1. #1
    Deleted

    Angry Looking for up to date source for current PvP multipliers

    I've been looking for proper source to pile together all current PvP spell multipliers which has proven way more difficult than I was expecting. While there are several blogposts and reblogs most fail to mention if previous multipliers are still in effect and only list changes. Many changes are also only ever mentioned on twitter.
    Having hidden effects (like mage poly glyph being build in to spell itself) doesn't really help this.
    Is there any comprehensive list of multipliers anywhere?

    Amusingly blizzard official thread which they tell us to check for current info seems to be dead end with 404: http://us.battle.net/forums/en/wow/topic/20747314610

    ...........................................

    Edit: alright, I'm changing my approach.
    Here is my current list to best of my knowledge. If you find something incorrect or missing please point me in right direction.



    MAGE

    Arcane
    Rune of Power increases damage by 35% in PvP (instead of 50%)

    Frost
    Rune of Power increases damage by 35% in PvP (instead of 50%)
    Glacial Spike deals 100% damage in PvP (was reduced to 75% but has since been un-nerfed)

    Fire
    Rune of Power increases damage by 35% in PvP (instead of 50%)
    Cauterizing Blink heals for 50% in PvP
    Fireball deals 250% damage in PvP
    Pyroblast deals 70% damage in PvP


    PALADIN

    Holy
    All damage done reduced by 25%
    Holy Shock deals 50% damage in PvP

    Protection
    All damage done reduced by 15% in PvP
    All damage taken increased by 25% PvP
    Avengers Shield deals 50% damage in PvP
    Shield of the Righteous deals 50% damage in PvP
    Light of the Protector heals for 85% in PvP
    Hand of the Protector heals for 85% in PvP

    Retribution

    Execution Sentence deals 85% damage in PvP --(Update)
    Templars Verdict deals 70% damage in PvP --(Update, upped 100% as in multiplier removed)
    Justicars Vengeance deals 60% damage in PvP --(Update, upped 100% as in multiplier removed)
    Justicars Vengeance heals for 60% of damage done --(Update, upped 100% as in multiplier removed, looking for source)
    Justicar's Vengeance deals 50% additional damage to stunned targets in PvP (down from 100%) --(Update)



    DRUID

    Balance
    No Multipliers (does Fullmoon have multiplier? I though it had but haven't been able to find source on this)

    Feral
    Ashamane's Frenzy deals 50% damage in PvP

    Guardian
    All damage done reduced by 15% in PvP
    All damage taken increased by 25% PvP
    Rage of the Sleeper deals 50% damage in PvP

    Restoration
    All damage done reduced by 25%
    Livebloom’s bloom effect increased by 50% in PvP


    HUNTER

    Beastmastery
    Murder of Crows deals 65% damage in PvP
    Barrage deals 80% damage in PvP
    Cobra Shot deals 75% damage in PvP
    Kill Command deals 80% damage in PvP

    Marksmanship
    Murder of Crows deals 65% damage in PvP
    Aimed Shot deals 80% damage in PvP
    Marked Shot deals 50% damage in PvP
    Piercing Shot deals 50% damage in PvP
    Exhiliration heals for 60% in PvP
    Healing Shell effects reduced by 50% in PvP

    Survival
    Murder of Crows deals 65% damage in PvP
    Barrage deals 80% damage in PvP
    Mongoose Fury increases the damage of Mongoose Bite by 35% per stack in PvP


    PRIEST

    Discipline
    All damage done reduced by 15%
    Atonement healing is increased by 15% in PvP

    Holy
    All damage done reduced by 25%

    Shadow
    no PvP multipliers (to my knowledge)


    MONK

    Brewmaster
    All damage done reduced by 15% in PvP
    All damage taken increased by 25% PvP

    Mistweawer
    All damage done reduced by 25%
    Revival heals for 200% in PvP
    Soothing Mist healing reduced by 10% in PvP
    Soothing Mist healing (Jade Serpent Statue) reduced by 10% in PvP

    Windwalker
    Fists of Fury deals 70% damage in PvP
    Strike of the Windlord deals 70% damage in PvP


    ROGUE

    Assassination
    Crimson Vial heals for 50% in PvP
    Death from Above increases the effect of Envenom, Run Through and Eviscerate by 25% in PvP (down from 50%)
    Nightstalker increases ability damage by 25% in PvP
    Rupture deals 75% damage in PvP
    Blood of the Assassinated increases rupture damage by 30% in PvP

