So Slice and Dice is better than Roll the Bones now? And Killing Spree is better than Alacrity?
So Slice and Dice is better than Roll the Bones now? And Killing Spree is better than Alacrity?
You do realize that outlaw is so far ahead of the other two specs (and every other spec in the game) that is will have to be nerfed. it is the strongest now because the numbers are still being tuned since they have worked to improve the rng. There is no way outlaw keeps the damage numbers it has now or every rogue who is serious about raiding will just be outlaw.
Rogue SimC Maintainer since 6.2.
As a Rogue, the best thread on MMO-C to talk about Legion SimC is this one, it will be a pleasure for me to discuss with you there.
I'm also the maker of AethysRotation, an addon to help you doing an optimized rotation (especially for Rogues).
Finally, you can retrieve a lot of Rogues simulations results on our Resources Website.
Myythic+ dungeons that are also 880ilvl that are far superior to the ones you have selected, e.g.
Chaos talisman, gives 2k agility and 1k haste,
Chronoshard which has a 9k haste proc,
Terrorbound Nexus which shoots out a shockwave in 4 directions that deals 150k damage to all enemys it hits and the shockwaves return to you dealing the damage again,
Momento of Angerboda (880ilvl version is 3900~ secondary) can proc crit, mastery or haste, and you can have all 3 active at once. There's quite a few more as well, which are more viable in certain situations.
There is some logic to your argument. If Outlaw is ridiculously ahead of every other dps spec, there probably will be a nerf inc, as what happened to Assassination. But just because it's clearly the best rogue spec doesn't mean it'll get a re-tuning. Look at HFC as an example. No rogue serious about raiding went Assassination. You went Sub unless you had to spec combat because you had more than 1 target to damage.
I can't help but think that simulations with nighthold gear will look rather different, given how meh sub's set boni and gain from the CDR trinket are and how massive they are for assassin, Nighthold also has Vendetta Relics for every slot. A mastery heavy Agonizing Poison build with ~40 second CD Vendetta might be really strong and play rather fast-paced, thanks to the 3rd venomous wounds from 2-piece mutilates. I am ready for the 2mil+ envenoms, DfA might actually become relevant at that point.
I fear that we might get baited into pushing sub when in reality, the only scenario it's better is during EN Mythic farm and then maybe in T20 but there's no point in trying to predict that far ahead.
That's not necessarily true. I know they are claiming every spec will be "viable" but they have a different definition than the raiding community. I also doubt that they use tools like WCL or simcraft to determine what they buff/nerf. They probably try to make sure every spec is "viable" enough to do solo content and dungeon not that every spec is equel. We can also look at other classes and see that one spec being superior in every situation is not an odd occurrence.
Unholy,arcane(or fire when we look at it now.) MM hunter was also superior in every situation. Why would rogues be any different? They also just nerfed outlaw with the recent hotfix. Im going to guess we won't see any major nerfs to it again but probably buffs to sin or sub. Of course i could be wrong and they just decide to nerf it into the ground soon. But anyway all im saying is that one spec being superior in every situation is not out of the realm of possibility.
I am pretty sure that we'll see nerfs to the RT artifact trait. It's just way too much power for a minor trait.
1 is far left talent 3 far right if 0 no dps talents row. 1target 2target etc.
everybody speack about otlaw nerf ..bla bla ...2 day from legion and outlaw it's still the best on every situation .
Despite all sims ill roll sin ....maybe something change on the way
Did you see that I'm using Default SimC profiles and those do have rules to make comparison across each class "possible" ?
So taking titanforged gear isn't an option.
You should check the rules here :
https://github.com/simulationcraft/s...Raid_T19P.simc
https://github.com/simulationcraft/s...Raid_T19H.simc
https://github.com/simulationcraft/s...Raid_T19M.simc
Considering those, the trinkets are fine.
If you want to make "BiS Setup Sims", feel free to, but that's not the intent here.
It's mainly to know how good can be each Legs, how irrelevant races differences are, what kind of talents are good and when, what are the scenarios that makes some spec good, how a spec is basically "scaling" with the gear.
Last edited by Aethys256; 2016-08-29 at 06:59 AM.
Rogue SimC Maintainer since 6.2.
As a Rogue, the best thread on MMO-C to talk about Legion SimC is this one, it will be a pleasure for me to discuss with you there.
I'm also the maker of AethysRotation, an addon to help you doing an optimized rotation (especially for Rogues).
Finally, you can retrieve a lot of Rogues simulations results on our Resources Website.
Kingsbane does not scale with Mastery -> http://www.wowhead.com/spell=192759/kingsbane
I asked this on the Theorycrafting-Thread long time ago but didn't get an answer if this is intended or not. (http://us.battle.net/forums/en/wow/t...ge=33#post-647)
Using Vendetta relics from Mythic+ and Levantus will make the boots slightly more valuable, but it is nothing major that would change the way we look at those current numbers.
Stickied. Sorry for the delay.
Non ti fidar di me se il cuor ti manca.
I don't think the sims are "terrible" but I think legion is going to be the most difficult time in the game to properly sim things. You have artifact points, relics and talents, all of which can sway your stat priority.
I do think that assass is probably a little under-represented and outlaw maybe a little over-represented. Either way I'm sure there will be a number of tweaks and changes to all three specs before raids go live.