveats attached. Part of that is due to the disproportionate impact of legendaries, trinkets, and relics, as those can cause staggering differences even at comparable ilvls. And there's general gear optimization to take into account as well, since ilvl doesn't care about WHICH stats you have just how many - and depending on class/spec you can get considerably more out of certain stats compared to others. So you may find yourself in a green parse in your ilvl, simply because your gear has poor stats on it - or you may rank orange simply because every piece you have has the perfect stat allocation for its slot (a problem especially pronounced at lower ilvl brackets).

    If you want a truly in-depth analysis of a log, that takes a ton of work. You'll have to look in detail at mechanical issues (what did they get hit by? what did they make use of?), effect uptimes (not just flat percentages, but taking into account fight timings, number of casts, etc.), cooldown usage (what was lined up? was it timed for optimal overall use? around mechanics?) and so on. There are tools like Wow Analyzer that can help and automate this to some degree, but in the end there is no substitute for elbow grease and really digging around in logs - sometimes including failed attempts, as that may be of particular interest to people like officers trying to recruit people. But since this is hard work, people aren't exactly lining up to do it without much of an incentive.

    I would suggest you analyze your logs yourself. Take the theorycrafting resources into consideration, and check for inconsistencies between your log and what you should be doing. Compare the finer details of your own log to those of other high-ranking people, and try to identify discrepancies (and/or similarities). If you stumble upon questions, ask those in places like here, being specific and providing data in easily digestible bits - just posting a log with 'what am I doing wrong?' will not attract a lot of people willing to answer, but I suppose there are nice people out there who will take the time, too.

    ...but the MOST important thing you should be doing is spamming raids, M+0s, and Argus invasion points so you get yourself the right legendaries. Welcome to Legion.

  12. #1392
    You guys bothering with mythic t20 2pc to go along with the t21 4pc for extra shard gen from corruption?

  13. #1393
    Scarab Lord Sting's Avatar
    Join Date
    Aug 2007
    Location
    Your ignore list
    Posts
    4,420
    Quote Originally Posted by xuros View Post
    You guys bothering with mythic t20 2pc to go along with the t21 4pc for extra shard gen from corruption?
    No. It's not that great to begin with in most situations, and with 4p21 you really want to be running the lego helm for a lot of fights.
    ( ° ͜ʖ͡°)╭∩╮

  14. #1394
    Quote Originally Posted by xuros View Post
    You guys bothering with mythic t20 2pc to go along with the t21 4pc for extra shard gen from corruption?
    I believe the only real choice is between 4p20+2p21 and 4p21. Depending on fight and content (i.e. raid vs. M+).

  15. #1395
    I can't really find up to date information for 2 target fights, is soul conduit or siphon life better?

  16. #1396
    Quote Originally Posted by Agartha View Post
    I can't really find up to date information for 2 target fights, is soul conduit or siphon life better?
    They're close and it can vary with gear, but if it's really a STRICT 2-target fight then SL is better. However, that's only Hounds this tier. That doesn't mean you don't take SL on some other fights, too though - Kin'garoth, Argus, even ST fights like Varimathras or Imonar with the 4pc.

  17. #1397
    Quote Originally Posted by Agartha View Post
    I can't really find up to date information for 2 target fights, is soul conduit or siphon life better?
    What Biomega said but https://www.raidbots.com/simbot and do a "Talent Compare" sim. Without T21 SL will probably be slightly ahead. With T21 for me SL is actually 6% ahead though the LOSS sim profiles has it much closer together.

    Not sure what difficulty you are doing but overall for 2T my preference is WiA-AC-SH-SL. Contagion may have a higher top end but statistically people tend to do better with AC below that and the results are close enough that I choose the easy life.

  18. #1398
    I just really love how right now a lot of different setups are pretty viable (talents, leggos, etc, etc), depending on the encounters and your play strengths/weaknesses..

    On the other hand that makes it pretty hard to do good tests. Sims are all well and good but they don't do a great job of replicating real situations. LFR is barely better. Running heroic over and over would be the best but that's very time-consuming, and unless you're running with the same group (good luck on that) fight times will be wildly different, maybe strats will be different, etc, etc.
    <Insurgency> is recruiting !
    ·My Youtube channel|My Twitch channel·
    ·I have a standing, open Road to Glory challenge in WWE 2K18 for PC (my Steam)·

  19. #1399
    Quote Originally Posted by Count Zero View Post
    Sims are all well and good but they don't do a great job of replicating real situations.
    They're not meant to. They're used as a comparison tool for setup variants within one spec. As soon as you go outside of that the errors accumulate and make the data more and more unreliable (which is why things like class sim ranking are fairly silly).

    While sims have their limitations, of course, they are fairly accurate for many, many scenarios. Much more accurate than eyeballing things or going by "log data" (which is subject to tremendous distorting effects). If you want to know if item X or item Y is better for you, there's basically no more optimal way to determine that than running Simcraft.

  20. #1400
    Quote Originally Posted by Count Zero View Post
    I just really love how right now a lot of different setups are pretty viable (talents, leggos, etc, etc), depending on the encounters and your play strengths/weaknesses..

    On the other hand that makes it pretty hard to do good tests. Sims are all well and good but they don't do a great job of replicating real situations. LFR is barely better. Running heroic over and over would be the best but that's very time-consuming, and unless you're running with the same group (good luck on that) fight times will be wildly different, maybe strats will be different, etc, etc.
    While sims do have their limitations Affy/trinket procs/other buffs/tier procs are far too RNG to really compare one of my parses to another in my opinion even with the same group set up, kill time and tactics.

    When you have 10k+ interations in a sim or the 40k public Affy parses on Heroic Felhounds you get a much better picture of what can work. Then of course you need to apply it to yourself. If you don't play with Contagion that well and/or let Corruption drop then that 1% extra is not obtainable. Or if you have only have say 75% uptime on Agony or Corruption then it would be rather silly to add in SL.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •