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  1. #941
    Quote Originally Posted by Edge- View Post
    I mean, there is, just not for linear power progression. GW2 just isn't about pure linear gear progression. ESO takes a similar approach in not adding more powerful gear with each expansion/update, but rather expanding the number of stat combinations available to open up more potential builds.

    Fine if that's not your thing, but there's plenty of reason to keep playing if you're not exclusively interested in linear gear progression.
    ok. thats also why i dont play ESO. the question was what keeps me from coming back. i answered it.

  2. #942
    Lack of OCE servers mainly.

  3. #943
    I remember buying it when it first came out, years and years ago, and the two major things that kept me from really getting too far in it was the fact that the class I was playing at the time was kinda buggy (I was playing the pet based class and i ran into a lot of issues that seemed like that should have been taking into account when the game released) and the fact that I was inform the best way to get anywhere in the game was to rotation around the first zone i was in to level up fast.

    Now mind you, I played this back when I was still my WoW headed nature (Ignore everything, get to end game), so I can't say I would have stuck with it, but I've NO idea how much the game has changed or updated since then.

  4. #944
    you know I came back actualy for a bit, even bought path of fire. played through a whole bunch of it and then was reminded why I originally stopped playing. zone navigation combined with lengthy grinds for unlocks. early zones are decently pleasant so ever when I would run into traversal that was not the most fun for me, it wasn't enough to outweigh all the other fun I was having with pretty zones and the like. then.... I got to freaking ruins of Orr... and at some point I just couldn't take it anymore, not only that whole area is a pain to traverse, but its also ugly (and I understand, its meant to be ugly from the lore point, but it just compounded on general unpleasantness)

    but... I finally caved, got path of fire in hopes that mounts would alleviate some of those issues I've been having. and for a while - they did. until I hit traversal and navigation issues again because I couldn't unlock my third mount without getting more mastery points and I couldn't figure out how to get to those mastery points and so I threw my hands up and left. again. and I'm not entirely sure if I'll be coming back this time. like... on one hand I've spend many an hour getting lost in this game. in a good immersive way. but on the other hand, I've spend many an hour getting lost in this game... in a bad, frustrating way and I've gotten to the point in my life where I'm no longer willing to accept that degree of frustration from a video game.

  5. #945
    Legendary!
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    The game engine. Bought EoD and got halfway into the campaign before I just gave it up. An RTX3080 PC that can run anything you throw at it at 80-100FPS on 1440p struggles to keep that crap at 30FPS on 1080.. As soon as there are around 10 active characters on screen the FPS hits are ridiculous.

  6. #946
    The Unstoppable Force PACOX's Avatar
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    Quote Originally Posted by thilicen View Post
    The game engine. Bought EoD and got halfway into the campaign before I just gave it up. An RTX3080 PC that can run anything you throw at it at 80-100FPS on 1440p struggles to keep that crap at 30FPS on 1080.. As soon as there are around 10 active characters on screen the FPS hits are ridiculous.
    Did you have DX11 on? I've seen laptops with 1660s get a constant 60-90fps with most things on. We found out shadows are the most "expensive" in terms of fps. I think anything past low costs you 10-15 fps.

    Some people set reflections to just terrain and sky (or just off) because you waste processing power rendering reflections on water you can't see (the maps are built on water and your GPU still renders reflections off it despite being hidden).

    Resident Cosplay Progressive

  7. #947
    Brewmaster Flame6's Avatar
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    I didn't find it fun at launch.

  8. #948
    lack of interest.
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  9. #949
    So, after a long sort of vacation from MMOs I came back and have been playing GW2. Bought EoD, played LWS1, then wrapped up the expansion. Then rerolled Mesmer and have been starting fresh from the beginning, mainly because I forgot so much of the game and it's lore.

    Have to say, after having such an extensive MMO detox, I'm loving GW2. Progression after 80 is meaningful and motivating but doesn't feel required (yet, still working through everything) and I love the mastery system mostly. HoT leans a little too heavy on it but really can't complain after that. All told, GW2 is a great product from Anet, and the industry could learn a lot from their example. IMO.

  10. #950
    The story at launch never grabbed me and now there's so much stuff to buy.
    Quote Originally Posted by Minikin View Post
    "Sticks and stones may break my bones but words will never....BURN IT"
    Quote Originally Posted by Kathandira View Post
    You are kinda joe Roganing this topic. Hardly have any actual knowledge other than what people have told you, and jumping into a discussion with people who have direct experience with it. Don't be Joe Rogan.

  11. #951
    Quote Originally Posted by AcidicSyn View Post
    The story at launch never grabbed me and now there's so much stuff to buy.
    You don't really need the seasons to play and you can just go woth expansions if you want.

    However yes, they should make a hefty bulk discount on them at this point imho. I have everything so it really doesn't bother me anyway.
    Non ti fidar di me se il cuor ti manca.

  12. #952
    I never played it, and joining a long standing MMO just doesn't really work for me.
    "There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
    "The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
    "Do you want a game with no casuals so about 500 players?"

  13. #953
    I logged in after some years and the amount of crap in my bags and mailbox made me log off.

  14. #954
    The reason I stopped playing was because the story was forgettable. I played at launch. Then played it again during the pandemic. I cannot tell you what the story of this game is. I can tell you wows stories, I can tell you FFXIV stories, I can tell you ESO story but I cannot remember a single thing about GW2. I do remember having fun in it, I do enjoy how organised the content is, the fighting feels laggy though. But I lost interest because I just kept not knowing that I was doing thing for in terms of story, so I stopped.

  15. #955
    Thinking about giving it another go after deciding to drop WotLK -C (thanks Blizzard). The main reason that is preventing me AT THIS POINT is that I anjoy playing caster/range characters at the moment and if I remember correctly, GW2 doesn't really support that style of gameplay due to how combat buffs have a limited range. Also, the lack of an automated group-finder tool is another major negative for me, but I accept that others probably view that as a plus.

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