$60 gets you the base game and future content... You're not just buying the game for now, but you're buying the state it will be in at a later date.
Considering people have put in hundreds of hours already, I'd say that's pretty worth it. If you don't agree with that, then you just don't have to play.
This part is unacceptable from any game, there's reports of it bricking ps4s. It crashes them completely out, and some people aren't able to get them restarted. This MUST be fixed.
There are no confirmed reports of anyone's PS4 becoming inoperable. What's happening is the equivalent of the power going out. All they have to do is rebuild their database and they're fine.
The fact that the PS4 is having this issue and no other platform is an issue with the PS4. Software should never be able to irreparably damage hardware.
Does this need to be fixed? Absolutely. Is Reddit and the internet spreading FUD? Yes.
Last edited by kaelleria; 2019-03-04 at 06:45 PM.
I'm skeptical of the reports of bricking, but the reports of hard-crashes on both consoles are pretty solid. That's damn unacceptable, and I've even heard of issues on PC (apparently some streamer group had a few PC's break after playing the game? One corrupted the HD and another broke a GPU or something?) but I'm not sure about that.
At least it doesn't sound super widesperad, but it sure doesn't do anything to improve my already rather dismal view of the capabilities of BW's engineers. Guess the crashes never came up in cert, or Microsoft/Sony didn't care and certified it anyways because they didn't want to miss out on initial sales revenue.
No, it's an issue with Anthem. Other games don't crash PS4's, there's something in Anthem that is causing this.
Crashing out like that can cause damage. There was another game that used to do this.... forget which one.
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Sony is issuing full refunds for anthem because of the crashing, I doubt it was happening during certification. And like I said in my other post, hard crashes CAN damage hardware, specially if they're heat related, so I wouldn't be surprised.
If you read the sources on those articles, they're all based on a reddit thread.
The timeline of this was literally... Reddit thread goes up -> 2 hours later Article goes up with Reddit as the source -> 24 hours later articles based on the original articles based on reddit go up.
Thanks for the review of a game you never played.
Appreciate the input.
I have 15 hours /played and im a long way from being burned out.
This game was worth it so far.
I hear we need at least 100 hours played to have several builds playable.
It was hard for me to defend this game after experiencing the audio bug trice times.
But for some reason it stopped.
The playstation bug is unforgivable though.
Last edited by Shadoowpunk; 2019-03-04 at 07:02 PM.
https://www.reddit.com/r/AnthemTheGa...ed_of_or_have/
This? Because that doesn't "fix" the issue, the crashing still exists. It's a solution for unresponsive consoles to get them back running, which is good. But it shouldn't be necessary, either.
Yes, this game did have a lot of negative hype / hate-training prior to even limited demo access. I do think it's not just because of EA - it's a perfect storm of disappointment in Bioware, resentment at the increased monetization of AAA games, resentment towards multi-player crowding out single-player games, past problems with looter-shooters, etc. The poor image of EA is of course a factor, but it's been compounded by so many other factors. The actual issues (UI, endgame, loot, lack of content, poor story/world) then become increasingly visible as the demo opens up, pre-release happens, etc. Perfect storm of negative hype factors.
I think the marketing and community teams probably saw this coming, and were in damage control from day 1. But this product feels like a write-off by EA who were unwilling to fund further development, and are now simply accepting the poor reception. Once things stabilize they can gauge how much to fund further development, or whether to simply put it on a sort of life support.
A workaround to get your console to boot back up properly is not a fix to the issue. It's a temporary stopgap, at best, just so people can keep using their consoles in general for software not being Anthem.
Any proper fix will have to involve Bioware patching the issue causing it, and that hasn't happened yet.