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  1. #1

    Argus the Unmaker

    Originally Posted by MMO-Champion
    Argus the Unmaker
    Bound. Broken.
    Eons of existence, knowing only pain.
    A shattered soul, fueling infinite evil.
    The master beckons. Rise... Rise!
    Begin the end of all things.

    • The Unmaking of Creation - The Speaker has heard the anguished whispers of the Unmaker, an emerald star calling out from the darkness. Little is known of him, only that his once-noble soul has been twisted by ages of endless torment.
      • Tanks -
      • Healers -
      • Damage Dealers -
    • Stage One: Storm and Sky -
      • Cone of Death - Argus cleaves the fabric of reality, creating a cone of Death Fog in front of him.
      • Blight Orb - Summons a Blight Orb which applies Wasting Plague to players before dissipating.
        • Wasting Plague - Inflicts 1,250,000 Shadow damage and creates a pool of Death Fog at the affected player's location every 4 sec. for 8 sec.
      • Death Fog - Inflicts 2,500,000 Shadow damage to players every 1 sec.
      • Tortured Rage - Argus strikes the ground in rage, inflicting 1,785,000 Shadow damage to all players.
      • Sweeping Scythe - Cleaves players in a half-circle in front of him, inflicting 4,290,000 Physical damage and increasing damage taken by subsequent Sweeping Scythes by 125% for 30 sec. This effect stacks.
      • Golganneth's Aid -
        • Sky and Sea - Golganneth channels his fury to empower players, creating a Gift of the Sky and a Gift of the Sea.
          • Gift of the Sky - A swirling essence of storms that lasts for 10 sec, granting any player who enters it the Strength of the Sky.
            Players may only gain Strength of the Sky once from each Gift of the Sky.
            • Strength of the Sky - Increases Critical Strike and Mastery by 1,500 for 30 sec. This effect stacks.
              This effective is mutually exclusive with Strength of the Sea. Gaining Strength of the Sea will cancel Strength of the Sky.
          • Gift of the Sea - A torrential mass of water that lasts for 10 sec, granting any player who enters it the Strength of the Sea.
            Players may only gain Strength of the Sea once from each Gift of the Sea.
            • Strength of the Sea - Increases Haste and Versatility by 1,500 for 30 sec. This effect stacks.
              This effective is mutually exclusive with Strength of the Sky. Gaining Strength of the Sky will cancel Strength of the Sea.
    • Stage Two: The Protector Redeemed -
      • Volatile Soul - Exposes the volatility in living souls, applying Soulburst to two players and Soulbomb to one.
        • Soulburst - Inflicts 357,000 Shadow damage every 3 sec. for 15 sec.
          When Soulburst wears off, a Soulburst Detonation is triggered from the afflicted players location.
          • Soulburst Detonation - Inflicts up to 1,430,000 Shadow damage to all players. This amount is reduced the further away players are from the blast, up to a maximum of 45 yards.
        • Soulbomb - Inflicts 536,000 Shadow damage every 3 sec. for 15 sec.
          When Soulbomb wears off, a Soulbomb Detonation is triggered from the afflicted players location.
          • Soulbomb Detonation - Inflicts up to 7,140,000 Shadow damage to all players. This amount is dramatically reduced the further away players are from the blast, up to a maximum of 45 yards.
      • Edge of Obliteration - Manifests a scythe of dark energy which travels in a line, inflicting 893,000 Physical damage every 2 sec. for 12 sec, and knocking back any players it comes into contact with.
      • Tortured Rage - Argus strikes the ground in rage, inflicting 1,785,000 Shadow damage to all players.
      • Sweeping Scythe - Cleaves players in a half-circle in front of him, inflicting 4,290,000 Physical damage and increasing damage taken by subsequent Sweeping Scythes by 125% for 30 sec. This effect stacks.
      • Aggramar's Aid -
        • Avatar of Aggramar - Aggramar grants a player a measure of his strength, increasing health by 200% and movement speed by 0% for 60 sec.
          The Avatar of Aggramar also grants Agrammar's Boon to all nearby players, redirecting damage taken to nearby players to themselves.
          Any damage taken while a player is the Avatar of Aggramar grants Titanic Essence, and the Avatar of Aggramar also gains access to the ability Taehsalach Technique.
          • Aggramar's Boon - Players who stand near the Avatar of Aggramar have any damage they take redirected to the Avatar.
          • Taeshalach Technique - The Avatar of Aggramar fully takes on the form of Aggramar and unleashes his wrath in the form of a deadly series of blows. The Avatar cannot move or use abilities while unleashing Taeshalach Technique.
            • Flame Rend - Inflicts 2,500,000 Fire damage to any enemies in front of the Avatar.
            • Foe Breaker - Inflictrs 2,500,000 Physical damage to the Avatar's current target.
            • Searing Tempest - Inflicts 5,000,000 Fire damage to any of the Avatar's enemies within 35.
    • Stage Three: The Arcane Masters -
      • The Constellar Designates -
        • Cosmic Ray - Channels a beam of cosmic energy towards a player, inflicting 3,000,000 Arcane damage to any players hit by the beam.
        • Cosmic Beacon - Selects a player as a targeting beacon for Cosmic Smash, calling one down at their position after 8 sec.
          • Cosmic Smash - Inflicts 1,500,000 Arcane damage to all players immediately and an additional 900,000 Arcane damage every 2 sec. for 6 sec. This effect stacks.
        • Impending Inevitability - Constellars gain Impending Inevitability when their casts are interrupted.
        • Starblast - Inflicts 1,250,000 Arcane damage to an enemy.
        • The Stellar Armory - Periodically, two of the Constellar Designates will be granted arms from the Stellar Armory. When equipped with these arms, the Designates will no longer use their other abilities and will instead engage in melee attacks.
          • Sword of the Cosmos - Increases melee attack damage by 200% and grants the ability Cosmic Power.
            • Cosmic Power - Empowers the caster and any other Constellar Designates within 20, increasing damage done by 20% for 3 min.
          • Blades of the Eternal - Melee attack damage increased by 300%.
      • Norgannon's Aid -
        • The Discs of Norgannon - Exposes elemental weaknesses in the Constellar Designates. Each Designate takes 200% increased damage from a single school for until cancelled.
      • Aman'thul's Aid -
        • Drain Titanic Essence - Aman'thul drains the Titanic Essence from defeated Constellar Designates, powering a massive strike to disrupt Argus' attack against the players.
    • Stage Four: The Gift of Life, The Forge of Loss -
      • Reap Soul - All players are instantly killed. Were in not for the titans, all hope would be lost...
      • Ember of Rage - Argus' pure rage manifests as burning embers of titanic energy, which fall to the platform and detonate, inflicting 2,140,000 Shadow damage immediately and 714,000 Shadow damage every 2 sec. for 20 sec to any players hit. This effect stacks.
      • Tortured Rage - Argus strikes the ground in rage, inflicting 1,785,000 Shadow damage to all players.
      • Sweeping Scythe - Cleaves players in a half-circle in front of him, inflicting 4,290,000 Physical damage and increasing damage taken by subsequent Sweeping Scythes by 125% for 30 sec. This effect stacks.
      • Reorigination Modules - Reorigination Modules will begin an Initialization Sequence when created.

