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    Patch 7.2 PTR - Build 23657

    Patch 7.2 PTR - Build 23657
    A new build is on the way to the PTR!

    PTR Development Notes - Build 23657
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    This week, we’re still focused primarily on stability and raid testing, as well as finding as many bugs as possible, as we continue to make adjustments and tweaks to 7.2 content.

    You’ll see the return of Thaumaturge Vashreen to the Broken Shore, once again selling tokens that can be exchanged for gear. Those items still need a little work before they’re ready for testing, but we wanted to provide some extra context on what to expect from them:

    The Dauntless tokens are similar to the gear tokens that were available through the Timeless Isle or Tanaan Jungle in previous expansions, and have the same overall intent: as catch-up gear for alts or newer characters. For Legion, we’ve extended that general concept with the Relinquished tokens. These will always reward gear with a higher item level than the Dauntless tokens, and sometimes, you’ll receive a piece of dungeon, raid, or PvP gear instead. Our basic intent is for you to use these to shore up “weak spots” in your characters gear, but in rare circumstances, it can even give a Legendary for that slot, according to your loot specialization. That’ll be very uncommon, and the fastest/most reliable way to get a Legendary will still be through other content, but if there’s one in particular that you really want, buying these tokens might be a good use of your Nethershards.

    Note that the actual cost of these items hasn’t yet been determined, and their contents aren’t bug-free, but we hope to have them ready for testing in next week’s push.

    You may also notice that the line “May contain a Legendary item” has been removed from the tooltip for these tokens. This is only a tooltip change; their actual chance to grant a Legendary has not changed. This is more to avoid confusion than anything else, particularly for the sort of player who doesn’t keep up with the news on the forums or fansites. Realistically, these tokens can be nearly anything from the Broken Isles, so it seemed unnecessary to call out Legendaries specifically in the tooltip.

    Lastly, we’re planning to organize another Broken Shore stress test sometime in the coming few days, and looking into ways to make it a bit more exciting this time around. Keep an eye out for more details as soon as those plans are finalized.

    Happy testing!

    Raid Testing Schedule - March 2-6
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    On Thursday, Friday, and Monday, March 2-6, we will be conducting raid testing of Tomb of Sargeras bosses on MYTHIC difficulty

    Remember that Mythic difficulty requires 20 players..

    Thursday, March 2
    • Goroth - Mythic Tomb of Sargeras - 11:00 PST (14:00 EST, 20:00 CET)
    • Demonic Inquisition - Mythic Tomb of Sargeras - 13:00 PST (16:00 EST, 22:00 CET)
    • Harjatan - Mythic Tomb of Sargeras - 14:00 PST (17:00 EST, 23:00 CET)

    Friday, March 3
    • Sisters of the Moon - Mythic Tomb of Sargeras - 11:00 PST (14:00 EST, 20:00 CET)
    • The Desolate Host - Mythic Tomb of Sargeras - 13:00 PST (16:00 EST, 22:00 CET)
    • Mistress Sassz’ine - Mythic Tomb of Sargeras - 14:00 PST (17:00 EST, 23:00 CET)

    Monday, March 6
    • Maiden of Vigilance - Mythic Tomb of Sargeras - 13:00 PST (16:00 EST, 22:00 CET)
    • Fallen Avatar - Mythic Tomb of Sargeras - 14:00 PST (17:00 EST, 23:00 CET)

    After testing concludes on Friday, we plan to open Raid Finder Tomb of Sargeras over the weekend.

    As always, this testing schedule is very fluid and subject to the realities of a PTR environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

    PTR Character Copy Not Working
    Originally Posted by Blizzard (Blue Tracker / Official Forums)
    Just a heads up that we're aware of an issue that has caused Character Copy to stop functioning. We're actively working on the issue and anticipate a fix either later today or early tomorrow.

    Thanks!

    Achievement Changes
    Originally Posted by MMO-Champion
    Legion
    Exploration

    Quests

    Reputation

    Legion Raid
    Dungeons & Raids
    • Grand Fin-ale Summon Elder Murk-Eye using a Mrgrglhjorn, then defeat him and Harjatan in Tomb of Sargeras on Normal difficulty or higher.10 points.
    • Mythic: Kil'jaeden Defeat Kil'jaeden in Tomb of Sargeras on Mythic difficulty. 10 points. Title Reward: The Darkener. 10 points.
    • The Gates of Hell Name changed from "Breaching the Tomb" to "The Gates of Hell".

    Player vs. Player
    Feats of Strength
    • Challenger: Legion Season 3 End Legion PvP season 3 in the top 35% of the arena ladder (requires 50 games won your current faction in Legion Season 3). Title Reward: Challenger.
    • Challenger: Legion Season 4 End Legion PvP season 4 in the top 35% of the arena ladder (requires 50 games won your current faction in Legion Season 4). Title Reward: Challenger.
    • Cruel Gladiator: Legion Season 3 End Legion PvP season 3 in the top 0.1% of the arena ladder (requires 150 games won on your current faction in Legion Season 3). Title Reward: Cruel Gladiator.
    • Defender of the Alliance: Legion Season 3 End Legion PvP season 3 in the top 10% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 3). Title Reward: Defender of the Alliance.
    • Defender of the Alliance: Legion Season 4 End Legion PvP season 4 in the top 10% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 4). Title Reward: Defender of the Alliance.
    • Defender of the Horde: Legion Season 3 End Legion PvP season 3 in the top 10% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 3). Title Reward: Defender of the Horde.
    • Defender of the Horde: Legion Season 4 End Legion PvP season 4 in the top 10% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 4). Title Reward: Defender of the Horde.
    • Duelist: Legion Season 3 End Legion PvP season 3 in the top 3% of the arena ladder (requires 50 games won your current faction in Legion Season 3). Title Reward: Duelist.
    • Duelist: Legion Season 4 End Legion PvP season 4 in the top 3% of the arena ladder (requires 50 games won your current faction in Legion Season 4). Title Reward: Duelist.
    • Ferocious Gladiator: Legion Season 4 End Legion PvP season 4 in the top 0.1% of the arena ladder (requires 150 games won your current faction in Legion Season 4). Title Reward: Ferocious Gladiator.
    • Gladiator: Legion Season 3 End Legion PvP season 3 in the top 0.5% of the arena ladder (requires 150 games won your current faction in Legion Season 3). Title Reward: Gladiator.
    • Gladiator: Legion Season 4 End Legion PvP season 4 in the top 0.5% of the arena ladder (requires 150 games won your current faction in Legion Season 4). Title Reward: Gladiator.
    • Guardian of the Alliance: Legion Season 3 End Legion PvP season 3 in the top 3% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 3). Title Reward: Guardian of the Alliance.
    • Guardian of the Alliance: Legion Season 4 End Legion PvP season 4 in the top 3% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 4). Title Reward: Guardian of the Alliance.
    • Guardian of the Horde: Legion Season 3 End Legion PvP season 3 in the top 3% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 3). Title Reward: Guardian of the Horde.
    • Guardian of the Horde: Legion Season 4 End Legion PvP season 4 in the top 3% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 4). Title Reward: Guardian of the Horde.
    • Hero of the Alliance: Cruel End Legion PvP season 3 in the top 0.5% of the rated battleground ladder (requires 50 games won in Legion Season 3). your current faction in Legion Season 3).
    • Hero of the Alliance: Ferocious End Legion PvP season 4 in the top 0.5% of the rated battleground ladder (requires 50 games won in Legion Season 4). your current faction in Legion Season 4).
    • Hero of the Horde: Cruel End Legion PvP season 3 in the top 0.5% of the rated battleground ladder (requires 50 games won in Legion Season 3). your current faction in Legion Season 3).
    • Hero of the Horde: Ferocious End Legion PvP season 4 in the top 0.5% of the rated battleground ladder (requires 50 games won in Legion Season 4). your current faction in Legion Season 4).
    • Rival: Legion Season 3 End Legion PvP season 3 in the top 10% of the arena ladder (requires 50 games won your current faction in Legion Season 3). Title Reward: Rival.
    • Rival: Legion Season 4 End Legion PvP season 4 in the top 10% of the arena ladder (requires 50 games won your current faction in Legion Season 4). Title Reward: Rival.
    • Soldier of the Alliance: Legion Season 3 End Legion PvP season 3 in the top 35% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 3). Title Reward: Soldier of the Alliance.
    • Soldier of the Alliance: Legion Season 4 End Legion PvP season 4 in the top 35% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 4). Title Reward: Soldier of the Alliance.
    • Soldier of the Horde: Legion Season 3 End Legion PvP season 3 in the top 35% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 3). Title Reward: Soldier of the Horde.
    • Soldier of the Horde: Legion Season 4 End Legion PvP season 4 in the top 35% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 4). Title Reward: Soldier of the Horde.

