And yes, I agree the difference at the top end of the ladder (the first few pages) is minuscule. Other than that though, no.
Game progress is always going to be linked to viability in MMORPGs. That's how they work. You want this big variety of things to do and loads of unique specs, that's the way it's going to be. You can't balance all of that. It's just the way it is. If you can't deal with that, then MMORPGs aren't really for you, I'm afraid. I've played all the big MMOs out there for a fair bit of time, and they're all the same in that regard.