Well for starters it shouldn't come to anyones surprise that I am not a fan of this hero whatsoever...mostly because of the way she was designed for this game; I could care less about her aesthetic or lore. In short....in my personal opinion, Chromie is probably one of the most poorly designed characters I have ever seen in a game like this and I've been around for while. That's not meant to be rude or shots fired at the developers but I just don't think shes good for the game.
Let's go all the way back to when Valeera was significantly gimped (in Blizzard's own words)This same argument can be made for Chromie as well that she isn't "fun or healthy for the game." How can there ever be any fun losing 80-100% of your life to abilities you can't even see coming; you have no ability to provide counterplay against it or have time to react...you just die." In an effort to reduce the frustration of playing against Valeera, we're reducing her burst damage potential. Especially in Quick Match when counter picking isn't an option, the ability for a stealth assassin with disabling effects and high burst damage isn't fun or healthy for the game, so we're toning it down some."
Quite frankly I refuse to believe the argument that just because she has low life in any way shape or form makes up for how ridiculously strong this hero can be. She has the longest base ability range of any other hero in the game, gains all her talent tiers 2 levels before everyone else, has invisible traps that double as escapes and setups, deals ridiculous amounts of damage, and has a 60-80% AoE slow that cost hardly any mana and zero at level 18.
Let's also not forget about the numerous amount of escape options like having an 8 second Iceblock that renders dive useless. Even if shes out of position oh well I just wasted all my cool downs trying to kill her but she ends up living anyways. Probably also important to note that shes constantly backed up by this double support/double tank meta which renders her almost impossible to kill sometimes. Shes a tiny gnome with tiny feet, she should slower movement speed then someone whos taking giant strides lol.
Honestly there is nothing skillful about playing this hero, you just sit from the sidelines randomly throwing out some of the hardest hitting abilities in the game and hope they hit something, how in anyway shape or form is this meaningful or interactive gameplay?
Now don't get me wrong here, I'm not trying to insult or sound demeaning towards Chromie players because they find her enjoyable but let's try to make this a two way street and look at it from the point of view of the players or team who has to play against her. Dying instantly to abilities you cannot see is simply just frustrating; especially on choke point maps like Towers of Doom or Infernal Shrines where she can infinitely stall out and poke objectives.
Simply I'm just asking for this hero to be rethought. For me it just seems counter productive to be not be okay with Valeera being strong because her ability to 1-shot people but then Chromie is perfectly fine doing the same.
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P.S) Can we please get rid of the Bronze Talons talent? I find it rather silly that purposefully whiffing Q's to get a harder hitting longer range AA is actually a thing.