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  1. #161
    Deleted
    Quote Originally Posted by RussW210 View Post
    I'm not following any of this logic and actually it makes me upset because I see a pattern with their approach on PVP:

    "
    Prestige isn't account wide because PvP on different characters means something different.
    The experience you have when playing a Rogue vs a healer is very different.
    Unlocking things per character reflects the experience you had on that specific character.
    If prestige was account wide, you would probably focus on getting a high rating on one character, but what would you have to work towards on other characters if everything was already unlocked?
    "

    The only benefit to prestige right now, outside of unlocking the initial talents, is achievements mounts and small toys. The gold is marginal from every few times you ding a level.

    Everything about these comments would suggest that prestige actually has some impact on the way you play your class or the feel of playing something different. How do achievements mounts and toys change your gameplay experience?

    On his last comment, that someone would gain a high rating with account wide prestige then have nothing to work toward... all the current system is doing is forcing someone to play one class. Just like the "100 wins in each battleground" achievements. Blizzard can't be so blind to not see that we want to play different classes but feel like we're stunting our progression if we do. This is 100000% the reason why I log in the game and don't play PVP casually. If I'm not working toward something (aka playing my prestige-locked class) then I'd rather be doing something else. PVP for me is simply logging in, doing the PVP world quests (time-value) and stopping. It's sad and unfortunate that they think people are excited about "working toward prestige" when they are actually feeling obligated and turned off.
    especially when you get the reward second time, it gives you nothing

  2. #162
    Quote Originally Posted by zlygork View Post
    The whole point is for it to help people come back into the game and catch up, so yes.

    - - - Updated - - -



    Cuz the whole point is to bring people back.
    No one is "coming back" to this old, moldy game.

    I LOL'd.

  3. #163
    Quote Originally Posted by Psygon View Post
    No one is "coming back" to this old, moldy game.

    I LOL'd.
    Hello there, edge lord. Are you playing on a private server? The salt desert has been flooded since cata.

  4. #164
    Deleted
    Lets hope they keep their promise about LFR . But i fear the minute the LFR guys lose interest and start unsubbing by the thousands their concerns and desires will go out of the window pretty fast .
    Then they start preforming backflips for a fast buck , as usual .
    Last edited by mmoc2469da80bf; 2017-08-05 at 10:16 AM.

  5. #165
    Oh, finally getting another permanent rune. I know they won't, but I really hope they do away with this terrible system next expansion. It's a pointless moneysink that adds next-to-zero value. The whole "gives LFR players another source of income" is not a good reason to keep around a lame buffing item. I'm lucky that I haven't been in a guild that required using them this expansion, so I've used like 6 at most.

  6. #166
    I think MoP level difficulty was pretty good. It meant about 2-3 weeks of frustrating LFR before it got on easy farm. I've been saying this for a while.

  7. #167
    Oh look typical blizzard trying to mop the sh1t they pushed in on us , it's too late dudes no matter how much you give everyone maxxed artifacts , lol @ reforging haha . This expansion cannot be saved unless they revert the pruning , the gameplay is so stale and bad might aswell just play a moba !

  8. #168
    Mechagnome Asaliah's Avatar
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    Please give us reforging back so we can erase this damn versatility on our gear

  9. #169
    Quote Originally Posted by Tyrven View Post
    They have gone back and forth on people being able to acquire skins down the line. They have been very clear on the fact they do not want to and do not plan to have artifact weapons continue after Legion.
    Prediction: the skins will end up available in the store for $$$.
    "There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
    "The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
    "Do you want a game with no casuals so about 500 players?"

  10. #170
    Quote Originally Posted by Bamboozler View Post
    I guess. I think this actually promotes the opposite. "I'll quit paying my sub, and even when I come back, I'll be on par with everyone else with AK."

    I understand it might lure some players back, but I think it would also make people more comfortable with what they'd be losing if they stop paying for the game. I think that's something Blizzard wouldn't want.

    If 7.3 content doesn't bring you back, you're telling me automatic AK research will? What type of players do we want coming back, exactly?
    This.
    No point in playing untill AK is maxed out. Might as well stay unsubbed.

    Really odd idea. I don't see the point in having AK at all to be honest

  11. #171
    Quote Originally Posted by clevin View Post
    That's what team leads/project managers etc are for. Even if each encounter designer doesn't realize this someone should be looking at the raid as a whole. That they don't have this AND don't communicate between designers is laughably amateurish.
    I think the raid design team was mistakenly thinking the raid was called "Tomb of Soak Your Ass".
    "There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
    "The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
    "Do you want a game with no casuals so about 500 players?"

  12. #172
    Quote Originally Posted by hyphnos View Post
    Artificial delays generate longer subs and more money. It's not necessarily developer thinking, but it's business thinking.

    Everything they do has to be looked at in light of how many hours of player time it will consume and they have to skirt the fine line of wasting just enough time to maximize their metrics without making people see the man behind the curtain and quit.
    I don't mind a business trying ot make money but I do hate how some go about doing it when they clearly know its not what gamers like and enjoy. blizzard goes directly against that enjoyment in their design.

    So in creating that "Artificial delays generate longer subs and more money", I just renew a sub till well after it's all in and I can enjoy it at my own pace and not the pace blizzards metrics decided. Thats not inherently enjoyable.

    "F" that over engineered experience with artificial delays.

  13. #173
    Quote Originally Posted by quras View Post
    I don't mind a business trying ot make money but I do hate how some go about doing it when they clearly know its not what gamers like and enjoy. blizzard goes directly against that enjoyment in their design.

    So in creating that "Artificial delays generate longer subs and more money", I just renew a sub till well after it's all in and I can enjoy it at my own pace and not the pace blizzards metrics decided. Thats not inherently enjoyable.

    "F" that over engineered experience with artificial delays.
    Oh I agree. Unless you want to gather and cash in on the new expansion gold rush, there is no reason to play wow at the beginning of an expac as most of the gates will be moderated or removed after a few months. I didn't play legion until AK catch-up was in and even then jumped the gun a bit. Waiting another month or two would have my characters exactly where they are now for far less time input.

  14. #174
    Deleted
    "If your role is damage dealer, you can compete as a damage dealer."
    Please Tell that all The windwalkers! This Speck was once overtuned which was Art The Besinnung of WoD.
    It got nerfed After 3 or 4 dass with a hotfix!

    Fire mage was op in Legion for over 3 months.
    Fury Warriors were op for The entire nh raid
    Rouges are op atm and dont seem to be nerfed in and way.

    So that is what you call "Each of The dps speccs is viable"

    I mean... The windwalker Haus serveral issues which were all named by babylonius and some other class theory crafters
    And still we have Not a Single answer to all the work they did.

    It is pathetic and ignorant from such a big and mostly great Company to Show 0! Respect to to the work These People did and do!

    I Love to Play monk and i would like to See a better more talented mastery in 8.0 and finally some Love for These guys and The Players!

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