1. #5361
    Quote Originally Posted by Baconeggcheese View Post
    The Rangers base design is just a straight up better Interceptor, which is why you had people not unlike Gaidax abandoning Interceptor to pick up Ranger and saying it was just outright better early on. Interceptor really doesn't have great tools to be in melee using abilities that do the same damage as the ranged abilities other Javs have. And the general ability design just isn't great.

    What Interceptor does have at end game is a bunch of masterwork components that give flat damage increases. Like I have a masterwork double edged component which passively gives a flat 50% more dmg (but I take "-25%" more lul) and also gives me another large flat % bonus for 5 seconds when my health is low. Its not that interceptor has a great design, it just has numbers.
    Once you have some time in the game and start uncovering all the shit that is hidden it quickly becomes apparent why Rangers are weak. The whole giant mess of Impact and Blast for Rangers that for some outlandish reasons cannibalize each other result in builds that are either very good at guns (which is really the only way to go GM2+ now) or very good at blast damage (which with current options available simply does not scale enough for anything more than GM1), but never both.

    So if you go impact route, your Ult and grenades simply stop doing any sort of relevant damage, while if you go Blast route - your gunning skills, aside from and oddity and a half, are about as good as Storm's.

    Reason is that for Rangers specifically Impact+Blast skills which is most of Grenades and Ult are borked to scale only with Blast, which is in fact not how the game behaves otherwise with physical AoE. So our trade-off components end up severely hurting output one way or another, where as Interceptor has no such issue. That, coupled with quite terrible components Rangers have creates a ton of issues.

    Interceptor's fragility on the other hand is plenty compensated by various craziness like triple dodges and what not, while Ranger does not really have THAT much more meat on its bones to make a real difference.

  2. #5362
    Quote Originally Posted by Gaidax View Post
    The point is, what you said is shit damage. But hey it's good for GM1 - everything goes there, even Interceptor melee, but then GM1 is the only thing worth doing at the moment so meh.
    Doing fine in GM2 with it xD

    Argument has 3 charges.

    Mace has close to 100%(across set up) speed before consumables.
    (150% damage and 200% damage)


    Tip of the Spear lets me revive players safely by detonating a combo next to them.(no revive animation needed, it is instant) (Only downside is I need someone else priming at the moment with my build. But groups are pretty reliable in my experience)

    As I mentioned. It is far more gear dependent.

    And I already agreed the Impact build is much easier to build for and performs better. (The same luck I've had with blast goodies, would probably make an impact build do great in GM3)

    But I don't mind not 2 shotting a mob when I can 4 shot it, and few things around it.

    *shrug*



    I'd like the Devs to adjust Ranger's ult though.
    Sacrificing your ult's damage so you can pursue the impact build feels kinda crappy.

    Or adjust the components so the blast/impact ones don't harm the other.

    And fix the tooltips to be a little bit more clear about what benefits from impact and blast. (I'm aware of them, but had to find a source on Reddit that tested everything)

    ----------

    I still need to build my Colossus up.
    Funnily enough, I used that Jav to level through my story.

    But ended up focusing on gearing all the other javelins first in endgame.

    ---------

    To add.
    They still need to make GM2 worthwhile.
    The loot rate doesn't seem to justify the enemy health pool climb yet.
    But mostly been doing GM2 the last two days. Will run more today, but may drop back to GM1 again just because it is infinitely faster for now. (Especially when undergeared folks go into GM2)
    Last edited by Sixnalia; 2019-03-02 at 04:48 PM.

  3. #5363
    Basically when Interceptor is choke full of shit like this, Ranger can't really compete. Roll your face over autoaiming shit, get +60% weapon damage.


  4. #5364
    Quote Originally Posted by Baconeggcheese View Post
    The issue is the affix application is redundant since it the mobs already need to be primed in order to proc it. The aura would be useful for that if all the javs could only prime single enemies, but we can aoe prime entire packs so it simply doesn't matter. Which is why they added the damage over time aspect after launch when players said interceptors combo was useless outside of the initial explosion. Though the damage over time aura is still really pathetic. What's worse is new enemies who gain the affix via the aura aren't primed so even the potential team play aspect of it is removed.

    The idea of an aura is all well and good for a combo, there's all sorts of things that could be done to play into the interceptor fantasy. Its just that the current thing is poorly designed. Though if I'm being honest most of the interceptor design in general seems like it was very much just slapped together in a rush. I'm fairly certain it was the last Jav they made with how unpolished it feels.

    I say that while still very much enjoying playing it, but the entire time I'm also just thinking about how it could feel so much better to play and things could be designed so differently.
    That's why I focused on Frost.

    You wont prime new mobs, but they'll freeze.

    Or if you get Acid, you'll spread the debuff quickly enough.

    I find it helpful for pug groups.

    Though the value of it in organized groups is diminished.

    But my two friends who were interested can't run the game :P
    Their CPUs are at the bare minimum specs.

  5. #5365
    Quote Originally Posted by Sixnalia View Post
    As I mentioned. It is far more gear dependent.
    This is probably one of the biggest things people overlook with the game. The gearing and builds can change drastically depending on what rolls you've got on your items because inscriptions get absolutely ridiculous.

