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  1. #201
    Quote Originally Posted by Traycor View Post
    With the Kul'Tiran skeleton, they could totally make Ogres now an allied race. You probably would have to drop the two heads, but maybe Blizz will figure that out.

    If you DID want two heads, maybe the helm only goes on one? Maybe you could toggle which head gets the helm by going to the transmog UI.
    I feel like both heads would just use the same helm to keep things simple. I am all for Ogres though, but I doubt this is the expansion we will get them, I also feel like the twilights hammer in the next expansion will some how tie into us getting Ogres.
    “If you don't believe me that is too damn bad!”

  2. #202
    As much this sound like a good idea, I would rather have Vrykuls over the Ogres for the Horde. The two heads thing won't work at all, the female model won't be appealing to anyone to be playable (yes I seen the Travlers crap and it's not helping their case), and the Kul'trian human model is not nowhere the same as the Ogers. Just because they're fat doesn't mean all other fat races can fit it, Ogres are way fatter then them and stubbier. Maybe they can share the Pandaren's skeletons.

    I'm happy with Mag'har and Zandalari. The Horde need the Vrykul to give them another bad human-like race like the Undead. And since the Alliance have the Kul'Trian, the Vrykul would make a better ally with the Horde then the slow-moving Ogres.
    Allies Race Wishlist:
    HORDE: Vulpera, Mok'Nathal, San'layn, Vrykul (Northrend)
    ALLIANCE: Saberon, Tribal or Mistborne Human, Lightborne Undead, Vrykul (Stormheim)
    The High Elves dream is dead! LET IT GO!

  3. #203
    Quote Originally Posted by The BrewCity Monk View Post
    As much this sound like a good idea, I would rather have Vrykuls over the Ogres for the Horde. The two heads thing won't work at all, the female model won't be appealing to anyone to be playable (yes I seen the Travlers crap and it's not helping their case), and the Kul'trian human model is not nowhere the same as the Ogers. Just because they're fat doesn't mean all other fat races can fit it, Ogres are way fatter then them and stubbier. Maybe they can share the Pandaren's skeletons.

    I'm happy with Mag'har and Zandalari. The Horde need the Vrykul to give them another bad human-like race like the Undead. And since the Alliance have the Kul'Trian, the Vrykul would make a better ally with the Horde then the slow-moving Ogres.
    Vrykul should be Alliance, Ogres should be Horde. They're great counterparts.

  4. #204
    Herald of the Titans In Ogres We Trust's Avatar
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    Quote Originally Posted by Atethecat View Post
    Vrykul should be Alliance, Ogres should be Horde. They're great counterparts.
    The same can be said about the Blood Elves and High Elves.

  5. #205
    The Patient Kemsa's Avatar
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    Being really honest with you i would expect more of the Gorian Empire on Draenor and by that i mean the big chunk of land that is south of the main continent. I was "lorewalking" a bit the other day and discover that actually every Ogre that we see is like Black Market/criminal/corrupted leader of the Gorian empire, like the thieves and bandits that were send to America as soldiers for the Spanish explorations, this could also be like Draenor and they were seeking new land, and the real Ogres "the true royal roman empire" is still in that chunk of land, that would also explain why there are no females npcs in Draenor, because they are down there.

    Now a loved your post, but at this point of time i will speculate that the DIremaul Ogres are dead already with so many incursions from the Cenarion Circle, the Horde and the Alliance. The same goes for the Dustwallow Marsh Ogres and i even think that the Mok'nathals and the Blade edge mountains ogres are also almost extint, like how many years had passed from TBC era.

    This could be same situation that why the AU Draenor Orcs are the allied race, because the old Mag'hars were already part of the Horde and the New Garrosh Horde and most of them were killed or imprisoned with the Conquest/Liberation of Orgrimar in MoP.

    What this means is, for proper Ogres to be an Allied race right now, it needs to be a "detonating" situation, like something big that maybe could go arround all the Ogres that we know and the same goes for the Vrykul, but honestly i dont see it happening in this expansion. Maybe the next one with the new class.

