Ferals generally don't play with Guardian Affinity which grants Frenzied Regen - that's the reason Restos/Moonkins are hard to kill (also resto's have hots).
Additionally if I'm facing a Melee why would you possibly want to go Tooth and Claw instead of Thorns? Especially Rogues. Survive a bit longer - and die pretty much guaranteed (because I sat bear and did 0 damage while still losing health), or pick an ability that does 30% of your total damage when picked vs melee. Hard choice. Oh, also a 30% Bear damage increase from 0 is still 0.
Yeah man, should really listen to the advice of the average 0 exp "I HATE ARENA" no skill player who only plays BGs, I'm sure you know exactly how to play your spec to skillcap
No, I'm "literally" the type of person that knows exactly how to play Feral.
If you're actively sitting Travel Form to kite in a fight against a single melee instead of doing bleed->root->heal->stealth->stun rinse repeat then you're doing it wrong.
Travel Form in 1v1 combat should pretty much only only be used for Travel Form -> Wild Charge to get behind LoS so you can heals of.
The only other proper use of Travel Form is to escape (either to let your healers heal you in the case of an XvX, or just to abandon the fight).
Otherwise all you're doing is delaying - doing only bleed damage while taking tons of damage.
But why do I even bother discussing with you, I already know you don't know anything about how to play this game well.