    Its like if you don't have something visual like the big talent tree that PoE has then the game is automatically shallow.

    - - - Updated - - -

    Quote Originally Posted by Sixnalia View Post
    That's why I focused on Frost.

    You wont prime new mobs, but they'll freeze.

    Or if you get Acid, you'll spread the debuff quickly enough.

    I find it helpful for pug groups.

    Though the value of it in organized groups is diminished.

    But my two friends who were interested can't run the game :P
    Their CPUs are at the bare minimum specs.
    The issue doesn't change depending on what affix we're talking about though. You can focus on frost but storms are already freezing everything around you far more efficiently. You either have to be priming things inefficiently to make it feel like the aura is doing something, or you have the aura is just applying a redundant affect and isn't doing anything.

    They added damage that didn't exist on the combo aura for this reason, its just not good.
    "I've carefully played this game to an endless despair"

  6. #5366
    Quote Originally Posted by Baconeggcheese View Post
    This is probably one of the biggest things people overlook with the game. The gearing and builds can change drastically depending on what rolls you've got on your items because inscriptions get absolutely ridiculous.

    Its like if you don't have something visual like the big talent tree that PoE has then the game is automatically shallow.

    - - - Updated - - -



    The issue doesn't change depending on what affix we're talking about though. You can focus on frost but storms are already freezing everything around you far more efficiently. You either have to be priming things inefficiently to make it feel like the aura is doing something, or you have the aura is just applying a redundant affect and isn't doing anything.

    They added damage that didn't exist on the combo aura for this reason, its just not good.
    Yep.

    My Retaliation of Garretus Legendary holds true to that.
    "Oh a little machine pistol." (see's 200% physical, 175% weapon, 18% gear damage)
    "Oh what the hell is this relic of unnatural power."

  7. #5367
    Is there any chance to get masterwork/legendary loot at hard mode or do i have to play gm1/2? Done some legendary contracts in hm but only epix
    You think you do, but you don't ©
    Rogues are fine ©
    We're pretty happy with rogues ©
    Haste will fix it ©

  8. #5368
    Im having a hard time figuring out how to do COMBOS with my interceptor.
    I did it a while back but for some reason i cant do it anymore.

    From what i understand a "primer" is marked as a circle with a mini circle at the center.
    A combo activator is marked as a...star?

    I do a primer "venom spray"
    Then do a "spark dash"...and see no COMBO

    Halp

  9. #5369
    Quote Originally Posted by D3athsting View Post
    Is there any chance to get masterwork/legendary loot at hard mode or do i have to play gm1/2? Done some legendary contracts in hm but only epix
    I can't say for legendaries, but Masterwork can drop in Hard Mode.
    I got a masterwork at level 27 doing the story on Hard.

    Quote Originally Posted by Togabito View Post
    Im having a hard time figuring out how to do COMBOS with my interceptor.
    I did it a while back but for some reason i cant do it anymore.

    From what i understand a "primer" is marked as a circle with a mini circle at the center.
    A combo activator is marked as a...star?

    I do a primer "venom spray"
    Then do a "spark dash"...and see no COMBO

    Halp
    This is due to Venom Spray having a status rate much lower than the standard.

    So they aren't primed immediately.
    The effect needs to "build up" to prime them, then spark dash will work.

    Venom Bomb will prime immediately, but doesn't have the front end damage of spray.
    Last edited by Sixnalia; 2019-03-02 at 06:29 PM.

  10. #5370
    Quote Originally Posted by Togabito View Post
    Im having a hard time figuring out how to do COMBOS with my interceptor.
    I did it a while back but for some reason i cant do it anymore.

    From what i understand a "primer" is marked as a circle with a mini circle at the center.
    A combo activator is marked as a...star?

    I do a primer "venom spray"
    Then do a "spark dash"...and see no COMBO

    Halp
    If you kill things with your venom spray there's no debuff to combo off of. Your melee is also a detonator. Shielded enemies also cannot be primed.

    - - - Updated - - -

    Quote Originally Posted by D3athsting View Post
    Is there any chance to get masterwork/legendary loot at hard mode or do i have to play gm1/2? Done some legendary contracts in hm but only epix
    There are is a pool of 6 MW guns that drop in Hard.

  11. #5371
    Quote Originally Posted by D3athsting View Post
    Is there any chance to get masterwork/legendary loot at hard mode or do i have to play gm1/2? Done some legendary contracts in hm but only epix
    There's iirc 4 specific masterwork weapons that can drop in hard, if you want anything else you have to bump up to GM1. GM1 is honestly not much different than hard, especially once you get a few components.

    Quote Originally Posted by Togabito View Post
    Im having a hard time figuring out how to do COMBOS with my interceptor.
    I did it a while back but for some reason i cant do it anymore.

    From what i understand a "primer" is marked as a circle with a mini circle at the center.
    A combo activator is marked as a...star?

    I do a primer "venom spray"
    Then do a "spark dash"...and see no COMBO

    Halp
    Venom spray isn't great for priming, its also possible other people popped the combo on the target so you won't get yours.
    "I've carefully played this game to an endless despair"

  12. #5372
    Quote Originally Posted by Sixnalia View Post
    This is due to Venom Spray having a status rate much lower than the standard.