    Promotions
    Feats of Strength



    Spell Changes
    Originally Posted by MMO-Champion
    Mounts

    Companions

    Item Set Bonuses

    Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    PvP Talents
    • Scatter Shot A short-range shot that deals 35% weapon damage, removes all harmful damage over time effects, and disorients incapacitating the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. Marksmanship Hunter - Tier 4 PvP Talent. 20 yd range. Instant. 20 sec cooldown.
    • Spider Sting Stings the target with potent spider venom for 5 4 sec, causing their next offensive spell cast to silence the target for 4 sec. Hunter Any2 Role - Tier 3 PvP Talent. 40 yd range. Instant. 60 sec cooldown. 45 sec cooldown.
    • Viper Sting Stings the target, reducing their healing done by 30% for 6 sec. Viper Sting is removed if the target casts a non-instant cast healing spell. Hunter Any2 Role - Tier 3 PvP Talent. 40 yd range. Instant. 45 sec cooldown. 30 sec cooldown.

    Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Earthbind Totem Summons an Earth Totem with [ 2% of Total Health ] health at the feet of the caster target location for 20 sec that slows the movement speed of enemies within 10 yards. 35 yd range. Instant. 30 sec cooldown.

    Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    • Charge Charge to an enemy, dealing [ 1 + 70% of AP ] Physical damage and rooting it for 1 sec and then reducing its movement speed by 50% for 6 sec. Generates 20 Rage. 8-25 yd range. Instant. 1.5 sec cooldown.

    PvP Talents
    • Endless Rage Increases the duration of your Enrage effect by 2 1 sec, and your Raging Blow refreshes the duration of your Enrage. Fury Warrior - Tier 5 PvP Talent.
    • War Banner You throw down a war banner at your feet, rallying your allies. Increases movement speed by 30% and reduces the duration of all incoming crowd control effects by 50% to all allies within 30 0 yards of the war banner. Lasts 15 sec. Arms Warrior - Tier 4 PvP Talent. Instant. 1.5 min cooldown.

    Protection
    • Intercept Run at high speed toward an ally or enemy. When targeting an enemy, Intercept deals [ 1 + 70% of AP ] Physical damage and roots the target for 1 sec and then reduces the target's movement speed by 50% for 6 sec, but has a minimum range of 8 yds. When targeting an ally, Intercept will intercept the next melee or ranged attack against the ally within 10 sec while the target remains within 10 yards. Generates 15 Rage. Warrior - Protection Spec. 25 yd range. Instant. 1.5 sec cooldown.

    Professions
    Blacksmithing
    • Rethu's Incessant Courage Craft Rethu's Incessant Courage. Blacksmithing. 4 sec cast. Reagents: Hammer of Forgotten Heroes, Nethershard Essence, Blood of Sargeras x 65, Demonsteel Bar x 125.Tools: Blacksmith Hammer.

    Inscription
    • Tome of the Clear Mind Craft a Tome of the Tranquil Clear Mind. Inscription. 1.5 sec cast. Reagents: Light Parchment x 20, Warbinder's Ink x 4.

    Leatherworking
    • Vigilance Perch Craft The Sentinel's Eternal Refuge Craft Vigilance Perch. Leatherworking. 4 sec cast. Reagents: Prime Wardenscale, Nethershard Essence, Blood of Sargeras x 65, Stormscale x 250.

