Originally Posted by
Orwell7
Let's define "padding":
-killing adds that does not need to die
-dpsing the boss (or other adds) when something important needs to die
-killing adds before the timeframe they need to die (like on Mistress)
-standing in one spot turret-mode while some mechanic needs to be done (soak, stack, spread, etc)
-turret dps'ing instead of helping the raid (with soulstones, putting down gateway etc)
My only question is the relative damage of the Warlock toolkit.
How much boss/important damage you lose/gain if you dot up 1-2-X targets simultaenously?
Even dropping an UA to a not-important add can give you bonus VIP damage if the mob dies and you get your shard back.
Putting Agony on an add that lasts only X seconds? What chance do you have to get a shard from that Agony?
Adding the damage of tick 1+2+3+4+5+6 is greater than drain souling your primary target without factoring in the shards?
Lots of questions.