    Outlaw
    Crimson Vial heals for 50% in PvP
    Death from Above increases the effect of Envenom, Run Through and Eviscerate by 25% in PvP (down from 50%)
    Nightstalker increases ability damage by 25% in PvP
    Between the Eyes’s damage bonus on Critical Strikes reduced to 100% in PvP

    Subtlety
    Crimson Vial heals for 50% in PvP
    Soothing Darkness heals for 50% in PvP --(Update)
    Death from Above increases the effect of Envenom, Run Through and Eviscerate by 25% in PvP (down from 50%)
    Nightstalker increases ability damage by 25% in PvP
    Shadowstrike deals 70% damage in PvP
    Eviscerate deals 85% damage in PvP --(Update)
    Nightblade deals 85% damage in PvP
    Finality has 60% of its effect in PvP


    SHAMAN

    Elemental
    Lava Bursts from Elemental Overload deal 60% damage in PvP
    Earth Shock deals 75% damage in PvP

    Enhancement
    Stormstrike’s damage is reduced by 15% in PvP
    Doomwinds increases Windfury damage by 120% in PvP
    Healing Surge heals for 50% in PvP

    Restoration
    All damage done reduced by 30%
    Lava Burst deals 80% damage in PvP (Restoration only)
    Healing Surge heals for 120% in PvP
    Healing Wave heals for 135% in PvP
    Healing Stream Totem heals for 125% in PvP


    WARLOCK

    Affliction
    Demon Skin's passive recharge effect has 50% effect in PvP (0.5% of maximum health every second in PvP)
    Absolute Corruption grants Corruption a 40 second duration in PvP

    Demonology
    Demon Skin's passive recharge effect has 50% effect in PvP (0.5% of maximum health every second in PvP)
    Thal'kiel's Consumption deals 66% damage in PvP

    Destruction
    Demon Skin's passive recharge effect has 50% effect in PvP (0.5% of maximum health every second in PvP)
    Chaos Bolt deals 120% damage in PvP


    DEATHKNIGHT

    Blood
    All damage done reduced by 15% in PvP
    All damage taken increased by 25% PvP
    Unending Thirst increases damage and leech by 15% in PvP
    Hearth Strike does 75% damage in PvP
    Blood Boil does 30% damage in PVP

    Frost
    Sindragosa's Fury deals 40% damage in PvP

    Unholy
    Apocalypse deals 75% damage in PvP
    Dragged to Helheim deals 80% damage in PvP
    Virulent Plague deals 75% damage in PvP
    Dark Arbiter's Val'kyr Strike deals 70% damage in PvP
    Epidemic deals 85% damage in PvP


    WARRIOR

    Arms
    Bladestorm deals 66% damage in PvP
    Focused Rage increases the damage of Mortal Strike by 20% in PvP

    Fury
    Bladestorm deals 66% damage in PvP

    Protection
    All damage done reduced by 15% in PvP
    All damage taken increased by 25% PvP
    Focused Rage increases the damage of Shield Slam by 20% in PvP
    Ignore Pain absorb is reduced by 20% in PvP
    Shield Block increases Shield Slam damage by 12% in PvP


    DEMONHUNTER

    Havoc
    Metamorphosis leech reduced by 60% in PvP
    Fury of the Illidari damage is now reduced by 10% in PvP

    Vengeance
    All damage done reduced by 15% in PvP
    All damage taken increased by 25% PvP
    Soul Fragments from Shattered Souls heal for 20% in PvP
    Soul Barrier absorbs are 20% in PvP



    My intention was to include this info in small addon I've been working on. (had hoped to include anything that can't be found in tooltips)

    Last edited by mmoc70716bef22; 2016-10-20 at 04:19 PM. Reason: updates

  2. #2
    I support of this thread. I was looking for a blog with all the current implementations of pvp templates and all pvp differences (from pve) but I couldn't find such a blog.

    Which proves that sadly, PVP community is more about mashing buttons, than thinking planning and theorycrafting. Kinda like even CS is more transparent than wow pvp.

  3. #3
    Going just by what I know of the Retribution modifiers, this info is at least one patch behind (maybe more).

