Originally Posted by
thenconfuciussaid
No youre right, I was triggered actually, because you just basically said:
Rogues need something OP, drastically difficult to go against more than any other, because theyve been undertuned elsewhere.
Im talking about the rogue quest, and youre discussing everything other than that. Its using something else to justify what you think is right
Youre assuming its going to be nerfed harshly but this is a completely different factor; a new system, legendary spell quests will receive a different compensation than previous nerfs that made those cards unplayable.
Can you find me a hearthstone forum where the threads arent all filled with people complaining about the Rogue quest being way too strong and needing balance?
How about your games? Are you telling me youre not coming across Rogues almost every other game?
How about how Rogues can finish their quest by turn 4 while most other quests are not as consistent?
You're way too worried about this inevitable nerf and concerned about the wrong things.
Just because this Rogue quest needs changing, doesnt mean its going to never be playable again. You have the only Blizzard game that doesnt do PTR testing, of course there will be a card here and there that's absolutely unbalanced. You just gotta eventually admit it, even if it doesnt benefit you.
The majority has been wrong before, but we're talking one of the biggest majorities than Grim Patron and Leeroy