    Raid & Dungeon Abilities
    • Armageddon Hail Name changed from "Meggido Hail" to "Armageddon Hail". Calls a massive meteor down on a location. The meteor impacts after 7 sec., inflicting 1,320,000 Fire 26,400,000 Physical damage immediately and an additional 450,000 Fire 800,000 Physical damage every 2 sec. for 60 10 sec to any players hit. This effect stacks. If no players are hit by the falling meteor, it will cause Meggido Ruin. Unlimited range. Instant. Armageddon Blast. Unlimited range. Instant.
    • Armageddon Rain Name changed from "Meggido Rain" to "Armageddon Rain". Calls a meteor down on a location. The meteor impacts after 7 sec., inflicting 1,320,000 Fire damage immediately and an additional 450,000 Fire damage every 2 sec. for 60 sec to any players hit. This effect stacks. If no players are hit by the falling meteor, it will cause Meggido Ruin. Unlimited range. Instant. Armageddon Blast. Unlimited range. Instant.
    • Blade Surge Dashes to a player, inflicting 283,688 241,134 Physical damage to targets within 5 yds. Players struck are left bleeding for 118,350 Physical damage every 2 sec for 12 sec. Blade Surge leaves behind an image of Advisor Melandrus. Instant.
    • Book of Eternal Winter Throws the Tome of Eternal Winter, inflicting 973,000 0 Frost damage to nearby enemies and leaving a frost zone creates a frost zone for 30 sec that stuns enemies that enter it for 30 sec. 30 yd range. 2.5 sec cast.
    • Cleansing Protocol Upon reaching 100 Energy, Sacraya the Maiden of Valor places a shield upon herself absorbing 20% of her maximum health and begins casting Cleansing Protocol. At the completion of the cast, she inflicts 10,000,000 Fire damage to all players. Depleting the absorb shield triggers a Malfunction. 18 sec cast.
    • Dark Solitude Hurls dark energy at random enemies that inflicts 320,000 Shadow damage to all nearby enemies and places a debuff on targets that inflicts an additional 120,000 Shadow damage every 3 sec. for 6 the target that inflicts an additional 84,000 Shadow damage every 1 sec. for 8 sec. 300 yd range. Instant.
    • Deathly Screech Moontalon screeches At low health Moontalon begins screeching inflicting 400,000 Shadow damage to all nearby enemies. This damage increases by 25% every time it is cast. Instant.
    • Demonic Mending Heals all nearby allies for 5% 15% of their max health. 20 yd range. 2.5 sec cast. 3 sec cast.
    • Demonic Upheaval (New) Hurls fel energy at random enemies that places an aura on the targets. When the aura expires, a Fel Spike erupts at the destination, inflicting 840,000 Fire damage to nearby enemies and knocking them back as well as inflicting 504,000 Fire damage to enemies within 18 yards. 100 yd range. Instant.
    • Destructive Rampage Thrashbite is dazed and flailing wildly! Inflicts 8,000,000 Physical damage to nearby enemies every 1 sec. Thrashbite's movement speed is slowed by 0%. 10 yd range. Instant. Thrashbite hurls his mighty cudgel around the outer ring of the library, dealing 8,000,000 Physical damage to all players in its path. 10 yd range. Instant.
    • Disintegration Beam Inflicts 97,500 Shadow damage and reduces damage done by 5% every 1 sec for 5 sec. This effect stacks. 35 yd range. Instant. Reduces movement speed by 75. 35 yd range. Instant.
    • Doomed Sundering Marks an area around a player The Desolate Host, inflicting 8,000,000 Shadow damage to all players within 15 yds, divided evenly among targets struck in the spirit realm. Additionally inflicts 10,000,000 Shadow damage to all players in the corporeal realm. Players further away suffer less damage. 100 yd range. Instant.
    • Doomed Sundering Marks an area around a player The Desolate Host, inflicting 8,000,000 Shadow damage to all players within 15 yds, divided evenly among targets struck in the spirit realm. Additionally inflicts 10,000,000 Shadow damage to all players in the corporeal realm. Players further away suffer less damage. 100 yd range. Instant.
    • Fel Slicer (New) Summons a beam of energy that moves forward, inflicting Arcane damage to all enemies in its path. Instant.
    • Hurling Rocks As the crowd above Naraxas becomes more violent, they hurl rocks at the party, inflicting 32,000 60,000 Physical damage to random targets every 5 sec. 100 yd range. Instant.
    • Incorporeal Shot Gar'an lines up a Penetrating Shot at the vitals of her target, inflicting 500,000 Physical Captain Yathae Moonstrike aims a Incorporeal Shot at her target, inflicting 10,000,000 Shadow damage to the target after 6 sec. Players can move between her and her target, disrupting her aim and causing the damage inflicted to be split among all intercepting players and the target. 300 yd range. Instant.
    • Lash of Domination (New) A cruel lash of the whip inflics [ 2,000,000 + 42.9% of Spell Power ] Shadow damage and stuns all enemies within 10 for 6 sec. Infinity Mana, plus NaN per sec. 8 yd range. Instant. 4 sec cooldown.
    • Mindshear (New) The Inquisitor wracks random enemy' minds with anguish, inflicting 500,000 Shadow damage every 2 sec for 10 sec. 40 yd range. 2 sec cast.
    • Mindshear The Inquisitor wracks random enemy' minds with anguish, inflicting 320,000 160,000 Shadow damage every 2 sec for 10 sec. 40 yd range. 2 sec cast.
    • Moon Strike A powerful strike inflicting either 0 Arcane damage or 0 1,200,000 Arcane damage or 1,200,000 Shadow damage. 40 yd range. 3 sec cast.
    • Moon Strike A powerful strike inflicting either 0 Arcane damage or 0 1,200,000 Arcane damage or 1,200,000 Shadow damage. 40 yd range. Instant (Channeled).
    • Murloc Mash (New) Instant.
    • Poisonous Spores The fauna of the Hanging Gardens erupt in a colorful but deadly cloud, inflicting 20,000 Nature damage every 2 sec, and increasing damage from Poisonous Spores by 20,000%. This effect stacks. 100 yd range. Instant.
    • Pulverizing Cudgel Slams the ground with his massive cudgel, inflicting 3,000,000 Physical damage and knocking back all targets. Damage decreases the further targets are from the point of impact. 100 yd range. 2 sec cast. 750,000 Physical damage to all enemies and 3,000,000 Physical damage to all enemies within 15 yards. 100 yd range. 4 sec cast. 5 sec cooldown.
    • Scornful Charge Guarm tramples his enemies Thrashbite haphazardly tramples all in his path, dealing 3,000,000 Physical damage and knocking them back. Instant.
    • Serrated Cleave Slices the enemies in front of the caster, inflicting 800,000 Physical damage and additional 750,000 560,000 Physical damage and additional 84,000 Physical damage every 2 sec. for 8 sec. Melee range. 1.5 sec cast.
    • Succulent Secretion Toxic slime bursts from the caster, inflicting Nature damage to enemies and knocking them back. Creates a pool of sludge on the ground that grows over time, inflicting Nature damage every second to those inside. 100 yd range. Instant. Bursts with slime, inflicting 500,000 Nature damage to all players within 8 yards. This effect creates pools that inflict 250,000 Nature damage to players within the pools every second. 100 yd range. Instant.
    • Sundering Doom Marks an area around a player The Desolate Host, inflicting 8,000,000 Shadow damage to all players within 15 yds, divided evenly among targets struck in the corporeal realm. Additionally inflicts 10,000,000 Shadow damage to all players in the spirit realm. Players further away suffer less damage. 100 yd range. Instant.
    • Sundering Doom Marks an area around a player The Desolate Host, inflicting 8,000,000 Shadow damage to all players within 15 yds, divided evenly among targets struck in the corporeal realm. Additionally inflicts 10,000,000 Shadow damage to all players in the spirit realm. Players further away suffer less damage. 100 yd range. Instant.
    • Throw Arcane Tome Throws the Tome of Arcane Monstrosities, inflicting 973,000 486,500 Arcane damage to nearby enemies. If not killed quickly, it will summon an Arcane Horror. 30 yd range. 2.5 sec cast.
    • Timber Smash With a slam of his mighty bark-covered fists, Agronox deals 3,000,000 Physical damage to his all enemies within 8 yards current target and knocks them back. 50 yd range. 1.5 sec cast.
    • Tome of Everlasting Silence Throws a tome of Everlasting Silence, inflicting 973,000 486,500 Shadow damage to nearby enemies. As the tomes open, all sound is magically absorbed into the ancient pages, for 30 sec, silencing all players within the area of effect for 30 sec. 30 yd range. 2.5 sec cast.
    • Touch of Sargeras The Fallen Avatar creates 3 shadowy fissures. Each fissure erupts after 8 sec, inflicting 8,500,000 Shadow damage to all players in the fisure divided evenly. 200 yd range. Instant. Each of these fissures that is not absorbed inflicts 4,445,000 Shadow damage to all players instead. 200 yd range. Instant.
    • Touch of Sargeras The Fallen Avatar creates 3 shadowy fissures. Each fissure erupts after 8 sec, inflicting 8,500,000 Shadow damage to all players in the fisure divided evenly. 300 yd range. Instant. Each of these fissures that is not absorbed inflicts 4,445,000 Shadow damage to all players instead. 300 yd range. Instant.
    • Touch of Sargeras The Fallen Avatar creates 3 shadowy fissures. Each fissure erupts after 8 sec, inflicting 8,500,000 Shadow damage to all players in the fisure divided evenly. Each of these fissures that is not absorbed inflicts 4,445,000 Shadow damage to all players instead. 2.5 sec cast. 10 sec cooldown.
    • Unstable Soul Inflicts 550,000 Fire damage every 2 sec. After 8 sec the target explodes, inflicting 1,300,000 Fire damage to all allies. The target and allies within 5 yards will also be knocked back. 300 yd range. Instant. Unstable Soul is triggered by Hammers, Echoes, and Fragments of opposing elements, as well as by coming too close to players with opposite Infusion debuffs. Unstable Soul is also caused directly by Mass Instability. 300 yd range. Instant.
    • Unstable Soul Inflicts 550,000 Fire damage every 2 sec. After 8 sec the target explodes, inflicting 1,300,000 Fire damage to all allies. The target and allies within 5 yards will also be knocked back. Melee range. Instant. Unstable Soul is triggered by Hammers, Echoes, and Fragments of opposing elements, as well as by coming too close to players with opposite Infusion debuffs. Unstable Soul is also caused directly by Mass Instability. Melee range. Instant.
    • Wrath of the Creators Repeatedly buffets the raid with waves of energy, inflicting 168,000 117,600 Holy damage. Each wave will do more damage than the last. 300 yd range. Instant.
    • Wrath of the Creators Repeatedly buffets the raid with waves of energy, inflicting 168,000 117,600 Holy damage. Each wave will do more damage than the last. 300 yd range. Instant.

