Summary from Diablofans:
Seasons will be coming to consoles in 2017. They will basically be functionally identical to those on PC, including the Leaderboards, Season Journey and its rewards.
Upcoming Season's reward: Seraphim WingsCrafting Materials will be integrated into the UI, no longer taking up space in your inventory. This includes Bounty Mats and Hellfire event items. You'll still need to click them to pick them up, though.
Kanai's Cube will get a button to fill it with the materials of the active recipe.
The Mystic will get an extra tab containing all existing dyes! No more need to run through all vendors to find the proper dye.
If you finish a Greater Rift without dying, you will get an additional Legendary Gem upgrade (HC characters always will).New Zones coming to the north of Act II: The Shrouded Moors, a rain-swept, windy, desolate place. People tried to settle it, but never could stay.
Second Zone: Temple of the Firstborn, where Inarius and Lilith first set foot on Sanctuary. It is set deep underground and has a Lovecraftian vibe.
The Realms of Fate allow for transitions between zones/tile sets without actually leaving a zone.
We'll also be getting plenty of new monster types to fit the new zones.Greater Rift changes: New algorithm to spawn monsters in Greater Rifts: No more huge empty areas!
There's now also a higher chance to get a new tile set when descending a level, same for the monster types in each one.
GR Floor sizes are more consistent now.
Floor entry areas are now monster-free.
Monster behavior: Leaping monsters can now be killed in mid-air; Invisible/buried monsters will now emerge faster.
Elite affixes: Reflects damage will now shoot projectiles back at you instead of simply dealing damage instantly; Shielding will cancel instantly on the last monster of the pack.Item Changes: Saffron Wrap: Increases Overpower damage by ~50% per enemy hit on the previous Overpower, max 20 enemies.
Manald Heal: Enemies stunned with Paralysis also take ~2700% weapon damage as Lightning.
Faithful Memory: Each enemy hit by Falling Sword increases the damage of Blessed Hammer by ~50% for 5 seconds.
Rabid Strike: Spirit Spenders that teleport you while Epiphany is active are also mimicked on a distant target for free.
Hellcat Waistgaurd: Grenades have a chance to bounce ~5 times dealing an additional 50% damage on each bounce, 800% on the final bounce.
The Barber: Instead of dealing direct damage, your Spirit Barrage now accumulates on the target. When you stop channeling, it explodes dealing ~250% of the accumulated damage within 15 yards.Challenge Rifts: Timed GR run where everyone has the same hero, same build, same dungeon layout, same monsters, same pylons
Will be updated frequently.
Content comes from Rifts run by regular players.
You can use them to have a look at builds you don't know yet.
Competing will require you to learn both, the build and the layout.
There will be Leaderboards for them.
You'll be rewarded if you beat the original player's time on the Rift, most likely with Bounty Bags for your own character.
When entering in multiplayer, all the players will be using the exact same character.http://www.diablofans.com/news/48841...2-live-updates2.4.3 will be on PTR next week, it will contain the Anniversary Event, the new Legendaries, the Mystic UI, and the Rift improvements
Later: Armory, Necromancer, Challenge Rifts, Crafting UI, new Zones.
Screenshots
(from https://www.reddit.com/live/xve0fsh4gq62/)
Density
http://imgur.com/yC99xNr
New monsters
http://imgur.com/tCU92bl
http://imgur.com/0Jbf3ME
http://imgur.com/BGPux2O
Official recap
http://us.battle.net/d3/en/blog/2036...ay-2-11-5-2016