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  1. #41
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    Quote Originally Posted by Ferozan View Post
    Bigger Raids are cheaper because they do not need vary the art too much. 1 Big raid is cheaper than 3 smaller raids, unless they are raids like Trial of Valor or Trial of the Crusader, where art assets reused.

    Some cases, however, makes no sense, like Siege of Orgrimmar being in fact 2 separate raids: a 4 boss one (Immerseus through Sha of Pride) and a 10 boss one (Galakras through Garrosh) melded together.

    I think they did that just to make sure the raid portal was in Pandaria's map, and not in Kalimdor lol.
    I never actually thought about that, but I think you are right on the portal front haha!

  2. #42
    Banned Highwhale's Avatar
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    Quote Originally Posted by Ironcast View Post
    I never actually thought about that, but I think you are right on the portal front haha!
    Yeah same thing was made with Dragons Soul portal that was located in Cataclysm Tanaris - CoT.

  3. #43
    Quote Originally Posted by Tennisace View Post
    It's ridiculous and takes way too long to clear.

    Back in the day it was so much more fun to hop in for a quick clear of Dragon Soul, Trial of the Crusader etc.

    Now we got these 12 -14 boss raids which take forever. At least ICC was epic and each boss had a role to play but now it seems like they're just adding them for no reason.
    Is this really a real argument???
    ~~Calm Down~~

  4. #44
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    I was gonna say, ToS has 9, which is a solid number.
    My ideal tier raid is around the 10 mark.
    It gives you enough variety that each encounter can stand apart without tripping over itself and feeling repetitive.
    By shortening the raids, it doesn't enhance the value or make it feel epic.
    Now, with a ToV, for example, it's fine to have a 3-boss romp here and there, or even if they wanted to bring back the Mags/Sarth/Maly types with a single boss here and there, I'd be okay, but if every raid was like 3-6 bosses in length, that shit would get boring much quicker.
    Plus, that would mean even more trash (to extend its length).
    No thanks.

  5. #45
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    So... it's better to have 6 bosses for the LAST raid tier of the expansion?
    Yeah, the longevity of that raid would be amazing.

  6. #46
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    Quote Originally Posted by littlelark View Post
    Is this really a real argument???
    It is?

    I remembered playing back then and my friends and guildmates had soo much fun. The sub numbers support my argument as well.

    It's way more fun to do a raid multiple times with different roles.

  7. #47
    Honestly, Antorus has too FEW bosses, we got used to 13-14 over the last two expansions after only having 8 for year with DS and now we're down to 11 again... seems small.

  8. #48
    Oh look, Tennisace is at it again with shitposting for the sake of boosting their post count.
    Vote with your wallet, and leave the game...As well as the forums; We're tired of you bitching about 50 different damn things every day.
    Door is to your left, don't let it hit you.
    Originally Posted by Tradewind
    Well yeah, did you see the daughter? 0/10, would not bang.

  9. #49
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    Quote Originally Posted by Tennisace View Post
    It is?

    I remembered playing back then and my friends and guildmates had soo much fun. The sub numbers support my argument as well.

    It's way more fun to do a raid multiple times with different roles.
    Correlation =/= causation. Basic stuff.
    Originally Posted by Blizzard Entertainment
    Because fuck you, that's why.

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