So, after a long sort of vacation from MMOs I came back and have been playing GW2. Bought EoD, played LWS1, then wrapped up the expansion. Then rerolled Mesmer and have been starting fresh from the beginning, mainly because I forgot so much of the game and it's lore.
Have to say, after having such an extensive MMO detox, I'm loving GW2. Progression after 80 is meaningful and motivating but doesn't feel required (yet, still working through everything) and I love the mastery system mostly. HoT leans a little too heavy on it but really can't complain after that. All told, GW2 is a great product from Anet, and the industry could learn a lot from their example. IMO.