
Originally Posted by
MrFiddleswitch
To be fair, I think some of the "pissed off" is coming from the fact that the majority of this expansion has been one big oversight for Warlock development. As Fel said earlier, this is not the first glyph to be other than what it said, which started with 2 glyphs early on showing up in Inscription's "Unlearned" but not available in game at all.
Next we finally get these glyphs only to have 1 of them actually make us do less damage - which took them months to fix. Then we get a new cosmetic demon appearance, and we have the exact same damage problem - again, which I believe still isn't fixed. Or we can talk about how Druids have had their spells updated twice during this expansion, mages as well - and by 7.3 every single ranged caster will have completely new spell effects except warlocks, who are still using the same spell graphics from Vanilla in a lot of cases.
Or we could get into the class design (and I'm not talking about our current numbers, which are just tuning nobs). In Alpha, Destruction Warlocks made numerous constructive posts detailing the problems with the RNG shard generation and it took almost 2 years for Blizzard to do anything about it. Demonology is still stuck with one of the worst mechanics since vanilla/tbc WoW with Demonic Empowerment. Affliction is in a good place now, but it took them until 7.2.5 to listen to negative feedback - since alpha - about Soul Effigy, and even then, rather than take the time to fix it based on that feedback, they just bloody removed it.
Yes we did finally get some attention in 7.2.5, as far as gameplay mechnics go, but you have to understand that 7.2.5 is almost 2 years after the original Alpha, and just about every single thing they "fixed" (soul effigy, embers, etc) was the feedback that was given in Alpha, Beta, Legion Launch, 7.1, 7.1.5, 7.2, and 7.2.5. Granted this still leaves us with many issues like Soulstone still having a 3 second cast time (vs. instant for druid, DK, and Hunter), Healthstones healing less than health potions - making them useless except for Affliction Warlocks, Demonic Empowerment still needing to be spammed every single time you cast a demon, Affliction ramp up, etc.
Meanwhile, Demon Hunters make a single post about a cosmetic glaive skin sitting on their back "backwards" and it's fixed within 48 hours. Or engineers complaining about not having the AH in Dalaran, and it being fixed in 24 hours. Yet when our summoning ability didn't work in any mythic dungeons back at the beginning of Legion, it took 3 weeks to get a response, and another week to fix it.
So, yes, OP is a bit angry over the fact that a cosmetic glpyh that requires you to kill Kil'Jaeden to get the pattern for (or costs gold to purchase on AH) is not visible to others - because this is now yet another example of how warlock design this expansion has generally been "phoned in", while other classes are getting immediate and appropriate representation from the developers.