I love it !
I hate it ! I want my shield back ;'(
No , I want a Support / Buffer Spec !
chill guys, the topic was more about the gameplay and your subjective pov of the spec and less about raw number and if the spec is viable or not <3
He never said you did. He is saying that there is a more traditional healer spec within the priest class for those who don't like the Disc playstyle. They never intended Disc to be a traditional healer this expansion and this style fits our "class fantasy". I doubt they are changing it when Holy is a viable alternative for those who dislike Disc.
I beg to differ... There were a lot of dk frost spec before 7.2.5 and now they're all switching to unholy. Why wouldn't it be the same for disc ?
Anyway I think there's a mix of everything : The low disc number could mean its concept is difficult to grasp for some, could be difficult to play, and could also mean they simply don't like the playstyle. But to say it's poorly designed ? I have to agree with you : it's not. When you know the timings in advance, there's no problem to heal in burst.
However I can perfectly understand why this spec isn't appealing for the new players : it takes some good addons to be able to fully exploit the potential of the disc priest.. If you don't have them, then you're doomed. Personally I can't see myself healing a raid without dbm or weak auras and grid2 or healbot or whatever kind of healing addon you use.
Last edited by Raiz; 2017-08-13 at 03:43 AM.
I was talking more in the cutting edge raiding scene. Outside of that, switching isn't much here nor there. You're correct, it's either for someone or it's not, but I think that's where phyx is getting confused. Holy exists as an alternate option for those who don't like Disc, and vice versa. I think having some parity in the class is a good thing.
They took absorbs away from Holy Paladins as well, and theirs were the closest version of balanced absorbs at the time; they're not healthy for the game and they're not coming back. Anyone expecting an absorb spec to resurface somewhere should just move on to a different game. Be thankful we got to keep PW:S on a CD
Disc fantasy is about balancing Light/Shadow and therefore healing/dmg. No matter what they tinker with the spec, I hope they don't revert back to the classic Disc that was pure Light and shields.
Been playing Disc since 7.3 (completely new to the spec) and it really feels to be missing just Holy Nova or Mind Sear
Requires a main target for nuking, can't seem to trickle aoe at all.
Trickle isn't disc's thing less you count purge ticks on multiple targets or smite healing on 3 to 8 players for most of a fight, I agree that in outdoor PvE we really do lack aoe and halo only causes more issues due to it pulling the world but we make up for the lack of aoe with the survivability to mass pull mobs and kill them off with single target abilities.
Yeah, I'd love to have some non-talented AoE as Disc. Though a handful of people around here argued up and down and all around that Disc having an AoE spell would be terrible because something something balance. Apparently being the only spec in the entire game with no baseline AoE spell is "balance".
Absorbs are not coming back. It is an impossible to balance mechanic, they are either useless or OP and required.
I dunno, with the way Disc works an AoE spell seems to be insane OP. Imagine doing all that damage you do from AoE in healing on every target with attonement.
The only way i would see it work if it doesn't heal attonement targets.
Last edited by mmoce36ef59794; 2017-09-16 at 06:10 PM.
Agreed, but then that goes to ask: why would you cast it if there was no Atonement healing provided by it? It's literally a spell you'd probably never fit into your rotation either in dungeons or raids since we are already too busy casting more important spells... which would mean it would only be used for solo content and clearing old raids... in which case people can currently switch to Holy and just Holy Nova spam.
TLDR: We're not getting a non-Atonement AoE.
every other healer casts damage spells in actual content without healing implications so why couldn't disc