  6. #206
    Quote Originally Posted by Kemsa View Post
    Being really honest with you i would expect more of the Gorian Empire on Draenor and by that i mean the big chunk of land that is south of the main continent. I was "lorewalking" a bit the other day and discover that actually every Ogre that we see is like Black Market/criminal/corrupted leader of the Gorian empire, like the thieves and bandits that were send to America as soldiers for the Spanish explorations, this could also be like Draenor and they were seeking new land, and the real Ogres "the true royal roman empire" is still in that chunk of land, that would also explain why there are no females npcs in Draenor, because they are down there.

    Now a loved your post, but at this point of time i will speculate that the DIremaul Ogres are dead already with so many incursions from the Cenarion Circle, the Horde and the Alliance.
    The Gordunni are around and are an extremely powerful force in Feralas. The Stonemaul are also around as well as evidenced by their ability to send an emissary to Pandaria and datamined text showing a warfront in Feralas that involves the Stonemaul Outpost and Sentinels.

  7. #207
    Quote Originally Posted by In Ogres We Trust View Post
    The same can be said about the Blood Elves and High Elves.
    I say give the Alliance fans their High Elves, Wildhammers, and Broken Draenais. Just give the Horde the Vulpera, Sethrok, and Vrykul. A lot of fans of the Alliance wants them, and it would be less work for Blizz. If they want the same crap, then give those allies to them.
    Allies Race Wishlist:
    HORDE: Vulpera, Mok'Nathal, San'layn, Vrykul (Northrend)
    ALLIANCE: Saberon, Tribal or Mistborne Human, Lightborne Undead, Vrykul (Stormheim)
    The High Elves dream is dead! LET IT GO!

  8. #208
    Quote Originally Posted by The BrewCity Monk View Post
    I say give the Alliance fans their High Elves, Wildhammers, and Broken Draenais. Just give the Horde the Vulpera, Sethrok, and Vrykul. A lot of fans of the Alliance wants them, and it would be less work for Blizz. If they want the same crap, then give those allies to them.
    I have a few logistical concerns with the horde races you suggested like for example the sethrak being on the same faction as the vulpera AND the vrykul working with the horde after you know who tried to enslave eyir.

  9. #209
    Quote Originally Posted by UnluckyAmateur View Post
    I have a few logistical concerns with the horde races you suggested like for example the sethrak being on the same faction as the vulpera AND the vrykul working with the horde after you know who tried to enslave eyir.
    Jk on the Sethrok. I don't really care for them that much.

    But the Vrykul? Someone brought that up on a different thread and with Helya dead, Sylvanas could somehow get her power or resurrect King Ymiron to lead the Northrend Vrykul to the Horde while God-Queen Sigryn will aid the Alliance with the Stormheim Vrykul.

    And no, it won't be a neutral race like the Pandarian nor their terrible way they join us. They would be two different races, with different starting areas. And Stormheim Vrykul can be Paladin while Northrend Vrykuls can be Death Knight at lvl 20.
    Last edited by The BrewCity Monk; 2018-03-23 at 01:03 AM.
    Allies Race Wishlist:
    HORDE: Vulpera, Mok'Nathal, San'layn, Vrykul (Northrend)
    ALLIANCE: Saberon, Tribal or Mistborne Human, Lightborne Undead, Vrykul (Stormheim)
    The High Elves dream is dead! LET IT GO!

  10. #210
    I'd love to see this updated more by having pics of stuff Male and Female Models, Skin Tones, Faces, Hair Styles, Body Markings, Horns, Racials and Ect. You know the usual customization stuff lol. There is this great thread by Traycor about High Elves as an Allied Race that could probably give you an idea of what I'm getting at. Here's hoping you can make this a super popular thread again

  11. #211
    I don't think that Ogres should be an Allied race. They should be a full-fledged race, not something that was made for reskins.

