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  1. #501
    Quote Originally Posted by Nyndra View Post
    I'm a 860 warlock and i get declined in 9/10 mythic+ i sign up for even +2 ones with a 840 requirement.
    People still think we're shit like we were at launch but warlock is actually in a good state right now.
    My +10 Team ( in which we carry random people ) our setup is usually:
    Bear Tank
    Resto Shaman Healer / Hpaladin
    Hunter(myself)
    Warlock (Demo/Destru depending on the dungeon)
    Death Knight.

    Our Warlock is at 871 and he usually keeps up with me on DPS, which is about 1.5-2m dps on trash, with 350-400k on bosses.

    But yes, i've met ALOT Of shit warlocks, but yeah i usually wowprogress people before inviting them, aka always taking the one with the best Mythic+ Progress.

    Generally bringing in people who have done 100+ mythic dungeons, wih atleast 24 traits.

  2. #502
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    Quote Originally Posted by mysticx View Post
    All too often guilds do end up like a leash around one's neck, along with drama, clique-forming, the occasional member-exodus and other stuff lots of people just can't be bothered with anymore...
    After 12 years of playing this game, I'm playing in my own guild with 2 friends for the first time instead of bigger guilds. There's just too much of all the stuff you mentioned, adding to that all the 19 year old kids who suddenly find themselves being a leader of sorts with no idea how to handle it and being these unstable authoritarian douchebags.

    Nah, I can get by without all the drama and concerns just fine.

  3. #503
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    Quote Originally Posted by mysticx View Post
    All too often guilds do end up like a leash around one's neck, along with drama, clique-forming, the occasional member-exodus and other stuff lots of people just can't be bothered with anymore...
    Yeah, I get that, but my point was that if you are in a guild that you don't enjoy, just leave the guild and find a new one. It isn't the guilds causing the problems, it is people in those guilds causing the problems. Those people exist in even higher numbers outside of guilds, because guilds will just boot them because no one can stand them.

  4. #504
    Deleted
    Do not forget to always equip your highest itemlvl when you queue for a m+. I am a Warrior with 861 in DPS Gear. But I can equip 873 with suboptimal stats. I get much more invites this way. My gear is not the worst, but I am sure most of the 850 guys can equip a few ilvls more to increase their chances to be invitet.

    The Problem with DPS having trouble to get invites to M+ is also that some speccs are clearly better than others. When I start a grp for example I would probably not invite a dps warrior for example, because it could be a fury who dies instantly when things get a little messy, Chances are even lower if there is a DH in the queue with about the same ilvl and I know these class has absurdly high AOE DPS. There are similar Situations with oher classes, this was just an example.

    I also often just tank the high m+ dungeons which helps alot with invites, but I have the gear and leveled my prot weapon which not everyone does and of course my class has a tank specc, so not everyone has this opportunity. I then run with DPS loot specialisation.

    What can also help is just start your own group and ask for Boost in the title. Me and my Guildies often search for guys with keys we can soak. Especially keys below +7. I am sure a lot of other groups do that.

  5. #505
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    Hah I love how the EU community blue says that it's absolutely fine that roughly half the specs and an entire class can't get into Mythic runs. I doubt s/he even plays the game.

  6. #506
    Quote Originally Posted by Shioa View Post
    Do not forget to always equip your highest itemlvl when you queue for a m+. I am a Warrior with 861 in DPS Gear. But I can equip 873 with suboptimal stats. I get much more invites this way. My gear is not the worst, but I am sure most of the 850 guys can equip a few ilvls more to increase their chances to be invitet.

    The Problem with DPS having trouble to get invites to M+ is also that some speccs are clearly better than others. When I start a grp for example I would probably not invite a dps warrior for example, because it could be a fury who dies instantly when things get a little messy, Chances are even lower if there is a DH in the queue with about the same ilvl and I know these class has absurdly high AOE DPS. There are similar Situations with oher classes, this was just an example.

    I also often just tank the high m+ dungeons which helps alot with invites, but I have the gear and leveled my prot weapon which not everyone does and of course my class has a tank specc, so not everyone has this opportunity. I then run with DPS loot specialisation.

    What can also help is just start your own group and ask for Boost in the title. Me and my Guildies often search for guys with keys we can soak. Especially keys below +7. I am sure a lot of other groups do that.
    You dont have to equip it, it will show your highest ilvl even if the stuff is in the bank.

  7. #507
    Quote Originally Posted by Thrive View Post
    I know this is sarcasm but let me demonstrate something.
    The most efficient group is a 2/4/9 group. For every 1 tank we need 4.5 dps. For every 4 healers we need 2.25 dps. How is this not met? How can we not get more than 2 tanks for 9 dps or 4 healers for 9 dps? I mean honestly, what do you want them to do? Reduce it so you only need 1 healer? Reduce it so there is no such thing as a tank? What is the solution to the issue? The only one I can think of is making solo content easier as a healer, and they have with dual spec, so what in gods name is the grand solution here?
    As a long time tank and used-to-be healer, the problem is in the game design.

