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  1. #21
    Quote Originally Posted by Sinbad101 View Post

    I hate when i see that shit. "oh just make 2 buffs happen the most often" or "give us on demand 2,3,or 5 buffs" that doesn't fix the design problem, it only fixes the damage problem in theory. In actuality if we always had 2 buffs or could give our selfs 5 buffs on a cd then they'd just damage tune us around that. Hence why the only solution would be to balance the buffs and tone down the rng.
    .
    having on demand 5 buffs relatively frequently, would ease the pressure on blizzard for balancing the spec around occasionally getting it and topping shit up if otherwise our dps is fine. because the more 5 buffs you get, the less impactful getting an additional one is.

    and adrenaline rush is a relic of the past, it creates this feast or famine situation, where you cant even use half of the cooldown because it literally overflows your energy bar, and yet outside of it you're more often than not starving for it.
    i'd rather it be smoothed out.

  2. #22
    Quote Originally Posted by shaunika123 View Post
    having on demand 5 buffs relatively frequently, would ease the pressure on blizzard for balancing the spec around occasionally getting it and topping shit up if otherwise our dps is fine. because the more 5 buffs you get, the less impactful getting an additional one is.

    and adrenaline rush is a relic of the past, it creates this feast or famine situation, where you cant even use half of the cooldown because it literally overflows your energy bar, and yet outside of it you're more often than not starving for it.
    i'd rather it be smoothed out.
    Get rid of the chance at getting 5 buffs, make a cd where you get all 5 buffs. Have rtb be a random 2 buffs always. Replace ar with cotdb.

    Infinitely easier to balance. Creates room for haste scaling if they add it.

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