  12. #212
    The Lightbringer Sinndra's Avatar
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    Quote Originally Posted by Ddi View Post
    I don't think that Ogres should be an Allied race. They should be a full-fledged race, not something that was made for reskins.
    allied races do not have to be reskins... although the player base wanted "sub-races", blizz thought "allied-races" sound more proper than the derogatory "sub-races". but an allied race by definition does not need to be constrained to "only races that resemble other current races in stature and heritage".

    that being said, neither Ogres nor snake type races will ever be playable. not in wow, just not gonna happen.
    Quote Originally Posted by ablib View Post
    I do realize that this is an internet forum full of morons, however in real life, no one questions me, people look to me for the answer, look up to me, trust me. To have dipshits on a video game forum question me, is insulting.

  13. #213
    Quote Originally Posted by Ddi View Post
    I don't think that Ogres should be an Allied race. They should be a full-fledged race, not something that was made for reskins.
    There is no point to "full-fledged races" anymore. The only difference is that a normal race doesn't get heritage armor, has a selection of mount recolors instead of just one, and has a 1-20 zone.

    The Kul'Tirans show that they don't have to be reskins, as they use a completely new model/animation set. Blizzard has also said before that non-related races can become allied races, they don't need to be related to a current race. Allied races save time and money, which is why we are getting so many.

  14. #214
    Quote Originally Posted by Blazindragon1737 View Post
    I'd love to see this updated more by having pics of stuff Male and Female Models, Skin Tones, Faces, Hair Styles, Body Markings, Horns, Racials and Ect. You know the usual customization stuff lol. There is this great thread by Traycor about High Elves as an Allied Race that could probably give you an idea of what I'm getting at. Here's hoping you can make this a super popular thread again
    A lot of the artwork in my thread was created by Jokubas. I bet if he could show a base Kul'Tiran reskinned to an ogre, that would look awesome. It seems almost a given that Blizzard has this in mind already.

  15. #215
    Quote Originally Posted by The BrewCity Monk View Post
    As much this sound like a good idea, I would rather have Vrykuls over the Ogres for the Horde. The two heads thing won't work at all, the female model won't be appealing to anyone to be playable (yes I seen the Travlers crap and it's not helping their case), and the Kul'trian human model is not nowhere the same as the Ogers. Just because they're fat doesn't mean all other fat races can fit it, Ogres are way fatter then them and stubbier. Maybe they can share the Pandaren's skeletons.

    I'm happy with Mag'har and Zandalari. The Horde need the Vrykul to give them another bad human-like race like the Undead. And since the Alliance have the Kul'Trian, the Vrykul would make a better ally with the Horde then the slow-moving Ogres.
    Ogres date back to WC1: Orcs and Humans. Vrykul are just some random viking themed race Blizz made up to go with the Northrend expo.

    Wish people would stop obsessing over Vrykul... There are dozens of much more interesting options.

    - - - Updated - - -

    Quote Originally Posted by Sinndra View Post
    that being said, neither Ogres nor snake type races will ever be playable. not in wow, just not gonna happen.
    Says some random guy on the internet.

  16. #216
    Just put them in the game already? There is plenty of artwork and lore in the game for over a decade. It's the dev team that has to give the nod at this point.

  17. #217
    bEdit: I threw together something with the current ogre since it's what I have on hand. It's at the end of the post.

    Quote Originally Posted by Blazindragon1737 View Post
    I'd love to see this updated more by having pics of stuff Male and Female Models, Skin Tones, Faces, Hair Styles, Body Markings, Horns, Racials and Ect. You know the usual customization stuff lol. There is this great thread by Traycor about High Elves as an Allied Race that could probably give you an idea of what I'm getting at. Here's hoping you can make this a super popular thread again
    The ogre creator on my website is sort of that for male ogres, although it's a bit conservative because it was made long before Allied Races and getting tattoo options and stuff left and right. At the same time, one of the reasons I was able to do that is because key parts of it already exist. Ogres already have a basic model and a variety of skin colors, which makes it easier to build everything off of that (and the second face is just taken from the second head of two-headed ogres).

    I've always wanted to do female ogres, but it's really beyond my level. Even if I take an existing model like the dire blood troll females, I have to paint over a lot, and I can only do so much of that before it looks terrible. The high elf stuff was a lot easier because high elves already exist in game, so it was just a matter of brainstorming ideas for them.

