Too many other games to play at the moment. Also: No friends left in GW2 to raid, while I still have tons of people to play WoW with. :/
Too many other games to play at the moment. Also: No friends left in GW2 to raid, while I still have tons of people to play WoW with. :/
Preordered the Guild Wars 1 CE (with the flimsy headset) and was thoroghly disappointed back then. Nice looking, but mediocre game and childish community. YMMV.
Didn't play the newer till it went f2p, levelled only to ~20 or so and decided if I wanted to invest time in an MMO, I would rather go back to SWtoR. Again it's not bad, it's meh.
Eh. Just picked it up again after a few years and their world content makes up for raiding. I can't recall a time when WoW had guild puzzles and dynamic micro events that scaled to anyone. The only thing that comes close is the pre-Legion invasion -- and Invasion Points, but those are locked to one area in endgame content. GW2 exploration and puzzles beat WoW by a mile. Content overall is generally the same.
WoW has an edge in replay value, group content, and gameplay. But not everything else. In any game, grinding as the end-all becomes a tedious chore.
Time consuming, sure. It's a vast game.
But expensive?! Dude, i have about 120g for weeks now. I managed to max out 2 crafts and got other 2 to 400.
The place to begin is to continue the story and just enjoy playing the game. You will get the mats and the gold you need simply by playing the game in any facet you enjoy. Though i would recommend getting the expansions as they add alot of important things. Besides HoT is totally worth it for Auric Basin alone. They would cost you 50 at worst.
So, it's just wether you want to play it, and it's fine if you don't. But you certainly don't need 100$.
The problem i see in these forums is that most are WoW players naturally, but they have been spoiled by the WoW constantly advancing meta. They feel they need to gear up in one week and that they should rush it all to get there.
GW2 is not best played like that. GW2 is a game you play to just have fun doing whatever you like best in it. Everything else just comes naturally. It's very frustrating and overwhelming if you try to rush it.
Something else i see is people saying they are 4 years behind. That is simply not true. Masteries are not required. They help. You can probably max them out in 4 months (or less) of casual play. No need for 4 years. Also, the gear didn't progress, so the gear you had back then is still worth the same today.
Last edited by mmoc80be7224cc; 2017-10-12 at 11:39 AM.
I tried GW2 briefly when it came out but I am just too used to WoW and have so much time invested that I couldn't transition.
nope. not the standard edition. https://buy.guildwars2.com/store?Act...eID=4785548100
have to buy deluxe or ultimate edition to get the extra character slot and if I'm not willing to pay $30, why would I pay $55 or more? its a good deal only IF you know for a fact you will enjoy the content. I have my doubts, after the trial and what my friend is telling me as far as difficulty of content goes.
on 1 - I checked the dailies yesterday for my later reply. its still the new style the ONLY thing that changed is that instead of a single zone you get a choice between 2-3 zones within the region, but its still severely limited compared to old meta.
on 3 - from what I saw, it still felt more focused on structured group content, maybe not as much as HoT, but still more so then vanilla. I mean.. the zones seem to be marginally more opened, but according to my actively playing friend, as a lot of locations require specific mounts to be able to traverse - its open in all but a name. its still linear enough to require getting required mounts first.
P.S. while I HAVE played WoW, I'm an ESO player. you know the game that requires a minimum of a year's investment to max out your crafting, 5-6 months to max out your mount speed, etc etc. time investment doesn't scare me. my issue with current incarnation of GW2 is not the time it takes to do things.
Last edited by Witchblade77; 2017-10-12 at 01:38 PM.
The biggest problem for me is. There is to much new stuff. Unlike other MMO's they keep expaning on the "base game" more to do, more of everything, which is great mind you, But i tried to come 2 months ago, and i had to run though 6 Different zones, and had to do a major quest chain before even being able to do the thornes expation.
is to hard for people to come back in. In wow, if you join at the end of a expation, you are 2 years behind. if you start now, you are 4 years behind. And since it is, lets be honest, very well build, and phased when you actively played it along the way, but when you return to it. All you see is a massiv cliff
theres no such thing as being behind in gw2. the game is designed to played at your own pace, nothing becomes outdated, theres always a reason to go back and do 'old' content and no rush to anything new. that freedom seems to put people off more than pressure from 'falling behind'
After I fell behind in that last expansion due to medical stuff, it just never felt like I was making any headway towards catching up.
Forced mob level scaling, it quit when GW2 first came out around level 20 cause of that and never really looked back.
Member: Dragon Flight Alpha Club, Member since 7/20/22
I played for a little while but the combat just put me off. I didn't enjoy the fighting system at all and an MMO where I don't want to fight anything cause I dislike the combat is not gonna work for me :/
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The need of buying expansions iirc. Also, there are F2P MMOs that are better than GW2. Like Wildstar for example. So why pay money?
the jump between exotic -> ascended is only 6%, content is tuned for exotic gear. no one is going to kick your from an fractal for having exotic gear unless you're playing poorly, they suck themselves and need a carry, dps meters or not. the exception is farming lvl 40, in which you use power gear and the jump between exotic and ascended is even less apparent.
AR has nothing to do with falling behind, like equipment tiers its a static number that never goes up. New fractals still adhere to the 150 AR cap. 150 AR can earned through progression, which is short, or through gold. You dont even need a full set of ascended gear if you dont want to go the natural progression route...i see it all the time.
the treadmill if you must have one is acquiring and min/maxing the stats you want while not having to grind a new tier every time new content is added to the game. Are you playing to master encounters or to hoard loot, if its the latter then gw2 might now be for you.
you dont need to be fully ascended to hit 150 ar. my chrono is 1 of 2 characters i use for t4 fractals and it defin isnt fully ascended.
backpiece, trinkets, and rings = 100 ar without getting into using 10+ infusions.
plus 10 from the potion, plus 5 if you have your fractal masteries. that leaves 45 from any combination of exotics and ascended weapons/armor.
full exotics, nope you're not doing high fractals but then theres that treadmill you said thats needed. if you dont know how to secure a few pieces of ascended then you're not ready for lvl 100 anyway.
raids can be done full exotic no problem.
you question assumes people are pinging gear, which is uncommon in gw2. if im running a fractal and question your resolve im going to ask you to step into an agony field to see how much ar you have, really couldn't care less if you had all ascended gear or not (we agreed that full exotic is out of the question for high fractals). im only going to go to my dps meter if we wipe. high lvl fractals are composition/player skill > ar > dps (related to class/gear not player skill).
Last edited by PACOX; 2017-10-12 at 03:39 PM.