    Item Effects
    • Ceaseless Toxin Inflict 0 Shadow damage to an enemy in melee range over 20 sec. If they die while this effect is active, the cooldown of this ability is reduced by 60 sec. Melee range. Instant. 60 sec cooldown.
    • Chalice of Moonlight Your healing spells have a chance to increase your Haste or Critical Strike Critical Strike or Haste by 0 for 10 sec. This effect grants Haste during the day, or Critical Strike Critical Strike during the day, or Haste during the night. Approximately 1.5 procs per minute.
    • Chest of the Foregone Name changed from "[PH] Chest of the Tomb" to "Chest of the Foregone".
    • Cloak of the Foregone Name changed from "[PH] Cloak of the Tomb" to "Cloak of the Foregone".
    • Create Belt Create a Broken Isles item appropriate for your loot specialization ($@lootspec). May contain a Legendary item. 3 sec cast. Reagents: Dauntless Girdle. 3 sec cast. Reagents: Relinquished Girdle.
    • Create Boot Create a Broken Isles item appropriate for your loot specialization ($@lootspec). May contain a Legendary item. 3 sec cast. Reagents: Dauntless Treads. 3 sec cast. Reagents: Relinquished Treads.
    • Create Bracer Create a Broken Isles item appropriate for your loot specialization ($@lootspec). May contain a Legendary item. 3 sec cast. Reagents: Relinquished Bracers.
    • Create Chest Create a Broken Isles item appropriate for your loot specialization ($@lootspec). May contain a Legendary item. 3 sec cast. Reagents: Dauntless Tunic. 3 sec cast. Reagents: Relinquished Chestguard.
    • Create Cloak Create a Broken Isles item appropriate for your loot specialization ($@lootspec). May contain a Legendary item. 3 sec cast. Reagents: Dauntless Cloak. 3 sec cast. Reagents: Relinquished Cloak.
    • Create Glove Create a Broken Isles item appropriate for your loot specialization ($@lootspec). May contain a Legendary item. 3 sec cast. Reagents: Dauntless Gauntlets. 3 sec cast. Reagents: Relinquished Gauntlets.
    • Create Helm Create a Broken Isles item appropriate for your loot specialization ($@lootspec). May contain a Legendary item. 3 sec cast. Reagents: Dauntless Hood. 3 sec cast. Reagents: Relinquished Hood.
    • Create Legs Create a Broken Isles item appropriate for your loot specialization ($@lootspec). May contain a Legendary item. 3 sec cast. Reagents: Dauntless Leggings. 3 sec cast. Reagents: Relinquished Leggings.
    • Create Neck Create a Broken Isles item appropriate for your loot specialization ($@lootspec). May contain a Legendary item. 3 sec cast. Reagents: Dauntless Choker. 3 sec cast. Reagents: Relinquished Choker.
    • Create Relic (New) Create a Broken Isles relic appropriate for your loot specialization ($@lootspec). 3 sec cast. Reagents: Relinquished Relic.
    • Create Ring Create a Broken Isles item appropriate for your loot specialization ($@lootspec). May contain a Legendary item. 3 sec cast. Reagents: Dauntless Ring. 3 sec cast. Reagents: Relinquished Ring.
    • Create Ring (New) Create a Broken Isles item appropriate for your loot specialization ($@lootspec). 3 sec cast.
    • Create Shoulder Create a Broken Isles item appropriate for your loot specialization ($@lootspec). May contain a Legendary item. 3 sec cast. Reagents: Dauntless Spaulders. 3 sec cast. Reagents: Relinquished Spaulders.
    • Create Trinket Create a Broken Isles item appropriate for your loot specialization ($@lootspec). May contain a Legendary item. 3 sec cast. Reagents: Dauntless Trinket. 3 sec cast. Reagents: Relinquished Trinket.
    • Crescent Moonstone (New) Teleport to the location of the Crescent Shrine on the Broken Shore. 10 sec cast. 2 min cooldown.
    • Demonic Vigor Your melee Your auto attacks have a chance to increase your Strength or Agility, based on your specialization, by 0 for 12 sec, and expel orbs of fel energy. Collecting an orb increases the duration of this effect by 3 sec. Approximately 1 proc per minute.
    • Deviate Spores Name changed from "Empowering" to "Deviate Spores". Grants 500 Artifact Power to your currently equipped Artifact. Instant. Grants Artifact Power? Instant.
    • Doom Stone (New) Summons a Doom Stone. If four victims perform the doom ritual, one of them will not survive. Unlimited range. Instant.
    • Elixir of Greatest Demonslaying (New) Increases attack power by 200 against demons. Only usable outdoors on the Broken Isles, and lasts 15 min. Battle Elixir. Instant.
    • Essence of the Light Release the energy of the Light, causing all party members to heal for 5% of their maximum health every 2 sec. 100 yd range. Instant. Only usable in the Broken Isles. 100 yd range. Instant.
    • Fel Meteorite (New) Launches the user far into the distance as a fel meteor. Instant.
    • Gloves of the Foregone Name changed from "[PH] Gloves of the Tomb" to "Gloves of the Foregone".
    • Grace of the Creators Taking damage has a chance to heal you for 0 over 6 sec. When this effect expires, you and up to 4 allies within 15 yds gain a shield that prevents 1 damage for 15 sec. Approximately 1 proc per minute. 3 procs per minute.
    • Grimoire of Convert Demon Your Enslave Demon spell turns into Convert Demon. Can only be used while in Ashran. Convert Demon Turns the target non-Player's soul to that of a demon, and then forcing it to do your bidding. Lasts up to 5 min. Can only be cast on targets at or below level 100 110 in Ashran. 5 sec cast.
    • Helm of the Foregone Name changed from "[PH] Helm of the Tomb" to "Helm of the Foregone".
    • Increase Artifact Knowledge (New) Will allow you to reach Artifact Knowledge Level 30 when used in conjunction with all unused Artifact Research documents. Not usable if the pupil has already researched 30 or more Artifact Research documents. 2 sec cast.
    • Increase Artifact Knowledge (New) Will allow you to reach Artifact Knowledge Level 45 when used in conjunction with all unused Artifact Research documents. Not usable if the pupil has already researched 45 or more Artifact Research documents. 2 sec cast.
    • Increase Artifact Knowledge (New) Will allow you to reach Artifact Knowledge Level 25 when used in conjunction with all unused Artifact Research documents. Not usable if the pupil has already researched 25 or more Artifact Research documents. 2 sec cast.
    • Increase Artifact Knowledge (New) Will allow you to reach Artifact Knowledge Level 40 when used in conjunction with all unused Artifact Research documents. Not usable if the pupil has already researched 40 or more Artifact Research documents. 2 sec cast.
    • Increase Artifact Knowledge (New) Will allow you to reach Artifact Knowledge Level 35 when used in conjunction with all unused Artifact Research documents. Not usable if the pupil has already researched 35 or more Artifact Research documents. 2 sec cast.
    • Increase Artifact Knowledge (New) Read to gain new knowledge about your artifact, increasing the rate at which you earn Artifact Power. 2 sec cast.
    • Increase Artifact Knowledge Read to gain new knowledge about your artifact, increasing the rate at which you earn Artifact Power. These notes can only teach up to Artifact Knowledge level 25. 2 sec cast. Instant. Reagents: Artifact Research Notes.
    • Increase Artifact Knowledge Read to gain new knowledge about your artifact, increasing the rate at which you earn Artifact Power. These notes can teach up to Artifact Knowledge level 40. 2 sec cast. 50. 2 sec cast.
    • Infernal Cinders Your melee attacks will often deal an additional 0 Fire damage. Your melee attacks have a rare chance to apply Melted Armor to the target for 8 12 sec, increasing damage taken from Infernal Cinders by 30%. Other players may benefit from Melted Armor. Approximately 10 procs per minute.
    • Insidious Corruption Apply Insidious Corruption to an enemy for 1.5 min. While you are at least 20 yds away, Insidious Corruption gains a stack every 2 sec. At 30 stacks stacking every 2 sec. After 60 sec the corruption overtakes your foe, inflicting 0 Shadow damage. If they die, the corruption instead explodes and deals while corrupted, they instead explode and deal 0 Shadow damage per stack to all nearby enemies. 50 yd range. Instant. 30 sec cooldown. 60 sec cooldown.
    • Leggings of the Foregone Name changed from "[PH] Leggings of the Tomb" to "Leggings of the Foregone".
    • Legionfall Banner (New) Place a Legionfall Banner on the ground. The banner lasts for 3 min. 10 yd range. Instant.
    • Magical Saucer (New) Allows a target battle pet to fly alongside you on a magical disc. 10 yd range. Instant.
    • Opening (New) Open the container. Instant. 1.5 sec cooldown.
    • Opening (New) Open the container. Instant. 1.5 sec cooldown.
    • Opening (New) Open the container. Instant. 1.5 sec cooldown.
    • Opening (New) Open the container. Instant. 1.5 sec cooldown.
    • Opening (New) Open the container. Instant. 1.5 sec cooldown.
    • Opening (New) Open the container. Instant. 1.5 sec cooldown.
    • Opening (New) Open the container. Instant. 1.5 sec cooldown.
    • Orb of Destruction Send an Orb of Destruction to your target's location at least 10 yds away, dealing up to 0 Shadow damage to all enemies within 20 yards after 4 sec. Targets closer to the impact take more damage. 10-40 yd range. Instant. 60 sec cooldown.
    • Pilfered Sweeper (New) Place your Pilfered Sweeper on the ground. It is very low on energy and won't last for long. Instant.
    • Rabbit out of a Hat 2 sec cast. Pull a rabbit out of the hat! 2 sec cast.
    • Refreshment Restores 0 health and 0 mana over 20 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain out of combat health regeneration increased by 1,000% for 60 min. Instant. 400% for 60 min. Instant.
    • REUSE Name changed from "Archmage's Prismatic Disc" to "REUSE".
    • REUSE Name changed from "Gift of the Holy Keepers" to "REUSE".
    • Rising Tides While you remain stationary, gain 0 Versatility Haste every 1 sec stacking up to 10 times. Lasts 20 sec. Instant. 1.5 min cooldown.
    • Salt-Hardened Shell (New) Throw a shell, dismounting the target. Unusable on targets above level 110. Affects only targets up to level 110. 40 yd range. 0.5 sec cast.
    • Shoulders of the Foregone Name changed from "[PH] Shoulders of the Tomb" to "Shoulders of the Foregone".
    • Speed of Thought Increases your Mastery by 1,425 for 20 sec. Instant. 35 sec. Instant.
    • Strange Dimensional Shard (New) Teleports you a various number of times. Instant.
    • Summon Wyrmtongue Collector 50 yd range. Instant. Awaken the Wyrmtongue Collector. 50 yd range. Instant.
    • The Sentinel's Eternal Refuge Each time you kill an enemy, you gain 5% movement speed for 5 min 60 sec, stacking up to 5 times. At 5 stacks, while you are out of combat you turn into a Wisp, increasing your movement speed further and granting you the ability to fly.
    • Vigilance Perch Each time you kill an enemy, you gain 5% movement speed for 5 min 60 sec, stacking up to 5 times. At 5 stacks, while you are out of combat you turn into a Spirit Owl, increasing your movement speed further and granting you the ability to fly.
    • Wailing Souls Surround yourself with wailing souls to prevent 50% of damage taken for 4 sec, until you have prevented 1 damage. If the shield is entirely depleted 6 sec, up to 1 total damage, the cooldown of this ability is reduced by 30 sec. Instant. 2.5 min cooldown. up to 30 sec, based on the amount of damage absorbed. Instant. 2.5 min cooldown.
    • Wand of Dispelling Name changed from "Fel Dispel" to "Wand of Dispelling".
    • Warden Guise (New) Take on the guise of a Warden. Instant.



