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  1. #401
    Progressing the new raid in WoW. I will most definitely get back to it when progression is over and the intensity of farming m+ for gear have slowed down. I love Warrior pvp in GW2.

  2. #402
    I do play the game but a few things that prevent me from playing as much as I used to play Guild Wars 1.

    1: Lot to take in
    I felt lost for the first 2 months I played the game. Crafting levels, mastery points, achievement points, titles. I did a lot of things early on I should not have and didn't do other things early on I should have. Lots of effects just randomly appear on me during boss battles or a boss will become invincible and little to no indication of what is needed to be done to stop it is given. I've had to die in boss battles and watch youtube videos before respawns just to figure out how to pass a certain phase of the battle.

    2: Less satisfaction from achievements / pay to win
    There's little to no satisfaction to looking good with a weapon or armor in the game anymore. It's mostly imo due to the pay to win aspect introduced in gw2. You can spend 3 months grinding for a legendary just to have someone who only plays 2 hours a month buy one with real life money. It really undervalues the effort you put into the game and really just drives me to want to just buy the stuff myself with irl money. I'll admit they tried to fix this in later expansions by making new legendaries non-sellable items but the damage is done for the most part.

    3: Community got boring
    What happened to large groups of people standing around in a city for hours at a time just "trolling" each other and having a good time? I never see that anymore in gw2. It's either role play sessions or people standing afk/sorting gear. I've tried numerous times to get involved with people just for them to turn away, tp out, or just plain out ignore you and talk to someone else. It seems the social friendly aspect of the game is almost completely dead.

    4: Lack of friends still playing.
    This is a completely personal one, but still. It's sometimes hard getting on and realizing I'm the only one of my ig and irl friends who still plays/cares at all about the game. Thinking back to all the good times we had doing dungeons and UWSC and now it's just me going it alone. It's almost too much to bare with all the other stated reasons.

    Thank you for taking the time to read my nonsense
    Happy gaming.

  3. #403
    I played for about a year when it first came out, logged on a couple of times during Living World Season 1, but the fact that the story quests and stuff were temporary meant I was "behind" and would never be able to play that content which kinda bothered me.

    A friend recommended I pick it up again since I left WoW a couple months into BfA. They have mentioned it a few times so I reinstalled it this past weekend and so much has changed that I felt completely lost. I spent a couple of hours looking through my characters, inventory, skills, new progression trees, etc, and trying to run around and do a couple of events to get back in the swing of things.

    It's just changed so much that I don't even know where to begin to relearn the game, besides starting a new character. I kinda feel like good memories are better than fumbling through and seeing how much I missed and won't be able to do.

  4. #404
    The Insane PACOX's Avatar
    Join Date
    Jul 2010
    The Upside Down
    If you haven't played since season 1 then it's basically a new game

  5. #405
    I don't have time to play ANOTHER MMO. I already mythic raid in WoW and have a full time job and like to dabble in ESO and FF14.
    Quote Originally Posted by Super Dickmann View Post
    Close, but no cigar. The lesson is "Green Jesus knows the way, infidel."

  6. #406
    Elemental Lord OneWay's Avatar
    Join Date
    Apr 2014
    I tried to play it and I played it for a while and I did not reach cap before I stopped. I just find it repetitive but in dull way.
    "The Dark Lady chooses her champions well."

  7. #407
    After 6 years game became boring. Perhaps will get back but i have no motivation to push forward in the game, there is no valuable goals to achieve and pursue atm imo.
    The socialism will strangle all equally, the rich tomorrow, the poor the day after tomorrow. - Aleksander Fredro

  8. #408
    I'd played after launch, got 3 toons to 8 (Necro, Thief, Eng) and one to 69 (War? Guardian?)...drifted away from it for a few reasons in no particular order:

    - combat was absolutely frenetic. Honestly, I'm not sure how people can keep track of (or really care about) buffs / conds that last moments.
    - the lack of the 'holy triad' didn't improve things, it just made it more chaotic and free for all. So I felt less connected to the other players in instances, more like a mob of murderhobos sweeping through some poor bastard's house/cave/whatever.
    - I REALLY didn't like the inability to move abilities around on bars. I like the "you get some abilities with each weapon type" that's frankly a clever idea, but I like to develop a level of muscle memory that I can sort of forget I'm hitting keys, etc. When my gap-closer (& everything else) changes buttons every time I switch weapons (and that can be a lot, depending on your build) it just pissed me off.
    - God I hated everything about their underwater crap. Unreasonably so, I admit. First, change all the abilities I've come to be used to...AGAIN. And then don't get near the surface, because then you don't have ANY abilities. Oh, meanwhile reset all the stacks of shit that I've built up, of course, because I've happened to touch water. Even just the rationalization: I'd have been bothered less by some magic fairy sprinking pixie dust (hand-wavy-story-reason we all have perma waterbreathing like FFXIV) than magic oxygen masks that everyone seems to have from birth.
    - Couple that with the massive disappointment of the Charr (we're rough, we're tough, but the intrinsic SJWness of Arenanet prevents us from being ACTUALLY bad or mean to anyone, we care about FEELZ!) and pretty lackluster storytelling...

    ...there wasn't much reason to stay.

  9. #409
    A few things, I guess.

    >Lack of a guild. And yeah I could just 'join' some random guild but most are pretty established with their own friends, yadda yadda. It's pretty difficult to break into established cliques.

    >Loathing everything I try finding on resources about class taking nothing but ascendant gear into consideration. The whole bloody system is not new player friendly whatsoever.

    >Bank space is kind of hot garbage unless you shell over money. I will admit the game is pretty fair with its microtransactions, but the bank space is pretty terrible.

    >I do kind of dislike conditions, tracking them, etc when they don't last but a few seconds anyway so it feels just unrewarding? Granted my understanding of a lot is also not very good, either.

    >WvW where I enjoyed spending most of my times is not very friendly to classes that aren't in the meta. Granted it's been a long while, but a ranger or engineer and such was super shunned back then. What made me super excited to play an engineer was the ability to drop turrets and things like that but it instead doesn't feel or play like anything I had in mind, I guess. But that's more of a personal thing.

    At the end of the day, I do guess it's lack of knowing anyone that plays coupled with not really wanting to break through a huge time investment to make a little progress.

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