Yeah. Nevermind buffs, nevermind rotations, nevermind procs, nevermind burst phases, staying out of fire, coordinating randomly assigned buffs, etc.
Your definition of engaging is probably different than mine? I feel like having to pay attention to abilities constantly because some have cds and some dont, etc. is engaging, but you're just all "hurr durr muscle memory! hurr durr 1 button!"if you think that style of combat is even remotely engaging
No one cares about overworld combat difficulty? I avoid it like the plague in wow. The only context of wow I care about is mythic raiding. Don't do comparisons outside of that. Or maybe MTC. Solo play in wow is generally garbage and faceroll to appeal to the utter shit average wow player.NWs world is far more dangerous and you can easily run into more than you can handle.
You act like those reactions don't become JUST as second nature as those button press sequences? That's a fucking lie. I can play darksouls and do most bosses blindfold. I know exactly how every fight with every enemy, from the first scrub undead to the final big bad is going to go.There is not set rotations in action combat, and abilties that can lock you inplace cant just be used whenever you want, there is far more decisions to make in NW combat than WoW, if you attack too many times in a row in NW you can be hit by the enemy, you have to decide to dodge/block or take the hit, in WoW you just take the hit everytime because it doesnt matter.
Also, news flash: when it gets to late game, most of those enemies I just soak hits from and out-damage them with... my light attacks. Only bosses get dodge effort.
Again, you're ignoring the fact that pressing abilities in correct sequences with semi-random encounter mechanics, lots of other shit going on is just as demanding OR MORE demanding on attention because you have to make decisions that heavily affect your performance.Action combat is the ability to dodge/block and taking advantage of things like headshots doing more damage, it brings in a little more player skill over tab target combat.
The difference in performance between average players and good players is staggering. That won't be the case in new world. It will be mediocre, because all the pvp is big engagement stuff.