    Artifact Powers
    Originally Posted by MMO-Champion
    Death Knight (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Blood

    Frost
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Runic Chills (Rank 1) Crystalline Swords damage reduces the cooldown of Sindragosa's Fury by 5 sec. 3 sec.
    • Thronebreaker (Rank 1) Obliterate has a 25% chance to cause the target to be pierced from behind by additional Crystalline Swords. a Crystalline Sword.

    Unholy
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Black Claws (Rank 1) Name changed from "Festering Talons (Rank 1)" to "Black Claws (Rank 1)". Your Gargoyle's attacks have a 50% chance to apply Festering Wound. While under the effect of Dark Transformation, your ghoul's Claw has a 50% chance to burst a Festering Wound.
    • Lash of Shadows (Rank 1) Increases the damage of Scourge Strike by 5%. Festering Wounds deal an additional %s1% damage when burst.
    • Lash of Shadows (Rank 2) Increases the damage of Scourge Strike by 10%. Festering Wounds deal an additional %s1% damage when burst.
    • Lash of Shadows (Rank 3) Increases the damage of Scourge Strike by 15%. Festering Wounds deal an additional %s1% damage when burst.
    • Lash of Shadows (Rank 4) Increases the damage of Scourge Strike by 20%. Festering Wounds deal an additional %s1% damage when burst.
    • Lash of Shadows (Rank 5) Increases the damage of Scourge Strike by 25%. Festering Wounds deal an additional %s1% damage when burst.
    • Lash of Shadows (Rank 6) Increases the damage of Scourge Strike by 30%. Festering Wounds deal an additional %s1% damage when burst.
    • Lash of Shadows (Rank 7) Increases the damage of Scourge Strike by 35%. Festering Wounds deal an additional %s1% damage when burst.
    • Lash of Shadows (Rank 8) Increases the damage of Scourge Strike by 40%. Festering Wounds deal an additional %s1% damage when burst.

    Demon Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Havoc

    Vengeance
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Erupting Souls (Rank 1) Soul Cleave deals 0 [ AP ] additional damage for each Soul Fragment it consumes.
    • Flaming Soul (Rank 1) Name changed from "Duality (Rank 1)" to "Flaming Soul (Rank 1)". Under Construction. Check Back Soon! Damage from Soul Carver and Immolation Aura extends the duration of your Fiery Brand by 0.5 seconds.

    Druid (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Balance

    Feral

    Guardian
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Fleshknitting (Rank 1) Grants Frenzied Regeneration an additional charge. Frenzied Regeneration gains 1 additional charges.
    • Ursoc's Bond (Rank 1) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 10%. 6%.
    • Ursoc's Bond (Rank 10) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 19%. 15%.
    • Ursoc's Bond (Rank 11) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 20%. 16%.
    • Ursoc's Bond (Rank 12) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 21%. 17%.
    • Ursoc's Bond (Rank 13) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 22%. 18%.
    • Ursoc's Bond (Rank 14) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 23%. 19%.
    • Ursoc's Bond (Rank 15) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 24%. 20%.
    • Ursoc's Bond (Rank 16) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 25%. 21%.
    • Ursoc's Bond (Rank 17) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 26%. 22%.
    • Ursoc's Bond (Rank 18) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 27%. 23%.
    • Ursoc's Bond (Rank 19) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 28%. 24%.
    • Ursoc's Bond (Rank 2) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 11%. 7%.
    • Ursoc's Bond (Rank 20) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 29%. 25%.
    • Ursoc's Bond (Rank 3) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 12%. 8%.
    • Ursoc's Bond (Rank 4) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 13%. 9%.
    • Ursoc's Bond (Rank 5) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 14%. 10%.
    • Ursoc's Bond (Rank 6) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 15%. 11%.
    • Ursoc's Bond (Rank 7) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 16%. 12%.
    • Ursoc's Bond (Rank 8) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 17%. 13%.
    • Ursoc's Bond (Rank 9) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 18%. 14%.