    Reason not to be healer: Because people die, you are to blame. I would much prefer that aoe heals were weaker, and if you stood in bad it hurt your dps (stacking debuff of some sort) and not your health bar. That would get epeeners out of cleaves and void zones super quick.

    Reason not to be a tank: If regularly pugging, you will be shit on constantly. Every dps thinks they know the perfect way to do it and you do it wrong, even if they are demonstrably incorrect. Would like a "<mob> aggroed by <player>" type of message in the log to indicate who did what, as well as an effect to the dps if mobs are not interrupted - effect being that they personally have their dps lowered, not that everyone gets hit by a shadowbolt and the healer has to cover for it.

  8. #508
    Quote Originally Posted by the View Post
    As a long time tank and used-to-be healer, the problem is in the game design.

    Reason not to be healer: Because people die, you are to blame. I would much prefer that aoe heals were weaker, and if you stood in bad it hurt your dps (stacking debuff of some sort) and not your health bar. That would get epeeners out of cleaves and void zones super quick.

    Reason not to be a tank: If regularly pugging, you will be shit on constantly. Every dps thinks they know the perfect way to do it and you do it wrong, even if they are demonstrably incorrect. Would like a "<mob> aggroed by <player>" type of message in the log to indicate who did what, as well as an effect to the dps if mobs are not interrupted - effect being that they personally have their dps lowered, not that everyone gets hit by a shadowbolt and the healer has to cover for it.
    As a healer/tank I rarely care about those people. As either spec I just go 'lol' and quit the group. Have fun waiting on a replacement.

    When PuGs go well, my friend list grows. When PuGs fail, because some retard DPS knows everything better and feels the need to rudely scream in chat, I really couldn't care less. I'm not saying I know everything. Far from it, actually. But I'd at least appreciate any criticism to be brought to my attention in a civil manner.

    To be honest, tanks and healers not pugging as much is largely the community protecting themselves. When you keep getting blamed for everything that goes wrong, from not being able to heal through DPS not paying attention standing in Bad Stuff™ to DPS pulling additional mob packs because they feel it's going too slow, it's only a natural reaction that players in those roles simply don't bother anymore.

    DPS are a dime a dozen. Healers and tanks aren't. Treat them like you would a friend and possibly even ask if you can add them to your friend list, and you won't have too many problems. I do the same when I play DPS in a PuG.

    Then again, anonymity will always be a conduit for assholes to shit all over everyone's experience.

  9. #509
    Quote Originally Posted by RoKPaNda View Post
    Hah I love how the EU community blue says that it's absolutely fine that roughly half the specs and an entire class can't get into Mythic runs. I doubt s/he even plays the game.
    Sure he/she/it does! Just one of the non-wonky specs! :P

  10. #510
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    Quote Originally Posted by Thelxi View Post
    make your own group and find a guild. This advice is as unintelligent and void as can be. Why embarass yourselves by parroting this idiocy?
    Actually this is fantastic advice. I did it last night around 11pm server for mythic BRH. First a hunter joined, then a healer queued up, got a third dps and finally a guildie hopped on to tank. Once you get at least a healer or tank to join your group you are pretty much going to get the other fairly quickly in my experience (not including helpful guildies).
    “I have never made but one prayer to God, a very short one: ‘O Lord, make my enemies ridiculous.’ And God granted it.” -- Voltaire

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  11. #511
    I have a 99% invite rate for mythic dungeons. 2 legendarys.. 874 itemlvl, playing ww monk = people love me.

  12. #512
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    Quote Originally Posted by lonely zergling View Post
    I have a 99% invite rate for mythic dungeons. 2 legendarys.. 874 itemlvl, playing ww monk = people love me.
    Being in the top 1% for ilvl Monks probably helps a tiny tiny sliver of bit I'm guessing...
    "It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
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  13. #513
    I'm having the same issue when i wanna be lazy and just join a mythic + as a DPS. I have a decent ilvl, 864 atm but it doesn't matter how much dps or what i can do, people still usually take the highest ilvl DPS anyways. I'm usually doing the +2/+3 boosts myself and playing my secondary spec aka prot for that. And let's be honest, even i am the one who takes higher ilvl over lower, i have seen so many people with decent ilvl (840-850) who are just so bad, they don't even know or wanna try. It's just better to take high ilvl dps, 870 let´s say, probably has some raid gear on and knows what to do, atleast a bit, safer and easier. But still, i have taken in people who are low geared and only cause they have been asking nicely.
    Best advice i can give is just make a group in the groupfinder, you don't even really have to speak or type anything to them, just pick 4 others and go do your dungeon/raid or what ever you want to join in to. I mean, if people are afraid to make a group cause they don't have any any idea what the tacts in the dungeon are or what so ever then don't even worry about it, most of the dungeons and lower plusses are just so easy that you can walk through. Sure if you want to do like a 3 chest run then you probably need to mark few mobs but thats all.Those days where you had to worry about messing up or didn't know about tactics and geting kicked are mostly over anyways.