    I'll see what I might be able to put together for at least the males though. I could maybe elaborate a bit further, and it's easier doing it in quick mock-up images than it is making sure new options work on the ogre creator.
    Quote Originally Posted by Traycor View Post
    A lot of the artwork in my thread was created by Jokubas. I bet if he could show a base Kul'Tiran reskinned to an ogre, that would look awesome. It seems almost a given that Blizzard has this in mind already.
    Here's a quick comparison I made. There are some surprising similarities (they have a similar overall shape, stubble, and sunken eyes), but there are also some noticeable differences in proportion.


    * * *

    Faces

    Right off the bat, I got burned out here. I took the base face, and the scarred face made for my website, but decided to cut the third face. Faces don't tend to really change the model, so I saved the single-eyed face for later. On that line, though, my mind was blanking on what to actually do in the little texture space I have.

    Second Faces

    I'd like to imagine that if ogres were playable, you could choose whether or not to have a second head, and you'd be able to customize that head separately (even hair and beard and such). Back in the day it was pretty unfeasible, but the character creator certainly has the room for adding the categories for it. It would still be a bit unprecedented, but am I mistaken in remembering that Blizzard expressed a desire to separate worgen customization from their human form and let you do them independently? In other words, I feel like it's something that might not be that crazy forever. I had a similar problem as last time with the face designs themselves, though.

    Hairstyles

    Maybe I should have waited longer, because I didn't have many ideas here either. I took my hairstyles from Ogri'la, which include a ponytail/topknot inspired by Cho'gall's and a more wild ponytail inspired by an old ogre artwork by Samwise. The last hairstyle was supposed to be a Klingon hairstyle just for fun, but it really didn't come out well.

    Horns

    The first two horn styles exist in game. The third horn style was inspired by that Samwise art again, but the Traveler series confirmed that ogres with two horns are still canonical. The final "horn" I did here was inspired by the "ogre lords" from Outland who were a lot more rocky and had more spines, and ogres with such growths appeared in artwork as recently as the second Chronicle.

    Hair Colors

    This is pretty standard, nothing special here.

    Beards/Accessories

    The beards are just supposed to cover a spectrum. The second one is based off that Samwise artwork again, the fifth one is from Cho'gall, and the sixth one is based on the king of Dire Maul in the Traveler. I realized that you can do other features than just beards, and you might want some accessory if you didn't want a beard, so I added the last two. They're kinda hard to make out, but the first is supposed to be earrings and the last one is a nose ring.

    Skin Colors

    These are all just from the game, except sort of the third one. I say sort of because it doesn't exist on this ogre model, but it existed on a special ogre enemy back in Cataclysm. I used that as a skin color on my ogre creator, and when I updated to the new model, in order to keep the ogre creator consistent, I tried to replicate the old skin as best as I could.

    Tattoos

    The first one is what ogres have in game. The second one takes some inspiration from that Samwise artwork, while incorporating the ogre symbol from the Kargath Lords of War (which kinda sorta is already on the existing tattoos). For the third one, I used the symbol of Goria in the center, and then just added random details. The fourth one is just a Horde symbol, like the original ogre models had. After that is the nautical tattoos that Chopper Redhook from Siege of Boralus has. The final option is a crossed scar pattern inspired by Cho'gall and his cultists.
    Last edited by Jokubas; 2018-04-19 at 09:09 AM.

  18. #218
    I'm a Alliance player and I suport Ogre for the Horde.
    Is lorewise (ogres are old members of the Horde), is high connected to the core of the Horde (well, at last the Honored Thrall's Horde) and horde players apear to be happy with it.
    Its enought to me.
    I think would be better as a normal race. But as another one talked here, allied races could be a good possibility to this implementation.

  19. #219
    Quote Originally Posted by Nomads View Post
    Ogres date back to WC1: Orcs and Humans. Vrykul are just some random viking themed race Blizz made up to go with the Northrend expo.

    Wish people would stop obsessing over Vrykul... There are dozens of much more interesting options.
    I always thought vrykul would make a better Alliance race, as a sort of counterpart to ogres since both races share a lot of similarities.

