Brother Thomas - former altar boy of Cathedral of Light in Stowrmwind, now a brother among Northshire Abbey clerics.
Trait: Evangelism - each spell that affects other hero gives you a stack of Evangelism - stack up to 3 times. When collected 3 stacks you can empower your next Word spell
Q - 1st level talents
W - Holy Fire - calls a beam of holy fire on small area that burns all targets within are of effect with small damage and leaves consecrated ground that burns all enemies standing on it.
E - Fear - Strikes fear in the enemy, disorienting for 2 sec. Damage will cancel the effect. Limit 1.
R1 - Penance - Launches 3 volleys of holy light at the target, each causing small damage or healing by moderate amount of life over 2 seconds. Channeled ability. Cannot be cast on self.
R2 - Divine Intervention - Heals target for high amount of life and 2 nearest allies by moderate amount. Cannot be cast on self.
R3 - Mind Spike - hurls a bolt of shadow energy that deals moderate amount of damage and silences target for 4 seconds.
Talents:
1. Level:
Power Word: Shield - surrounds the target with holy shield absorbing moderate amount of damage.
Enhance: Power Word Barrier- all friendly heroes in a short range around main target gain 50% weaker shield.
Shadow Word: Pain - burns the target for 6 seconds for moderate damage and reveals target for entire duration.
Enhance: Shadow Word: Death - Causes target to explode with shadow energy after 2 seconds and applies weaker version of damage over time to all affected enemy heroes.
Holy Word: Heal - heals the target for small amount of life.
Enhance: Holy Word: Miracle- Applies a 25% damage reduction shield. If target is below 25% health shield reduces 50% incoming damage.
4. Level:
Psychic Scream- Replaces Fear. Lets out a psychic scream, causing up to 3 enemies within small area to flee, disorienting them for 2 sec. Damage will interrupt the effect.
Deep Fear - Damage will no longer break the effect of Fear.
Vampiric Aura - causes 20% of your damage to heal you. If You have full health the nearest damaged hero will be healed.
Martyr - for each 2% health below 40% you gain 1% healing or damage done.
7. Level:
Leap of Faith - grips friendly unit with holy power and pull him in front of you.
Mindbender - Summons a Mindbender to attack the target for 12 sec with minor shadow damage. You regenerate 20 of mana each time the Mindbender attacks.
Inner focus - permanently reduces mana cost of all your spells by 10%.
Enduring hope - when healing or damaging target below 25% health you are refunded 33% of that spell mana cost.
13. Level:
Power Infusion - Infuses target with holy wrath increasing its damage done by 20% for 5 seconds.
Pain Suppression - reduces amount of damage taken by the target by 50% for 5 seconds.
Mind Cripple -reduces amount of damage done by enemy target by 50% for 5 seconds.
16. Level:
Archangel's Wrath - Holy / Shadow Fire stuns the initially affected enemy heroes for 1 second.
Fortitude - permanently increases total health of all allied heroes by 5%.
Misery - enemy hero under effect of any of your offensive spells has 50% reduced healing taken.
20. Level:
Power of the Order - changes Penance into 3 separate charges and increases the effect by 20%.
Shadowmaster - increases damage done by shadow spells by 25% and changes Holy Fire into Shadow Fire.
Hymn of Life - You are constantly performing healing hymn that heals most damaged hero around you for minor damage every 5 seconds.