  14. #514
    Quote Originally Posted by Shioa View Post
    Do not forget to always equip your highest itemlvl when you queue for a m+. I am a Warrior with 861 in DPS Gear. But I can equip 873 with suboptimal stats. I get much more invites this way. My gear is not the worst, but I am sure most of the 850 guys can equip a few ilvls more to increase their chances to be invitet.
    Funny you should say that, the finder lists your highest ilvl, not current.
    I tested it with a friend, so I know for a fact that is how it works.

  15. #515
    Quote Originally Posted by Saverem View Post
    Being in the top 1% for ilvl Monks probably helps a tiny tiny sliver of bit I'm guessing...
    Well I'm a MW main but changed to WW for mythics because pugs love WW's if I queu up as MW I almost always get rejected even with that itemlvl.

  16. #516
    Quote Originally Posted by lonely zergling View Post
    Well I'm a MW main but changed to WW for mythics because pugs love WW's if I queu up as MW I almost always get rejected even with that itemlvl.
    point being? ofc FoTM specs will be taken by pugs (and everyone else)

  17. #517
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    Quote Originally Posted by Morgaith View Post
    point being? ofc FoTM specs will be taken by pugs (and everyone else)
    "Hey look, this spec is performing in the top 5 of something... CLEARLYITISAFOTMSPECANDMOSTPEOPLEPLAYINGARENOLIFEFOTMREROLLERSWHOONLYPLAYTOPSPECS!!!1111!"


    "Oh what's that? Monks are by far the least played class in the game right now...?

    ...WELLTHEYARESTILLFOTMLOOKATHOWWELLTHEYDOINMYTHIC+CLEARLYFOTM!"


    You guys keep using that word, I do not think it means what you think it means.
    Last edited by Saverem; 2016-10-18 at 09:28 PM.
    "It's not what we don't know that gets us into trouble; it's what we know for sure that just ain't so." ~ Mark Twain
    "The time you enjoy wasting is not wasted time" ~ Jesus of Nazareth
    "把它放在我的屁股,爸爸" ~ Dalai Lama

  18. #518
    Deleted
    Yeah, I've got bad news for you dps players. I play dps, 870, it's still about 80% declined for me, so ilvl isn't going to fix that. Wearing mythic raid gear (5/7 mythic EN), did +12, getting declined for just about everything above 7.

    Good luck.

    Honestly, I kind of stopped trying. I try to do a 10 or above once a week with the guild (for the weekly chest) and that's it, mythic+ is too difficult to get into. Fuck it, tbh, anything below 10 is unlikely to gime me an upgrade anyway, unless it procs titanforged. Just not worth the hassle.
    Last edited by mmoc3366e931df; 2016-10-18 at 10:15 PM.

  19. #519
    Quote Originally Posted by randomforum View Post
    Yeah, I've got bad news for you dps players. I play dps, 870, it's still about 80% declined for me, so ilvl isn't going to fix that. Wearing mythic raid gear (5/7 mythic EN), did +12, getting declined for just about everything above 7.

    Good luck.

    Honestly, I kind of stopped trying. I try to do a 10 or above once a week with the guild (for the weekly chest) and that's it, mythic+ is too difficult to get into. Fuck it, tbh, anything below 10 is unlikely to gime me an upgrade anyway, unless it procs titanforged. Just not worth the hassle.
    Obviously the solution is to be more sociable

    LFG mythics when

  20. #520
    Quote Originally Posted by randomforum View Post
    Yeah, I've got bad news for you dps players. I play dps, 870, it's still about 80% declined for me, so ilvl isn't going to fix that. Wearing mythic raid gear (5/7 mythic EN), did +12, getting declined for just about everything above 7.

    Good luck.

    Honestly, I kind of stopped trying. I try to do a 10 or above once a week with the guild (for the weekly chest) and that's it, mythic+ is too difficult to get into. Fuck it, tbh, anything below 10 is unlikely to gime me an upgrade anyway, unless it procs titanforged. Just not worth the hassle.
    Yeah I kinda gave up as well, the timer is the core issue here ruining a good idea. If they had skipped the timer and used CC immune monsters and the like instead to create difficulty class and spec would matter as much and it would be more accessible as a lot of players don't care if the run take 20 or 30 min as long as it gets done.

    Another thing that would help is allowing us to re-spec in the dungeon, that way wouldn't have to choose between being good at ST/AOE while being shit at the other. One of the reasons some specs shine atm as they have both.
    Last edited by Redblade; 2016-10-19 at 05:28 AM.

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