    - - - Updated - - -

    Quote Originally Posted by Jokubas View Post
    bEdit: I threw together something with the current ogre since it's what I have on hand. It's at the end of the post.


    The ogre creator on my website is sort of that for male ogres, although it's a bit conservative because it was made long before Allied Races and getting tattoo options and stuff left and right. At the same time, one of the reasons I was able to do that is because key parts of it already exist. Ogres already have a basic model and a variety of skin colors, which makes it easier to build everything off of that (and the second face is just taken from the second head of two-headed ogres).

    I've always wanted to do female ogres, but it's really beyond my level. Even if I take an existing model like the dire blood troll females, I have to paint over a lot, and I can only do so much of that before it looks terrible. The high elf stuff was a lot easier because high elves already exist in game, so it was just a matter of brainstorming ideas for them.

    I'll see what I might be able to put together for at least the males though. I could maybe elaborate a bit further, and it's easier doing it in quick mock-up images than it is making sure new options work on the ogre creator.

    Here's a quick comparison I made. There are some surprising similarities (they have a similar overall shape, stubble, and sunken eyes), but there are also some noticeable differences in proportion.


    * * *

    Faces

    Right off the bat, I got burned out here. I took the base face, and the scarred face made for my website, but decided to cut the third face. Faces don't tend to really change the model, so I saved the single-eyed face for later. On that line, though, my mind was blanking on what to actually do in the little texture space I have.

    Second Faces

    I'd like to imagine that if ogres were playable, you could choose whether or not to have a second head, and you'd be able to customize that head separately (even hair and beard and such). Back in the day it was pretty unfeasible, but the character creator certainly has the room for adding the categories for it. It would still be a bit unprecedented, but am I mistaken in remembering that Blizzard expressed a desire to separate worgen customization from their human form and let you do them independently? In other words, I feel like it's something that might not be that crazy forever. I had a similar problem as last time with the face designs themselves, though.

    Hairstyles

    Maybe I should have waited longer, because I didn't have many ideas here either. I took my hairstyles from Ogri'la, which include a ponytail/topknot inspired by Cho'gall's and a more wild ponytail inspired by an old ogre artwork by Samwise. The last hairstyle was supposed to be a Klingon hairstyle just for fun, but it really didn't come out well.

    Horns

    The first two horn styles exist in game. The third horn style was inspired by that Samwise art again, but the Traveler series confirmed that ogres with two horns are still canonical. The final "horn" I did here was inspired by the "ogre lords" from Outland who were a lot more rocky and had more spines, and ogres with such growths appeared in artwork as recently as the second Chronicle.

    Hair Colors

    This is pretty standard, nothing special here.

    Beards/Accessories

    The beards are just supposed to cover a spectrum. The second one is based off that Samwise artwork again, the fifth one is from Cho'gall, and the sixth one is based on the king of Dire Maul in the Traveler. I realized that you can do other features than just beards, and you might want some accessory if you didn't want a beard, so I added the last two. They're kinda hard to make out, but the first is supposed to be earrings and the last one is a nose ring.

    Skin Colors

    These are all just from the game, except sort of the third one. I say sort of because it doesn't exist on this ogre model, but it existed on a special ogre enemy back in Cataclysm. I used that as a skin color on my ogre creator, and when I updated to the new model, in order to keep the ogre creator consistent, I tried to replicate the old skin as best as I could.

    Tattoos

    The first one is what ogres have in game. The second one takes some inspiration from that Samwise artwork, while incorporating the ogre symbol from the Kargath Lords of War (which kinda sorta is already on the existing tattoos). For the third one, I used the symbol of Goria in the center, and then just added random details. The fourth one is just a Horde symbol, like the original ogre models had. After that is the nautical tattoos that Chopper Redhook from Siege of Boralus has. The final option is a crossed scar pattern inspired by Cho'gall and his cultists.
    This is amazing man! I've always wanted to roleplay as an ogre blacksmith, maybe not a Gorian-level intelligent ogre, but a hardened, badass monster that swings a hammer and pounds metal.

  20. #220
    Jokubas, those ogre concept are amazing. I'm all for it, been wanting playable ogres for a while now. I love your passion, great work.

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