Originally Posted by
Eapoe
4% is all well and good, but per my last post, SV isn't like all other specs/classes. An increase to all abilities isn't the same for SV as all other specs. If you buff BM with a flat damage increase, all of their abilities feel it because there is no gap in ability usage, its firing 1 ability after another, and the fact ALL abilities get a flat increase is extremely beneficial. SV, however, continues to have huge gaps in ability usage due to burst windows and buff maintenance. We don't always have ExT or Caltrops damaging the target, we aren't always spamming MB, we only use RS to maintain WotMN, and with WotMN the usage of FS is decreased as well.
I'm sure the damage increases help, but a design change would be the most beneficial.