It feels pretty annoying that melee can shut you down that easily. Rogues even has their interrupt on 15 secs cd while it lasts almost like mage/warlock one (add to this all cc/mobility/damage/escapes they have) Melee have near 100% uptime, melee have slows/stuns and most of them have some ability when they able to do damage/cc and be immune to damage/cc, their instant abilities do more damage than caster's ones in few globals. So why no dr on interrupts?