        When their health is consumed, they will cast Reorigination Pulse.
        • Initialization Sequence - Drains the Reorigination Module's health every 0 sec. over 15 sec, increasing the radius of Reorigination Pulse the longer the Initialiation Sequence is channeled.
        • Reorigination Pulse - Inflicts 4,000,000 Arcane damage to all players within the area of effect of the Reoirigination Pulse.
      • The Spirit World -
        • Hungering Souls - Hungering Souls stalk the spirit world, released by Argus' wrath. If they come into contact with any ghosts they will burst, applying Drained Soul to any nearby ghosts.
        • Motes of Titanic Power - When Reorigination Modules complete a Reorigination Pulse, their Titanic energy is released into the Spirit World as Motes of Titanic power. Players can walk into these to collect them, granting Khaz'goroth Titanic Essence that he can use to fule his Titanforging ability.
      • Eonar's Aid -
        • Gift of the Lifebinder - Eonar creates the Gift of the Lifebinder, a life-giving tree that springs forth to save the players. The Gift of the Lifebinder is created with several stacks of Life-Giving Roots, depending on players' raid size. Players may heal the Gift of the Lifebinder.
          While the Gift of the Lifebinder lives, players may freely Release Spirit after dying while fighting Argus and will return to the encounter space as ghosts. If players move to the tree as ghosts, they will be returned to life. However, returning to life in this way will remove a stack of Life-giving Roots. Once the Life-giving Roots are consumed, resurrecting using the Gift of the Lifebinder will cause it to suffer from Withered Roots.
          • Life-giving Roots - Players may resurrect by moving to the Gift of the Lifebinder while they are ghosts with no negative consequences as long as the Gift retains Life-giving Roots. Doing so will consume a stack of Life-giving Roots.
          • Withering Roots - Each time a player uses the Gift of the Lifebinder to resurrect after it loses Life-giving Roots, it will instead gain a stack of Withering Roots, causing it to lose 850,000 health every 2 sec. This effect stacks.
      • Khaz'goroth's Aid - When Khaz'goroth has at least 20 Titanic Essence, he will begin to channel Titanforging. Players can collect Motes of Titanic Power within the Spirit World to grant Khaz'goroth Titanic Energy.
        • Titanforging - Channels, draining 1 Titanic Essence every 1 sec., to grant all living players Titanforged.
          • Titanforged - Khaz'goroth reforges players in his image, granting them 15% increased damage and healing and 15% increased movement speed as long as he is able to channel Titanforging.