    Restoration
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Joy of Spring (Rank 1) Efflorescence's healing increases by 0% every 2 sec. Effloresence's healing increases up to 20% on a target that remains in Effloresence.

    Hunter (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Beast Mastery
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Cobra Commander (Rank 1) Cobra Shot has a chance to create 0 10% chance to create 2-4 Sneaky Snakes that attack the target for until cancelled. 6 sec.
    • Spiritbound (Rank 1) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 5%. 5.00%.
    • Spiritbound (Rank 10) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 9.5%. 9.50%.
    • Spiritbound (Rank 11) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 10%. 10.00%.
    • Spiritbound (Rank 12) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 10.5%. 10.50%.
    • Spiritbound (Rank 13) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 11%. 11.00%.
    • Spiritbound (Rank 14) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 11.5%. 11.50%.
    • Spiritbound (Rank 15) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 12%. 12.00%.
    • Spiritbound (Rank 16) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 12.5%. 12.50%.
    • Spiritbound (Rank 17) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 13%. 13.00%.
    • Spiritbound (Rank 18) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 13.5%. 13.50%.
    • Spiritbound (Rank 19) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 14%. 14.00%.
    • Spiritbound (Rank 2) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 5.5%. 5.50%.
    • Spiritbound (Rank 20) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 14.5%. 14.50%.
    • Spiritbound (Rank 3) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 6%. 6.00%.
    • Spiritbound (Rank 4) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 6.5%. 6.50%.
    • Spiritbound (Rank 5) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 7%. 7.00%.
    • Spiritbound (Rank 6) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 7.5%. 7.50%.
    • Spiritbound (Rank 7) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 8%. 8.00%.
    • Spiritbound (Rank 8) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 8.5%. 8.50%.
    • Spiritbound (Rank 9) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 9%. 9.00%.
    • Thunderslash (Rank 1) Aspect of the Wild causes all active pets to lash out, dealing 0 Physical damage to enemies within 5 yards. While Aspect of the Wild is active, Hati and your primary pet also trigger a Thunderslash with each auto attack, dealing [ AP ] Nature damage.

    Marksmanship
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Cyclonic Burst (Rank 1) Windburst now also snares and deals 0 damage over until cancelled. The trail of wind left by Windburst deals [ 300% of AP ] damage every 1 sec to enemies within, and reduces their movement speed by 50%.
    • Feet of Wind (Rank 1) Your Aspect of the Cheetah also Aspect of the Cheetah grants you 50% dodge chance and immunity to snares. makes you immune to snares.

    Survival

    Mage (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Arcane

    Fire
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Strafing Run (Rank 1) Phoenix Phoenix's Flames chains to an additional 2 targets, dealing 75% damage with each jump.
    • Warmth of the Phoenix (Rank 1) Phoenix's Flames has a chance to grant 600 critical strike rating to you and four allies. 50% chance to grant 800 Critical Strike to you and 4 allies for 10 sec.

    Frost
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Freezing Rain (Rank 1) While Frozen Orb is active, Blizzard becomes instant cast. Blizzard's cast time is reduced by 0%.
    • Obsidian Lance (Rank 1) Increases Ice Lance's Frozen target damage multiplier by 10%. Increases the damage of Ice Lance against frozen targets by 10%.
    • Obsidian Lance (Rank 2) Increases Ice Lance's Frozen target damage multiplier by 20%. Increases the damage of Ice Lance against frozen targets by 20%.
    • Obsidian Lance (Rank 3) Increases Ice Lance's Frozen target damage multiplier by 30%. Increases the damage of Ice Lance against frozen targets by 30%.
    • Obsidian Lance (Rank 4) Increases Ice Lance's Frozen target damage multiplier by 40%. Increases the damage of Ice Lance against frozen targets by 40%.
    • Obsidian Lance (Rank 5) Increases Ice Lance's Frozen target damage multiplier by 50%. Increases the damage of Ice Lance against frozen targets by 50%.
    • Obsidian Lance (Rank 6) Increases Ice Lance's Frozen target damage multiplier by 60%. Increases the damage of Ice Lance against frozen targets by 60%.
    • Obsidian Lance (Rank 7) Increases Ice Lance's Frozen target damage multiplier by 70%. Increases the damage of Ice Lance against frozen targets by 70%.
    • Obsidian Lance (Rank 8) Increases Ice Lance's Frozen target damage multiplier by 80%. Increases the damage of Ice Lance against frozen targets by 80%.

    Monk (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Brewmaster

    Mistweaver

    Windwalker
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Master of Combinations (Rank 1) Triggering Combo Strikes has a chance to grant 600 Mastery Rating to you and four allies. to you and 4 allies for 6 sec.
    • Thunderfist (Rank 1) Strike of the Windlord grants you Thunderfist for each enemy struck. Thuderfists discharge upon melee strikes, dealing 0 Nature damage. a stack of Thunderfist for each enemy struck. Thuderfist discharges upon melee strikes, dealing [ 200% of AP ] Nature damage.

    Paladin (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Holy
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Sacred Dawn (Rank 1) Light of Dawn shoots a healing orb towards your Beacon of Light, healing the first person it hits for 0. All allies inside your Light of Dawn receive 10% increased healing from your spells for 6 sec.
    • Stoicism (Rank 1) Name changed from "Sacrificial Martyr (Rank 1)" to "Stoicism (Rank 1)". Light of the Martyr also applies Sacrifice of the Silver Hand, transferring 15% of damage taken to you. Damage taken from Light of the Martyr reduced by 15%.
    • Tyr's Munificence (Rank 1) Increases the range of Tyr's Deliverance by 2 yards, healing by 13%, and the healing bonus granted by 13%. 5%, and the healing bonus by 5%.
    • Tyr's Munificence (Rank 2) Increases the range of Tyr's Deliverance by 4 yards, healing by 13%, and the healing bonus granted by 13%. 5%, and the healing bonus by 5%.
    • Tyr's Munificence (Rank 3) Increases the range of Tyr's Deliverance by 6 yards, healing by 13%, and the healing bonus granted by 13%. 5%, and the healing bonus by 5%.
    • Tyr's Munificence (Rank 4) Increases the range of Tyr's Deliverance by 8 yards, healing by 13%, and the healing bonus granted by 13%. 5%, and the healing bonus by 5%.
    • Tyr's Munificence (Rank 5) Increases the range of Tyr's Deliverance by 10 yards, healing by 13%, and the healing bonus granted by 13%. 5%, and the healing bonus by 5%.
    • Tyr's Munificence (Rank 6) Increases the range of Tyr's Deliverance by 12 yards, healing by 13%, and the healing bonus granted by 13%. 5%, and the healing bonus by 5%.
    • Tyr's Munificence (Rank 7) Increases the range of Tyr's Deliverance by 14 yards, healing by 13%, and the healing bonus granted by 13%. 5%, and the healing bonus by 5%.
    • Tyr's Munificence (Rank 8) Increases the range of Tyr's Deliverance by 16 yards, healing by 13%, and the healing bonus granted by 13%. 5%, and the healing bonus by 5%.

    Protection
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Blessed Stalwart (Rank 1) Name changed from "Decree of Justice (Rank 1)" to "Blessed Stalwart (Rank 1)". Your Judgment grants you Blessed Stalwart, increasing the damage and damage reduction of your next Shield of the Righteous by 0. 25%.

