Personally, I don't see it lasting more than six months after it goes live. What else is there to do once you've cleared the three only raids that the game will ever have? Spend month after month, grinding the same mats for the same resist potions, and making the same resist gear, killing the same bosses? I mean, I like Super Mario Bros. as much as the next guy, but I don't play it anymore because there's nothing there that hasn't been beaten.
Now, the Mario Maker game, that's endlessly fun, with all new levels made by thousands of people, constantly adding more content. That's a Mario game you can play forever.
This Classic stuff...I can't imagine any raiding community that'd be okay with 15 year old content that's never going to be updated, never going to be progressed...ever.
I mean, this is the same community that rages about six months without new raid content and now they're making servers based around the entire idea that it's never going to have anything else ever added to it? Seriously?
Nostalgia and misplaced emotion, trying to remember what it was like to be a kid and mistaking that yearning for youth for yearning for a game they played as a youth.
Pro-tip: You're going to get Classic, gleefully sign in, spend weeks grinding up and when you get in there, you're going to be the same guy, feeling the same way as you do now. Old, jaded, bored.
That's when you're going to realize that you built this shit up in your mind to being this glorious experience that never really existed.
It's just you, wanting to feel like the kid you were when you first found World of Warcraft. And the disillusionment is going to be massive.
This sort of argument works both ways. A lot of people stay away from private servers due to their illegitimacy/stability (Nostalrius gone, millions of nerd hours down the drain instantly), and I'd venture to say there are some people who don't know they exist.
Also, a lot of games are free, but people don't play them. Just being free isn't much incentive to play a game, maybe one game over another, but this is WoW, the MMO king, and 15$ a month is a pittance for the amount of time people sink into it. I don't think the sub cost will deter as many people as naysayers think.
People complaining with no flying, people complaining with grind AP, people complaining about balance of the clases, people complaining about not being able to get 20 players to raid mythic.
But they also want classic servers with no flying infinite grind, the most unbalanced game in the history, raid for 40 people getting just 4 items, I'm just with the original thinking of blizzard, you think you do but you dont, the server is going to be for players who want to experience that for like 2-4 weeks and then quit, because the classic veterans now dont have lots of time to spend on it like when they where young, and new playerbase just dont have the patience to play that kind of game anymore.
There are 6 raids in Vanilla: MC, ZG, BWL, AQ20/40, Naxx. Gearing takes awhile, 40 man raids and 2 pieces per boss, patches will most likely be released in progression, so BWL won't be out for a few months ect.
Leveling takes awhile as well. The hardcores will no life to 60 in a week or two, and the rest of the server will catch up in a month or two. Then you need to farm dungeons and resist gear/professions, then farm MC (And ZG if it's released, but iirc that came after MC), BWL will probably hit in 4ish months, then AQ opening event ect. They're not just going to drop all the raids at once because things get tricky with certain raid bosses being doable in less gear, a few AQ40 bosses can be done in MC/early BWL gear, it shortens the servers life span and wasn't doable during real live progression, it'd make raiding even easier. It'd be like going into nighthold for the first time with ToS gear.
Classic wow is just a different game for a different type of person than you. We don't just play for nostalgia, we just enjoy a game you don't and that seems to confuse you or something. Nostalgia runs out, but people keep playing. It's really that simple.
Judging from reactions in guild: Some people are extremely happy. Typically those have been playing already on private and are looking forward to having a stable and supported classic experience. For them the classic announcement completely trumps the new expansion announcement. Others are 'interested' and will certainly have a look to see whether they like it, and still others can't be bothered and just look forward towards the next expansion.
Myself I love the option. If the next expansion turns out to be a WoD, then I'll go 100% classic. If however it is a Legion quality expansion, then it will be tougher as both classic and modern WoW tend to be infinite time-sinks, and doing both would probably stretch it.
