TL;DR version sum up
Leveling:
Class balance:
Endgame Pve:
Pvp:
Reward system:
Now i know this is a topic probably brought up a few times on the forums but in light of the new expansion coming out i figured it'd be acceptable to discuss again. Yes this is completely subjective but i am completely ignorant to the swtor universe so if you got the time im going to sum up my mmo experience and such with hopes of strong opinions and good information. To start i'm a huge star wars fan, ive been that way since before i can remember. I was really interested in the game pre launch but was hesitant to play due to the fact im a hopeless WoW addict. When the game came out i heard nothing but bad reviews and other things that deterred me from playing, so i continued to feed Blizzard. I may be a grass is greener kind of guy, but in its current state wow is not fun to me any longer. Ive been playing since vanilla and have seen the world go through so much but now its so mainstream, layers and layers of rng and time/rep gating (we have always had rep gating and i dont mind it but its got a bit out of whack.), there really is no more rewarding feel of being a skilled player like having top tier gear and legendaries (everyone and their mother can easily get these things now.), and to wrap it up way too nurturing to a casual. So my main questions to you the swtor player is hows the game?
Leveling: id like my game to engage the player while leveling make it feel less monotonous coughwowcough
Classes: are the classes somewhat balanced? as i do mostly just choose which class id have the most fun playing blizzard has a way of pigeon hole'ing players of a certain class/spec into something else because of balance issues especially the higher tier of raiders.
PvE endgame content: How's the swtor "raid" system I'm a midcore endgame PvE'r i really enjoy optimizing my class and practicing my rotation/ min/max'ing, pushing progression of endgame content all whilst not being a pompous douche XD
PvP: Usually don't put any focus here except when im bored but not saying swtor couldnt change that
Reward System: This is the big one for me wow is just shit now when it comes to the reward system RNG=everything, rng yes is good in moderation but the game is just way to packed with it now i consider myself to be a fairly good player with bad luck. Ive put so much time and effort into getting good and gearing up while i know alot of other "casuals" that literally have better gear than me because their gear drop happened to proc at the highest level possible. and using the LFG tool everyone just looks at their gearscore and not the actual skill of the player now. Id like a game with a little Time&Effort=Reward and Skill=Reward, not welp your rng dice didnt roll well heres some garbage.
Know that was a big wall of text but i sincerely appreciate anyone who took the time to read and could shed some insight!