"El Psy Kongroo!" Hearthstone Moderator
"El Psy Kongroo!" Hearthstone Moderator
I doubt Infestation is any kind of problem as it's just a huge value bomb. The turn you resolve it it's little better than Firelands Portal. Any situation where Infestation is problematic is due to cheating it out early. If you nerf Infestation you will simply start saying the same things the next time Druid gets another toy to cheat out early, until eventually everyone realizes the problem is cheating shit out early.
Don't even have Aya, nor do I play standard, so nope :P Plus, not wanting things like Swipe (a class board clear that isn't even broken & punishes aggro decks) and WG (which is essential to Ramp Druid) does not have that much to do with Jade Druids, but try again <3
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The problem with that though is it tries to make Druid into more of a tempo oriented class, as opposed to a ramp one. Take Big Druid for example, have 2 more mana to use after expending 2 mana doesn't exactly make ramping possible when your deck is full of higher cost minions. The change to Innervate you are suggesting is better for mid-rangey tempo swings with putting down 2-3 four or five drops in one turn.
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Another thing to think about is why Team 5 wants to nerf one of Druids only board clears, yet they keep chucking new ones at Warlock every other expansion?
Not exactly sure why people keep talking about cheating out UI being the problem with UI. The problem with UI is it draws 5 fucking cards, the turn it's played is irrelevant since it's the reload factor that's utterly abhorrent . Remove that aspect from UI and it's a fairly balanced card.
such a shame that you stopped reading right after the first sentence no-one has a problem with Ultimate Infestation being a "value bomb", all 10 mana epics should be value bombs - the problem is what a guaranteed draw 5 cards does specifically for a class that historically has always been given a choice between ramping or drawing cards, with the downside of ramping being that you give up board presence and empty your hand to get ahead in mana
if you want to give every class everything, then whats the point of having classes in the first place?
Last edited by Dizzeeyooo; 2017-08-25 at 04:52 PM.
the majority of this thread, including the OP is pointing at Ultimate Infestation and Swarming Plague as the problems with druid right now, while your argument is that Ultimate Infestation by itself is "little better than Firelands Portal", and the only issue is when you can play "firelands portal" early with Innervate therefore Innervate is the problem, ignoring the point that you can play the card just as early with Wild Growth and Jade Blossom
Last edited by Dizzeeyooo; 2017-08-25 at 04:55 PM.
I don't think they are.
The shameless removal of context here should embarrass you.while your argument is that Ultimate Infestation by itself is "little better than Firelands Portal"
I didn't "ignore" Wild Growth and in fact discuss it in my first post. Maybe you should actually read the posts you're replying to instead of filling your post with condescending emotes.and the only issue is when you can play "firelands portal" early with Innervate therefore Innervate is the problem, ignoring the point that you can play the card just as early with Wild Growth and Jade Blossom
It's very difficult to argue that Spreading Plague and Infestation are the key problem cards when the strongest Druid deck - aggro - doesn't even run them. The commonality in the busted Druid lists is, you guessed it, Innervate.
Last edited by Mahourai; 2017-08-25 at 05:05 PM.
Last edited by Kronik85; 2017-08-26 at 12:19 AM. Reason: Too many "atm"'s
LESS QQ and more Pirate Warrior into legend. EZ PZ BOYS.
Aggro Druid has no weak matchups, while Jade Druid does - one of which is Aggro Druid. Of course part of the reason is the overwhelming presence of Jade Druid in the meta, but that was true even before it was actually good - it was the most played deck in the final pre-Frozen Throne meta despite kind of sucking.
Even if you rate Jade Druid higher, the fact that there's also an oppressive tier 1 druid deck that doesn't play the supposed problem cards should give you pause.
Last edited by Mahourai; 2017-08-26 at 03:03 AM.
Not really no. It doesn't play Wild Growth or Swipe either both of which T5 are looking at. If Aggro Druid intended to play to turn 10 it would play UI but since that isn't the game plan it's not exactly relevant.
Aggro Druid is also unfavoured vs Murloc Pally, Pirate and Priest so it's got it's share of weaker match ups.
Last edited by Kronik85; 2017-08-26 at 03:53 AM.
Yes, because these cards are fair. The commonality is Innervate. That is my argument. I already posted that Swipe shouldn't be looked at at all and that Wild Growth is fair and historically has only been abused with Auctioneer.
You're right, the hypothetical you just brought up is bizarre and irrelevant.If Aggro Druid intended to play to turn 10 it would play UI but since that isn't the game plan it's not exactly relevant.
According to Vicious's data Aggro Druid's winrate against these decks respectively is 52%, 57%, and 49.5%/51% depending on which priest list you're looking at. In no way are any of these numbers weak matchups. In fact none of them are even unfavorable at all. 49.5% against the resurrection priest list is an even split you can't really call unfavorable.Aggro Druid is also unfavoured vs Murloc Pally, Pirate and Priest so it's got it's share of weaker match ups.