Fair point. But I'm not making the argument that players aren't at fault. I'm making the argument that the current game is easier to exclude players based on what information is available, than what information is provided in Blizzard in Vanilla; it's not a fair statement that people will only be playing vanilla to exclude others.
I'm terribly confused by the idea that people can actually be entertained by a static game that's never going to be updated or have anything added to it. Like...ever.
I mean, Tic-Tac-Toe is a static game that I 'can' play, but I don't think I'd play $15 a month to play Tic-Tac-Toe, either.
Your explanation is basically "It'll take a lot longer to finish the stuff" but you KNOW that you're going to finish it. And then, when it's finished...that's it. I mean, that is IT. There's no Pre-BC patch, there's no BC, no LK, no nothing....Just "let's go kill Sulfuras again."
It baffles me. And for this limited ratrace, you're giving up X-mog, flying, much better balanced classes, ease of play, much less grind and actually engaging and complicated(in comparison) Raid fights. I mean, let's not pretend like MC was hard, ever.
You're giving up a ton of QOL stuff in return for getting dry-shafted because you plainly remember it being fun, kinda, back when you were younger and didn't know any better.
Yes, I'm fucking confused. This whole thing is fucking retarded.
I leveled a warrior. Well, you had to carry food and healing potions with you. Big fuckin 'deal. The description I quoted is still ridiculous. People are really exaggerating and their "memories" after 14 years are mainly from the Land of Wishful Thinking and Hearsay City.
What I sincerely hope is that they deliver a perfect replica of the Vanilla experience, right down to the unstable server crashes.
I've no doubt that some people will jump in here any moment to talk about how the server crashes were part of Vanilla's charm.
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Other than the fact that they went back to the original game, literally rewinding and naming it CLASSIC?
Just a fucking hunch, broseph.
People quit all the time. Can I not play Vanilla wow and enjoy myself for a year, and then when it's all done and I've "beaten" it, stop playing? And can I not play live servers along side it, continuing to get all my X-mog, flying, "balanced classes" (Better than vanilla for sure, but still shite) ect? And how do you know they won't progress the server if its popular? EQ2 does it, with a much smaller crowd, but it's enough to keep servers running. EQ2 uses a vote system for progressing expansions, WOW could easily do the same. When the majority of the population is done with Vanilla, they vote and TBC pops. Pretty easy way to keep the server going if Blizz found a suitable way to arrange patche data and what not, if they're doing it with Vanilla they can do it with TBC ect.
And yeah, MC and BWL weren't very hard, but the reason most people use those as examples of Vanilla raids is because they never got beyond them, because AQ40/Naxx were not easy, and I have a feeling a lot of people will still struggle with them.
Last edited by Jazzhands; 2017-11-04 at 06:50 AM.
Was recently leveling a Warrior on 'Blizz-like' private, and I don't see it being the extreme difficulty people tell it to be. Sure, you grab some food in between mobs, and you don't have a pet that takes the aggro (I leveled a Warlock before) , but apart from that ...
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Sounds like you have some personal issues man. Hope you'll get cured.
To each their own. If they like it, they can play it now. Go have fun. ^_^
I, on the other hand, consider the game to be VASTLY improved now. And I will be staying here; where I don't have to feed my pet, carry an entire bag of bullets/arrows, or wait till level 40 for a slow as fuck mount. Those are memories I do not want to re-live.
Last edited by De Lupe; 2017-11-04 at 06:54 AM.
US - Eitrigg - <Bank Space is Magic>
Delupi, Amoora, Jisu, Beahru, Rusa, Yeun, Neralyis, Usii, Razzil, Zaramja, Oshaz, Shawnie, Iziss, Gearsi(A)
Challenge Mode : Play WoW like my disability has me play:
You will need two people, Brian MUST use the mouse for movement/looking and John MUST use the keyboard for casting, attacking, healing etc.
Briand and John share the same goal, same intentions - but they can't talk to each other, however they can react to each other's in game activities.
Now see how far Brian and John get in WoW.