  2. #2
    So it's similar Yogg-Saron and Deathwing fights, as we receive a lot of help from powerful beings. Cool.

  3. #3
    Looks like a cool fight, but lol at Khaz'goroth's ability. Blizz just loves to rub that salt...

    Moreover, I don't see any soaking mechanics, but this fight I feel will be very long... and this is just heroic!
    Last edited by Varolyn; 2017-09-20 at 11:43 PM.

  4. #4
    Legendary! Frolk's Avatar
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    Quote Originally Posted by Varolyn View Post
    Looks like a cool fight, but lol at Khaz'goroth's ability. Blizz just loves to rub that salt...
    Cant wait for angry threads about it
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  5. #5
    Deleted
    The tree of life thing looks very interesting.

  6. #6
    Over 9000! Golden Yak's Avatar
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    The constellar show up, yeeeeah!!

  7. #7
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    Quote Originally Posted by Golden Yak View Post
    The constellar show up, yeeeeah!!
    Looks to be amazing!

  8. #8
    Mind if I roll need? xskarma's Avatar
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    Quote Originally Posted by Taftvalue View Post
    The tree of life thing looks very interesting.
    Reminds me a bit of healing up the shrooms in the Brackenspore Highmaul fight

  9. #9
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    i fucking called this YEARS ago, i said if we ever faced off against sargeras (back when he wast he big bad of the WoW universe before the retcon of the void lords and all that), that we would be empowered by the pantheon and have their aid as we are in no way capable of fighting a being of such cosmic power and i said it would basically be a yogg-saron style encounter with multiple phases, dunno if i'm happy or sad about the fact i was right in some way regarding this outcome.

  10. #10
    this will 100% be cheesed by people soaking abilites to rezz insta

  11. #11
    This fight... is going to be absolutely bonkers.

  12. #12
    Quote Originally Posted by Frolk View Post
    Cant wait for angry threads about it
    What reference are you referring to? Just curious o: I'm out of the loop.

  13. #13
    "Reorigination Modules" Argus expansion confirmed?

  14. #14
    ....Argus is going to kill us?

    ...KILL US!?! INSTANTLY?! Hell, Sargeras dooms us anyway? This war ends in a STALEMATE?!

    ...Not even the Lich King, nor Deathwing were this close.

  15. #15
    Deleted
    How? Theres no soaking mechanic in phase 4, and phase 4 is the only phase with the tree of life. Plus it has limited charges based on raid size.

  16. #16
    Legendary! Frolk's Avatar
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    Quote Originally Posted by Spacewalrus2010 View Post
    What reference are you referring to? Just curious o: I'm out of the loop.
    Titanforging spells giving u MORE power, just like titanforged gear.

    It would been even better if it was randomly given out to people aswell
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  17. #17
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    Quote Originally Posted by xskarma View Post
    Reminds me a bit of healing up the shrooms in the Brackenspore Highmaul fight
    Too soon for this healer. =(
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  18. #18
    So no Sargeras boss this xpack?

  19. #19
    Quote Originally Posted by Merie View Post
    So no Sargeras boss this xpack?
    He'll never be a boss, he can't be defeated, he's that powerful. Instead, Sargeras is "defeated" when Illidan sacrifices himself, they're imprisoned there and basically he'll never be a threat again.

  20. #20
    Quote Originally Posted by meroko View Post
    He'll never be a boss, he can't be defeated, he's that powerful. Instead, Sargeras is "defeated" when Illidan sacrifices himself, they're imprisoned there and basically he'll never be a threat again.

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