    PALADIN

    Retribution
    Strength reduced by 5%
    Templar's Verdict deals 100% damage in PvP (up from 70%)
    Execution Sentence deals 85% damage in PvP (up from 60%)
    Justicar's Vengeance heals 100% damage in PvP (up from 60%)
    Justicar's Vengeance deals 50% additional damage to stunned targets in PvP (down from 100%)


    Also, there is already an addon that shows PvP modifiers in the ability tooltips. I have it, but I can't remember what it's called. It's pretty up-to-date as well (from what we know, as like you said it's hard to tell at the moment).
    Last edited by GrumpyJester; 2016-10-19 at 10:53 AM.

  4. #4
    Is the addon out? That looks AMAZING!

  5. #5
    This is a good thread and efforrt. Blizz lately is trying to hide info from players and your efforts are greatly appreciated. Thank you.

  6. #6
    Been looking for that stuff too but it was a mess, like the whole situation those devs have created with this stuff. I fail to see why they are unable to put those things into an extra section for the tooltip, so you know those things naturally, without having to recreate a goddamn path back to when they started implementing those things.

    This is just another of those things that make you loose any kind of confidence in the ability of the wow pvp team...

  7. #7
    Rogue's Soothing Darkness isn't mentioned here, it's also 50% in PvP just like Crimson Vial. I haven't seen it in a blogpost since the initial one, but it is still in effect in-game.

    Also, Eviscerate does 15% less damage in PvP along with Nightblade (https://worldofwarcraft.com/en-us/ne...ixes-october-3)
    Last edited by Soisoisoi; 2016-10-19 at 03:59 PM.

  8. #8
    Deleted
    Quote Originally Posted by Soisoisoi View Post
    Rogue's Soothing Darkness isn't mentioned here, it's also 50% in PvP just like Crimson Vial. I haven't seen it in a blogpost since the initial one, but it is still in effect in-game.

    Also, Eviscerate does 15% less damage in PvP along with Nightblade (https://worldofwarcraft.com/en-us/ne...ixes-october-3)
    Thank you, updated list. I actually had Eviscerate nerf there before but was told that it was removed later on. I wasn't able to find any confirmation on this though so I re-added it.

  9. #9
    Looks absolutely outstanding will 100% use it.

  10. #10
    Deleted
    Quote Originally Posted by GrumpyJester View Post
    Going just by what I know of the Retribution modifiers, this info is at least one patch behind (maybe more).

    Also, there is already an addon that shows PvP modifiers in the ability tooltips. I have it, but I can't remember what it's called. It's pretty up-to-date as well (from what we know, as like you said it's hard to tell at the moment).
    You're very correct, my info is missing that very patch (23rd, august) since the original post is dead: http://us.battle.net/forums/en/wow/topic/20747314610
    It's nice to hear there's addon for tooltips I'm gonna go digging for it. It's no biggie since addon was mainly meant to be in-game list of abilities/talents/honor talents and artifact perks for all classes. (got tired of tabbing out to check em) These multipliers are just something I though would be useful to add.

    edit: forgot to thank for paladin info, updating list.

    - - - Updated - - -

    Quote Originally Posted by barrsftw View Post
    Is the addon out?
    To be honest this was just my personal script kiddie project and I'm not sure if it's going to get published.
    But if someone wants to try it out I can drop a cloud link. Addon shouldn't have any glaring bugs but it's missing shaman honor talents and up-to-date multiplier info (which apparently doesn't exist).
    Last edited by mmoc70716bef22; 2016-10-19 at 05:41 PM.

  11. #11
    You forgot to update Justicar's Vengeance healing for 100% now (Ret Paladin).


    Also, I'm curious why you don't mention the stat templates?
    Last edited by GrumpyJester; 2016-10-20 at 10:51 AM.

  12. #12
    Deleted
    Quote Originally Posted by GrumpyJester View Post
    Also, I'm curious why you don't mention the stat templates?
    I'm leaving template stats out on purpose to keep it clean as possible. While they would be useful to have I chose to not include them for now as they can still be seen in character panel while in instanced PvP.
    + Blizzard never manages to mention when buffing a class primary stat by 10% whether that is 10% to previous amount or 10% to base amount. ()

    *updating the justicar's healing part, thanks.

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