    So they aren't primed immediately.
    The effect needs to "build up" to prime them, then spark dash will work.

    Venom Bomb will prime immediately, but doesn't have the front end damage of spray.
    AHHH so thats whats happening thanks!

    I need to find a way to combo to do the trials.
    Just spent 3 hours doing several trials

    Now i only needs Chests and to do COMBOS.

    - - - Updated - - -

    Quote Originally Posted by kaelleria View Post
    If you kill things with your venom spray there's no debuff to combo off of. Your melee is also a detonator. Shielded enemies also cannot be primed.
    Thanks thanks thanks

  13. #5373
    Quote Originally Posted by Togabito View Post
    I need to find a way to combo to do the trials.
    Probably easiest way is to run venom bomb and tempest strike and just drop the bomb on groups then tempest strike and melee a bunch.
    "I've carefully played this game to an endless despair"

  14. #5374
    Quote Originally Posted by Baconeggcheese View Post
    Probably easiest way is to run venom bomb and tempest strike and just drop the bomb on groups then tempest strike and melee a bunch.
    Thanks
    I logged in and crafted a crappy venom bomb.
    For some reason i didnt have any, i had to craft it.

    Probably because of that time i decided to "salvage" everything ahah

  15. #5375
    Scarab Lord Mister Cheese's Avatar
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    So now one of the streamers that did the chest running the day the droprate was "higher than intended" was banned. Glad I didn't buy this game. It's just another F76. Instead of fixing their game they're just going to ban people that expose bugs.

  16. #5376
    Quote Originally Posted by Mister Cheese View Post

    So now one of the streamers that did the chest running the day the droprate was "higher than intended" was banned. Glad I didn't buy this game. It's just another F76. Instead of fixing their game they're just going to ban people that expose bugs.
    I can guarantee you this game is awesome.

    Suffers from some problems but godammit is it fun.

    What im most surprised about is how technically is well made.
    If you get disconnected you can come back.
    You never lose loot even if you get disconnected.
    Performance is good on my machine which is not the best in the world.

    The only bad thing i can say about it (for now) is the loading screens (which i dont mind)

    Bugs and exploits are only normal and people shouldnt be getting banned.
    Im pretty sure they will unban the guy.
    Last edited by Shadoowpunk; 2019-03-03 at 12:00 AM.

  17. #5377
    Quote Originally Posted by Mister Cheese View Post
    So now one of the streamers that did the chest running the day the droprate was "higher than intended" was banned. Glad I didn't buy this game. It's just another F76. Instead of fixing their game they're just going to ban people that expose bugs.
    Saw the post on reddit as well, curious what he was actually banned for since the email doesn't specifically say. I'd be surprised if it was the chest thing because if it were you'd see a shit storm of people all over the reddit complaining about being banned for the same reason, yet I've only thus far heard of this one dude being banned.

    Hard to pass judgement when I've no idea what really happened.
    "I've carefully played this game to an endless despair"

  18. #5378
    Quote Originally Posted by Baconeggcheese View Post
    Saw the post on reddit as well, curious what he was actually banned for since the email doesn't specifically say. I'd be surprised if it was the chest thing because if it were you'd see a shit storm of people all over the reddit complaining about being banned for the same reason, yet I've only thus far heard of this one dude being banned.

    Hard to pass judgement when I've no idea what really happened.
    Streamers get in trouble all the time when they try to "break the meta" (be imaginative)
    Like Disguised Toast on hearthstone was at some point banned.

    There is rules (at least Blizzard has this rule, dont know about EA) "if you show exploits on stream you get banned"

    I dont know what actually got him banned.
    But im pretty sure he will be unbanned if he was just "playing the game Bioware developed".

  19. #5379
    Quote Originally Posted by Baconeggcheese View Post
    Saw the post on reddit as well, curious what he was actually banned for since the email doesn't specifically say. I'd be surprised if it was the chest thing because if it were you'd see a shit storm of people all over the reddit complaining about being banned for the same reason, yet I've only thus far heard of this one dude being banned.

    Hard to pass judgement when I've no idea what really happened.
    He got banned for doing the Tyrant Mine disconnect bug on stream after being asked not to...

    - - - Updated - - -

    Quote Originally Posted by Mister Cheese View Post


    So now one of the streamers that did the chest running the day the droprate was "higher than intended" was banned. Glad I didn't buy this game. It's just another F76. Instead of fixing their game they're just going to ban people that expose bugs.
    He got banned for forcing a disconnect after the last boss of a dungeon to force the boss to respawn and farming the guaranteed drop over and over again, not chests.

  20. #5380
    Quote Originally Posted by kaelleria View Post
    He got banned for doing the Tyrant Mine disconnect bug on stream after being asked not to...

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    He got banned for forcing a disconnect after the last boss of a dungeon to force the boss to respawn and farming the guaranteed drop over and over again, not chests.
    Hey, thats not breaking the meta or being imaginative.
    Thats outright exploiting.

    Dont know if he will get unbanned after all.

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