While i do not fully agree with treeqt, i do have to say that MW are not in a good place number wise, or even mechanical wise.
But i do agree with you about the "feeling part". Healing is not DPS and saving lives/wipes is more important. And although there is some math behind healing as well, it all comes down to your preferred style and the team work with your other healers.
With that being said, i'm a priest main (Holy to be more precise but i do go disc from time to time). I'm here because my alt is a MW, and i just love the class ( i also enjoy BrM tanking very much). Number wise the MW are the last healer and some content is unavailable to them because of mechanics (very high level M+). In all honestly, every time i raid on my MW i can't keep on thinking that holy would have been better in almost all situations.
My problems with the class:
- i never feel that i make a difference in bringing the bars up, although the HPS is there, almost all the heals are smart and/or random. This is not something bad, as long as the numbers are fine and the job is done. I can't top-up a tank with a Serenity crit then leave a huge dot on it for the follow-up damage (cocoon is close but the CD and the fact the the healing buff is gone as soon as the bubble get's popped is disappointing). In AoE is the same thing, while the combo of TFT + Essence Font + chi burst is good, i don't feel as strong as the bomb healing that Sanctify+PoH is.
-Long cast on Sheilun's gift: i was so excited about this ability (the animation is also dope), but at 2 second cast this gets sniped almost all the time, for a not so noticeable heal ( Serenity, holy shock are instant, Flash heal, flash of light, regrowth etc etc .. are also much much faster). I actually gave up on using it for the ST healing it does, and only use it for the AoE with Whispers. As this ability is not such a HUGE heal, i think it would be best to have it castable while moving and also a channel. Someone was suggesting to have this as a channel that consumes one orb per 0.16 sec (keeping the total cast at 2 sec for 12 orbs). This would also fit the theme of the class much better.
-Spam healing is not that powerful, and if you are out of CDs (which are not so extensive as resto shamans for example) and dmg is still coming, then i feel that the monk can't keep up with it, both in ST and AoE
-revival is underwhelming in PvE. The CD is long for the power it has (and also for being the only raid CD the monk has). The only time i found this better than all others was when falling through the floor on Avatar. It does synergies with Velen's and Spirit link quite nicely though. i won't talk about the dispel attached to it, as sometimes i wished they were different spells
But all in all, i like healing with the monk, the aesthetics and the mobility. I really wanted to make him my main, if he could have been atleast in one are above my priest. Mythic+ is all about Palas and Druids, Raids are about all the others except monks.
PvP is nice on my MW (but be prepared to be squashed if a melee catches you in a stun you can't get out of)