    Retribution

    Priest (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Discipline
    • Aegis of Wrath (Rank 1) Light's Wrath also applies an absorb shield equal to 0% of the amount it heals. Power Word: Shield absorbs 50% additional damage, but the target takes 3% of the remaining absorb amount as Shadow damage every 1 sec.
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Forbidden Flame (Rank 1) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 4%. healing, and absorbs by 5%.
    • Forbidden Flame (Rank 10) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 7.6%. healing, and absorbs by 9.5%.
    • Forbidden Flame (Rank 11) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 8%. healing, and absorbs by 10%.
    • Forbidden Flame (Rank 12) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 8.4%. healing, and absorbs by 10.5%.
    • Forbidden Flame (Rank 13) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 8.8%. healing, and absorbs by 11%.
    • Forbidden Flame (Rank 14) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 9.2%. healing, and absorbs by 11.5%.
    • Forbidden Flame (Rank 15) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 9.6%. healing, and absorbs by 12%.
    • Forbidden Flame (Rank 16) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 10%. healing, and absorbs by 12.5%.
    • Forbidden Flame (Rank 17) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 10.4%. healing, and absorbs by 13%.
    • Forbidden Flame (Rank 18) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 10.8%. healing, and absorbs by 13.5%.
    • Forbidden Flame (Rank 19) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 11.2%. healing, and absorbs by 14%.
    • Forbidden Flame (Rank 2) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 4.4%. healing, and absorbs by 5.5%.
    • Forbidden Flame (Rank 20) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 11.6%. healing, and absorbs by 14.5%.
    • Forbidden Flame (Rank 3) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 4.8%. healing, and absorbs by 6%.
    • Forbidden Flame (Rank 4) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 5.2%. healing, and absorbs by 6.5%.
    • Forbidden Flame (Rank 5) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 5.6%. healing, and absorbs by 7%.
    • Forbidden Flame (Rank 6) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 6%. healing, and absorbs by 7.5%.
    • Forbidden Flame (Rank 7) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 6.4%. healing, and absorbs by 8%.
    • Forbidden Flame (Rank 8) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 6.8%. healing, and absorbs by 8.5%.
    • Forbidden Flame (Rank 9) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 7.2%. healing, and absorbs by 9%.
    • Tyranny of Pain (Rank 1) Pain Suppression also heals the target for 33% of damage prevented. taken during Pain Suppression.
    • Will of the Conclave (Rank 1) Increases healing and absorbs done by 10%, damage done by 10%, and Stamina by 10%.

    Holy
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Cosmic Ripple (Rank 1) Under Construction. Check Back Soon! When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets for [ 200% of Spell Power ].

    Shadow

    Rogue (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Assassination

    Outlaw

    Subtlety

    Shaman (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Elemental
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Seismic Storm (Rank 1) When Earthquake deals damage, it has a chance to cause a Lightning Strike dealing 0 Nature damage. Earthquake damage has a 5% chance to cause Seismic Lightning, dealing [ 700% of Spell Power ] Nature damage to the target.

    Enhancement

    Restoration
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Deep Waters (Rank 1) Your Healing Wave and Healing Surge have a chance to apply Calming Waters to the target, absorbing the next 0 damage. 3 sec after casting Gift of the Queen, Sharas'dal casts another Gift of the Queen at the same location.

    Warlock (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Affliction
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Rend Soul (Rank 1) Drain Soul damage has a 20% chance to deal 0 Shadow damage and summon an additional Tormented Soul. rend the target's soul, dealing [ 300% of Spell Power ] Shadow damage and summoning an additional Tormented Soul.

    Demonology
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Jaws of Shadow (Rank 1) Dreadbite increases damage taken from Wild Imp Fel Firebolt by 20%. your Wild Imps' Fel Firebolt by 20%.
    • Thal'kiel's Ascendance (Rank 1) Demonic Empowerment has a 50% chance to cause Thal'kiel to enrage enrage Thal'kiel, causing each of your pets to deal 50 Shadow damage to its current target.

    Destruction
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Cry Havoc (Rank 1) Under Construction. Check back soon! When Chaos Bolt damages a target afflicted by Havoc, it explodes, dealing 0 damage to enemies within 8 yards.
    • Flame Rift (Rank 1) Name changed from "Tomb-Born Rift (Rank 1)" to "Flame Rift (Rank 1)". Dimensional Rift can now summon a Flame Rift. powerful Flame Rift.

    Warrior (Forums, Talent Calculator, PvP Talent Calculator, Artifact Calculator)
    Arms

    Fury
    • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
    • Death and Glory (Rank 1) Odyn's Fury will become alternately empowered by Odyn and is empowered by either Odyn or Helya. Odyn empowers Odyn's Fury with 0 Fire damage and 0 [ 1 + 300% of AP ] Fire damage and generates 20 Rage. Helya empowers Odyn's Fury with 0 Shadow damage and 0 Leech. which heals you for 100% of the damage it deals.
    • Oathblood (Rank 1) Bloodthirst has a 10% chance to trigger a second Bloodthirst.

    Protection



    Strings Changes
    Originally Posted by MMO-Champion
    • CONTRIBUTION_TOOLTIP_PLAYER_CURRENCY_AMOUNT - You have %1$s / %2$s %3$s.
    • ERR_CLAIMED_CHALLENGE_MODE_REWARD_OLD - [DNT] CLAIMED_CHALLENGE_MODE_REWARD_OLD You did not complete a Mythic Keystone dungeon last week.
    • LFG_LIST_APP_DECLINED_FULL_MESSAGE - "%s" has been delisted for being full. "%s" is full and has been delisted.
    • LFG_LIST_TOOLTIP_AUTO_ACCEPT (New) - Auto Accept
    • LOOT_JOURNAL_LEGENDARIES_CRAFTED_ITEM (New) - %s |cff66bbff(Crafted Item)|r
    • NATURAL_ABBREVIATION_FORMAT - %d %lld %s
    • PVP_ENLISTMENT_BONUS_DESCRIPTION (New) - Your faction needs more soldiers!|n|nHonor gains from Honorable Kills, Battle objectives and victory increased by 25%.
    • PVP_ENLISTMENT_BONUS_TITLE (New) - Enlistment Bonus
    • QUEST_KHADGAR (New) - Khadgar
    • SPELL_FAILED_AP_ITEM_FROM_PREVIOUS_TIER (New) - Your Artifact is too powerful to be modified by that item
    • SPELL_FAILED_CUSTOM_ERROR_337 (New) - You must reach Artifact Knowledge level 25 to use the Tome.
    • UNITNAME_SUMMON_TITLE31 - %s's Reflection %s's Erupting Reflection
    • UNITNAME_SUMMON_TITLE32 (New) - %s's Hopeless Reflection
    • UNITNAME_SUMMON_TITLE33 (New) - %s's Malignant Reflection
    • UNITNAME_SUMMON_TITLE34 (New) - %s's Wailing Reflection



    Garrison Ability Changes
    Originally Posted by MMO-Champion
    Trait
    • Berserk Trait Reduces cost to start a mission by ${$a658*100}%.. ${{1-$a658}*100}%..
    Last edited by chaud; 2017-02-28 at 11:01 PM.

  2. #2
    Mind if I roll need? xskarma's Avatar
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    And the Guardian nerfs continue. Hardly surprising but still. =/

  3. #3
    Quote Originally Posted by xskarma View Post
    And the Guardian nerfs continue. Hardly surprising but still. =/
    So, you think they should of just been left alone?

    I mean they could do that and just buff the other tanks to be just as useful in the same situations, but I guess they figured it easier just to nerf guardian? /shrug
    Khadgar: Prepare to heroically CTRL-E through the portal with me!

    Quote Originally Posted by Hooky View Post
    yeah wow cool..how about raising the valor cap consider WoD isn't that far away? 1000 valor points gets u a lollipop and kick in the nutsack these days! Back in my day we could get a bucket of candy and a pet ferret with that sort of points!
    Quote Originally Posted by Herecius View Post
    QUICKLY FRIENDS, TO THE HYPERBOLEMOBILE!

  4. #4
    Mind Quickening (Rank 1) When you enter Voidform, you and 4 allies gain 600 Haste. Void Torrent grants 800 Haste to you and 4 allies for 15 sec.
    From voidform's duration to 800 haste for 4 seconds... wow!

    /s

  5. #5

    Unhappy

    Quote Originally Posted by Doomchicken View Post
    So, you think they should of just been left alone?

    I mean they could do that and just buff the other tanks to be just as useful in the same situations, but I guess they figured it easier just to nerf guardian? /shrug
    It's just disheartening to see nerf after nerf, every single patch, especially when you're not anywhere close to having BiS gear, which is where Guardian's scaling issues actually present themselves. The nerfs have most certainly hurt my performance in a noticeable way, which really sucks for someone still trying to progress.

  6. #6
    Quote Originally Posted by xskarma View Post
    And the Guardian nerfs continue. Hardly surprising but still. =/
    Oh boo hoo. Guardians might have to actually try put in some effort like every other tank spec and won't be able solo tank mythic Gul'Dan.

    I would also like to add that the Guardian nerfs have been extremely light compared to all the nerfs prot warriors have recieved.

    So again, cry me a river.

    Edit: How are they even getting nerfed? Are you talking the armor trait being toned down a little bit?

    - - - Updated - - -

    Looks like I was right... they're trying to get fury warriors away from Inner Rage in 7.2 without actually nerfing the talent.

    That's nice, I guess. But spamming RB in between every BT doesn't exactly sound fun.
    Last edited by f3llyn; 2017-03-01 at 02:45 AM.

  7. #7
    I am Murloc! Nnyco's Avatar
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    Quote Originally Posted by xskarma View Post
    And the Guardian nerfs continue. Hardly surprising but still. =/
    not one guardian nerf, complains about guardian nerf... what
    Originally Posted by Blizzard Entertainment
    Crabs have been removed from the game... because if I see another one I’m just going to totally lose it. *sobbing* I’m sorry, I just can’t right now... I just... OK just give me a minute, I’ll be OK..

  8. #8
    The Insane FelPlague's Avatar
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    Quote Originally Posted by Nnyco View Post
    not one guardian nerf, complains about guardian nerf... what
    yeah im confused too

    - - - Updated - - -

    Quote Originally Posted by xskarma View Post
    And the Guardian nerfs continue. Hardly surprising but still. =/
    as pointed out, where is there guardian nerfs?
    Quote Originally Posted by Eleccybubb View Post
    Azerite is absolutely RNG you are right. You have no idea what traits will be on that piece you got from a random source until you roll it. I've literally had a Warfront piece that had the "opposite faction" passive and no passive/proc for my spec but it did for the other 2.

  9. #9
    Quote Originally Posted by Nnyco View Post
    not one guardian nerf, complains about guardian nerf... what
    They toned down the armor gain from a guardian trait by 4% which is not even on live, as far as I can tell... Massive sweeping nerfs there...

    Not like they took their main active mitigation ability and nerfed it by 33% in several different ways or anything. It would be insane for blizzard to do that.

    Oh wait..

    Yes I'm still bitter about the unneeded nerfs to prot warriors.

  10. #10
    The Insane Dug's Avatar
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    Is that another water mount? "Mind Worm" makes me think not but it really looks like one.

  11. #11
    Poor poor bears
    They might actually take damage for once

    They're still not going to be ever matched by any other tanks,sure,but they might only outperform all other tank specs by just a bit

    What a tragedy

  12. #12
    Quote Originally Posted by Hach View Post
    It's just disheartening to see nerf after nerf, every single patch, especially when you're not anywhere close to having BiS gear, which is where Guardian's scaling issues actually present themselves. The nerfs have most certainly hurt my performance in a noticeable way, which really sucks for someone still trying to progress.
    It never feels good being nerfed no matter how "necessary" it is. If the answer to the question of "What tank is best on X boss?" is Y class for every single boss, then that class whether it be Guardian or otherwise is unfortunately overpowered and either needs to be bought back into line or the others to be bumped up. Unfortunately for Guardian, and the other tanks that are struggling on certain Nighthold bosses Blizzard would rather bump Guardian down than bump the others up.

    I should note that I'm not saying the other classes cannot do the job, but it's clear to everyone that guardian is far too powerful in its current incarnation.
    Khadgar: Prepare to heroically CTRL-E through the portal with me!

    Quote Originally Posted by Hooky View Post
    yeah wow cool..how about raising the valor cap consider WoD isn't that far away? 1000 valor points gets u a lollipop and kick in the nutsack these days! Back in my day we could get a bucket of candy and a pet ferret with that sort of points!
    Quote Originally Posted by Herecius View Post
    QUICKLY FRIENDS, TO THE HYPERBOLEMOBILE!

  13. #13
    Quote Originally Posted by Doomchicken View Post
    It never feels good being nerfed no matter how "necessary" it is. If the answer to the question of "What tank is best on X boss?" is Y class for every single boss, then that class whether it be Guardian or otherwise is unfortunately overpowered and either needs to be bought back into line or the others to be bumped up. Unfortunately for Guardian, and the other tanks that are struggling on certain Nighthold bosses Blizzard would rather bump Guardian down than bump the others up.

    I should note that I'm not saying the other classes cannot do the job, but it's clear to everyone that guardian is far too powerful in its current incarnation.
    They're not even getting nerfed. At least not yet.

  14. #14
    Quote Originally Posted by xskarma View Post
    And the Guardian nerfs continue. Hardly surprising but still. =/
    Literally the only thing getting "nerfed" in this update is the armor gain from an Artifact trait that isn't even live.

    Using the PTR to balance new abilities before they go live is now "nerfing"?

  15. #15
    Quote Originally Posted by f3llyn View Post
    They're not even getting nerfed. At least not yet.
    Of course, ptr not being final and all, and whom even knows how much it will effect guardian if/when it does go live. But as it stands currently the 4 percent of armor loss from the trait should it go live is a step in the right direction.
    Khadgar: Prepare to heroically CTRL-E through the portal with me!

    Quote Originally Posted by Hooky View Post
    yeah wow cool..how about raising the valor cap consider WoD isn't that far away? 1000 valor points gets u a lollipop and kick in the nutsack these days! Back in my day we could get a bucket of candy and a pet ferret with that sort of points!
    Quote Originally Posted by Herecius View Post
    QUICKLY FRIENDS, TO THE HYPERBOLEMOBILE!

  16. #16
    I wouldn't care as much about them nerfing Guardian if I didn't have to break my fingers to stop other tanks from ripping threat off me on bosses.

  17. #17
    Deleted
    Quote Originally Posted by BeerWolf View Post
    From voidform's duration to 800 haste for 4 seconds... wow!

    /s
    How about you try reading that again and engaging your brain when you do so.

    It says casting Void Torrent grants 800 haste for 15 seconds.

  18. #18
    Quote Originally Posted by Valqt View Post
    I wouldn't care as much about them nerfing Guardian if I didn't have to break my fingers to stop other tanks from ripping threat off me on bosses.
    Now imagine how blood DKs must feel then

  19. #19
    Cosmic ripple ! HO YEAH !

  20. #20
    I want the 45 Artifact knowledge now !

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